UI: enable the depend-on-cursor flag for some operators
- Bend (Transform). - Extrude to Cursor. - Lasso Select (related operators such as node-cut links, mask.. etc). - Rip Mesh / UV's. - Vertex/Edge Slide.
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@@ -4323,7 +4323,7 @@ void MESH_OT_knife_cut(wmOperatorType *ot)
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ot->poll = EDBM_view3d_poll;
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/* flags */
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ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
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ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_DEPENDS_ON_CURSOR;
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/* properties */
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PropertyRNA *prop;
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