Bug fix 1326
When changing subsurf level, in shaded mode, and with Mesh that has more users... the shaded displist of the other meshes are corrupt, potentially causing crash. And: small improvement in select-outline: when drawtype-extra Wire is set, it skips it. Not needed, looked a bit ugly.
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@@ -3366,6 +3366,8 @@ static void draw_solid_select(Object *ob)
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{
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Curve *cu;
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if(ob->dtx & OB_DRAWWIRE) return;
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switch(ob->type) {
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case OB_MESH:
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drawSolidSelect(ob, NULL);
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