* Added support for python scripts to register themselves
in the UV/Image editor 'UVs' menu Script authors can use: Group: 'UV' in the headers of their scripts to let them appear in this menu. * Updated the UV Face Layout script to reside in the UVs menu, rather than the (incorrect) File->Export menu.
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@@ -82,6 +82,7 @@ static int bpymenu_group_atoi (char *str)
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else if (!strcmp(str, "Wizards")) return PYMENU_WIZARDS;
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else if (!strcmp(str, "Animation")) return PYMENU_ANIMATION;
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else if (!strcmp(str, "Materials")) return PYMENU_MATERIALS;
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else if (!strcmp(str, "UV")) return PYMENU_UV;
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/* "Misc" or an inexistent group name: use misc */
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else return PYMENU_MISC;
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}
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@@ -110,6 +111,8 @@ char *BPyMenu_group_itoa (short menugroup)
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case PYMENU_MATERIALS:
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return "Materials";
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break;
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case PYMENU_UV:
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return "UV";
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case PYMENU_MISC:
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return "Misc";
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break;
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@@ -87,6 +87,7 @@ typedef enum {
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PYMENU_IMPORT,
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PYMENU_EXPORT,
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PYMENU_ANIMATION,
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PYMENU_UV, /* UV editing tools, to go in UV/Image editor space, 'UV' menu */
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PYMENU_TOTAL
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} PYMENUHOOKS;
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