Added preliminary support for GamePlayer building with SCons. GPG_ghost and GPC_common are now being built. These will be built by setting BUILD_BLENDER_PLAYER to true in config.opts. BUILD_GAMEENGINE must be set to true, too.
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@@ -14,6 +14,9 @@ SConscript(['BlenderRoutines/SConscript',
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'Rasterizer/RAS_OpenGLRasterizer/SConscript',
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'SceneGraph/SConscript'])
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if user_options_dict['BUILD_BLENDER_PLAYER']:
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SConscript(['GamePlayer/SConscript'])
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if user_options_dict['USE_PHYSICS'] == 'solid':
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SConscript(['Physics/Sumo/SConscript'])
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elif user_options_dict['USE_PHYSICS'] == 'ode':
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