- Blender.Window: added function GetPerspMatrix() (Tom Musgrave's patch, thanks);
- added Chris Want's patch to tell argc, argv to the Python interpreter (thanks, Hos);
- Blender.Image: added image.glFree() to free textures bound by the recently added
  image.glLoad() (both suggested by Campbell Barton -- thanks, with these Blender can
  be used to load textures for scripts);
- Blender.Sound: removed for now at least a few get/set methods of vars that can't be
  accessed via interface;
- renamed Get/makeActive to Get/setCurrent in Blender.World (actually added alias for
  now), same in Blender.Sound: renamed makeActive to setCurrent.  Stephen Swaney
  pointed this some weeks ago, we should stick to one naming convention.
- added documentation for Sound and Window.Theme modules and the other added
  functions, made other small updates.
- Blender.Object: made 'worldspace' become the default output of .getMatrix and .mat/.matrix:
  after reading a discussion on blender.org's Python forum where eeshlo mentioned the
  pre 2.34 default was worldspace, I took a better look at Blender's relevant code,
  confirmed, talked to Theeth about this and as he suggested am changing the default
  back to 'worldspace'.
This commit is contained in:
2004-10-20 05:51:24 +00:00
parent f2f004af2d
commit fa9135385a
18 changed files with 535 additions and 101 deletions

View File

@@ -8,7 +8,7 @@ Window
This module provides access to B{Window} functions in Blender.
B{New}: many new functions related to screens and events.
B{New}: L{GetPerspMatrix}.
Example:
--------
@@ -81,6 +81,12 @@ DrawProgressBar::
- LSHIFT
- RSHIFT
- SHIFT
@type MButs: readonly dictionary
@var MButs: Mouse buttons.
- L: left mouse button
- M: middle mouse button
- R: right mouse button
"""
def Redraw (spacetype = '<Types.VIEW3D>'):
@@ -201,6 +207,13 @@ def GetViewMatrix ():
@return: the current matrix.
"""
def GetPerspMatrix ():
"""
Get the current 3d perspective matrix.
@rtype: 4x4 float matrix
@return: the current matrix.
"""
def EditMode(enable = -1, undo_msg = 'From script'):
"""
Get and optionally set the current edit mode status: in or out.
@@ -358,7 +371,7 @@ def SetMouseCoords (coords):
def GetMouseButtons ():
"""
Get the current mouse button state (compare with events from L{Draw}).
Get the current mouse button state (see / compare against L{MButs}).
@rtype: int
@return: an or'ed flag with the currently pressed buttons.
"""