- Blender.Window: added function GetPerspMatrix() (Tom Musgrave's patch, thanks);
- added Chris Want's patch to tell argc, argv to the Python interpreter (thanks, Hos);
- Blender.Image: added image.glFree() to free textures bound by the recently added
  image.glLoad() (both suggested by Campbell Barton -- thanks, with these Blender can
  be used to load textures for scripts);
- Blender.Sound: removed for now at least a few get/set methods of vars that can't be
  accessed via interface;
- renamed Get/makeActive to Get/setCurrent in Blender.World (actually added alias for
  now), same in Blender.Sound: renamed makeActive to setCurrent.  Stephen Swaney
  pointed this some weeks ago, we should stick to one naming convention.
- added documentation for Sound and Window.Theme modules and the other added
  functions, made other small updates.
- Blender.Object: made 'worldspace' become the default output of .getMatrix and .mat/.matrix:
  after reading a discussion on blender.org's Python forum where eeshlo mentioned the
  pre 2.34 default was worldspace, I took a better look at Blender's relevant code,
  confirmed, talked to Theeth about this and as he suggested am changing the default
  back to 'worldspace'.
This commit is contained in:
2004-10-20 05:51:24 +00:00
parent f2f004af2d
commit fa9135385a
18 changed files with 535 additions and 101 deletions

View File

@@ -3,7 +3,8 @@
"""
The Blender.Object submodule
B{New}: 'oldlocal' parameter in L{Object.Object.getMatrix}.
B{New}: 'old_worldspace' parameter in L{Object.Object.getMatrix}, which now
defaults to 'worldspace'.
Object
======
@@ -146,7 +147,7 @@ class Object:
@cvar data: The data of the object. (Read-only)
@cvar ipo: The ipo data associated with the object. (Read-only)
@cvar mat: The matrix of the object relative to its parent. (Read-only)
@cvar matrix: The matrix of the object relative to its parent. (Read-only)
@cvar matrix: The matrix of the object in world space. (Read-only)
@cvar matrixLocal: The matrix of the object relative to its parent. (Read-only)
@cvar matrixWorld: The matrix of the object in world space. (Read-only)
@cvar colbits: The Material usage mask. A set bit #n means: the Material
@@ -287,17 +288,17 @@ class Object:
@return: list of Material Objects assigned to the object.
"""
def getMatrix(space = 'localspace'):
def getMatrix(space = 'worldspace'):
"""
Returns the object matrix.
@type space: string
@param space: The desired matrix:
- localspace (default): relative to the object's parent;
- worldspace: absolute, taking vertex parents, tracking and ipo's into
account;
- oldlocal: old behavior, prior to Blender 2.34, where eventual changes
made by the script itself were not taken into account until the
script finished executing.
- worldspace (default): absolute, taking vertex parents, tracking and
ipo's into account;
- localspace: relative to the object's parent;
- old_worldspace: old behavior, prior to Blender 2.34, where eventual
changes made by the script itself were not taken into account until
a redraw happened, either called by the script or upon its exit.
Returns the object matrix.
@rtype: Py_Matrix
@return: a python 4x4 matrix object