remove sticky coordinates from blender, this was missing from the UI since 2.49.
TODO - drop support from the renderer still.
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@@ -367,7 +367,6 @@ void mesh_update_customdata_pointers(Mesh *me, const short do_ensure_tess_cd)
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me->mvert = CustomData_get_layer(&me->vdata, CD_MVERT);
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me->dvert = CustomData_get_layer(&me->vdata, CD_MDEFORMVERT);
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me->msticky = CustomData_get_layer(&me->vdata, CD_MSTICKY);
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me->medge = CustomData_get_layer(&me->edata, CD_MEDGE);
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