Fix for [#32078] Rendering output to Frame Server is broken.
* BKE_frameserver_append() always returned 0, which caused the frameserver to crash after the first frame was requested. Patch by "alas2718"
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@@ -383,7 +383,7 @@ int BKE_frameserver_append(RenderData *UNUSED(rd), int UNUSED(start_frame), int
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connsock = -1;
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}
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return 0;
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return 1;
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}
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void BKE_frameserver_end(void)
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