GPU: Use same read back API as SSBOs
The GPU module has 2 different styles when reading back data from GPU buffers. The SSBOs used a memcpy to copy the data to a pre-allocated buffer. IndexBuf/VertBuf gave back a driver/platform controlled pointer to the memory. Readback is done for test cases returning mapped pointers is not safe. For this reason we settled on using the same approach as the SSBO. Copy the data to a caller pre-allocated buffer. Reason why this API is currently changed is that the Vulkan API is more strict on mapping/unmapping buffers that can lead to potential issues down the road. Pull Request #104571
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@@ -94,8 +94,7 @@ class VertBuf {
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}
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virtual void update_sub(uint start, uint len, const void *data) = 0;
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virtual const void *read() const = 0;
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virtual void *unmap(const void *mapped_data) const = 0;
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virtual void read(void *data) const = 0;
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protected:
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virtual void acquire_data() = 0;
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