- opengl render in quadview wasn't using camera.

- minor change to FTOCHAR use.
This commit is contained in:
2012-01-14 11:21:00 +00:00
parent d14ac69c8c
commit fca385ca9a
3 changed files with 8 additions and 9 deletions

View File

@@ -2501,10 +2501,8 @@ static void widget_swatch(uiBut *but, uiWidgetColors *wcol, rcti *rect, int stat
if (color_profile)
linearrgb_to_srgb_v3_v3(col, col);
wcol->inner[0]= FTOCHAR(col[0]);
wcol->inner[1]= FTOCHAR(col[1]);
wcol->inner[2]= FTOCHAR(col[2]);
wcol->inner[3]= FTOCHAR(col[3]);
F4TOCHAR4(col, wcol->inner);
wcol->shaded = 0;
wcol->alpha_check = (wcol->inner[3] < 255);