Fix #32405: snapping in UV editor does not work if snapping in 3D view is set
to "snap to face" with "project individual ..." enabled.
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@@ -410,9 +410,8 @@ static void initSnappingMode(TransInfo *t)
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}
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else {
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/* force project off when not supported */
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if (ts->snap_mode != SCE_SNAP_MODE_FACE) {
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if (t->spacetype == SPACE_IMAGE || ts->snap_mode != SCE_SNAP_MODE_FACE)
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t->tsnap.project = 0;
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}
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t->tsnap.mode = ts->snap_mode;
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}
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