Another "insanely" big code clean-up patch by Bastien Montagne, many thanks!

This commit is contained in:
2012-12-22 18:25:01 +00:00
parent 8b57a67f3e
commit fa0211df26
32 changed files with 6234 additions and 5853 deletions

View File

@@ -1,62 +1,83 @@
/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2010 Blender Foundation.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*/
//
// Copyright (C) : Please refer to the COPYRIGHT file distributed
// with this source distribution.
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
//
///////////////////////////////////////////////////////////////////////////////
/** \file blender/freestyle/intern/geometry/FastGrid.h
* \ingroup freestyle
* \brief Class to define a cell grid surrounding the bounding box of the scene
* \author Stephane Grabli
* \date 30/07/2002
*/
#include "FastGrid.h"
void FastGrid::clear() {
if(!_cells)
return;
void FastGrid::clear()
{
if (!_cells)
return;
for(unsigned i = 0; i < _cells_size; i++)
if (_cells[i])
delete _cells[i];
delete[] _cells;
_cells = NULL;
_cells_size = 0;
for (unsigned int i = 0; i < _cells_size; i++) {
if (_cells[i])
delete _cells[i];
}
delete[] _cells;
_cells = NULL;
_cells_size = 0;
Grid::clear();
Grid::clear();
}
void FastGrid::configure(const Vec3r& orig, const Vec3r& size, unsigned nb) {
Grid::configure(orig, size, nb);
_cells_size = _cells_nb[0] * _cells_nb[1] * _cells_nb[2];
_cells = new Cell*[_cells_size];
memset(_cells, 0, _cells_size * sizeof(*_cells));
void FastGrid::configure(const Vec3r& orig, const Vec3r& size, unsigned nb)
{
Grid::configure(orig, size, nb);
_cells_size = _cells_nb[0] * _cells_nb[1] * _cells_nb[2];
_cells = new Cell*[_cells_size];
memset(_cells, 0, _cells_size * sizeof(*_cells));
}
Cell* FastGrid::getCell(const Vec3u& p) {
//cout << _cells<< " "<< p << " " <<_cells_nb[0]<<"-"<< _cells_nb[1]<<"-"<< _cells_nb[2]<< " "<<_cells_size<< endl;
assert(_cells||("_cells is a null pointer"));
assert((_cells_nb[0] * (p[2] * _cells_nb[1] + p[1]) + p[0])<_cells_size);
assert(p[0]<_cells_nb[0]);
assert(p[1]<_cells_nb[1]);
assert(p[2]<_cells_nb[2]);
return _cells[_cells_nb[0] * (p[2] * _cells_nb[1] + p[1]) + p[0]];
Cell *FastGrid::getCell(const Vec3u& p)
{
#if 0
cout << _cells << " " << p << " " << _cells_nb[0] << "-" << _cells_nb[1] << "-" << _cells_nb[2]
<< " " << _cells_size << endl;
#endif
assert(_cells || ("_cells is a null pointer"));
assert((_cells_nb[0] * (p[2] * _cells_nb[1] + p[1]) + p[0]) < _cells_size);
assert(p[0] < _cells_nb[0]);
assert(p[1] < _cells_nb[1]);
assert(p[2] < _cells_nb[2]);
return _cells[_cells_nb[0] * (p[2] * _cells_nb[1] + p[1]) + p[0]];
}
void FastGrid::fillCell(const Vec3u& p, Cell& cell) {
assert(_cells||("_cells is a null pointer"));
assert((_cells_nb[0] * (p[2] * _cells_nb[1] + p[1]) + p[0])<_cells_size);
assert(p[0]<_cells_nb[0]);
assert(p[1]<_cells_nb[1]);
assert(p[2]<_cells_nb[2]);
_cells[_cells_nb[0] * (p[2] * _cells_nb[1] + p[1]) + p[0]] = &cell;
void FastGrid::fillCell(const Vec3u& p, Cell& cell)
{
assert(_cells || ("_cells is a null pointer"));
assert((_cells_nb[0] * (p[2] * _cells_nb[1] + p[1]) + p[0]) < _cells_size);
assert(p[0] < _cells_nb[0]);
assert(p[1] < _cells_nb[1]);
assert(p[2] < _cells_nb[2]);
_cells[_cells_nb[0] * (p[2] * _cells_nb[1] + p[1]) + p[0]] = &cell;
}