Drivers: add lerp and clamp functions to namespace.
Implementation of lerp without a function requires repeating one of the arguments, which is not ideal. To avoid that, add a new function to the driver namespace. In addition, provide a function for clamping between 0 and 1 to support easy clamped lerp, and a smoothstep function from GLSL that is somewhat related. The function implementations are added to a new bl_math module. As an aside, add the round function and two-argument log to the pylike expression subset. Differential Revision: https://developer.blender.org/D8205
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@@ -68,6 +68,7 @@
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/* inittab initialization functions */
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#include "../bmesh/bmesh_py_api.h"
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#include "../generic/bgl.h"
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#include "../generic/bl_math_py_api.h"
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#include "../generic/blf_py_api.h"
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#include "../generic/idprop_py_api.h"
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#include "../generic/imbuf_py_api.h"
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@@ -228,6 +229,7 @@ static struct _inittab bpy_internal_modules[] = {
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{"_bpy_path", BPyInit__bpy_path},
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{"bgl", BPyInit_bgl},
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{"blf", BPyInit_blf},
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{"bl_math", BPyInit_bl_math},
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{"imbuf", BPyInit_imbuf},
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{"bmesh", BPyInit_bmesh},
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#if 0
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