UI: Move Scene Statistics to the 3D Viewport

Removes statistics from footer and to an (optional) overlay in 3DView.

Differential Revision: https://developer.blender.org/D7410

Reviewed by Campbell Barton
This commit is contained in:
2020-04-24 11:05:40 -07:00
parent be5c9d45bd
commit fd10ac9aca
9 changed files with 190 additions and 156 deletions

View File

@@ -6049,16 +6049,17 @@ class VIEW3D_PT_overlay_guides(Panel):
split = col.split() split = col.split()
sub = split.column() sub = split.column()
sub.prop(overlay, "show_text", text="Text Info") sub.prop(overlay, "show_text", text="Text Info")
sub.prop(overlay, "show_stats", text="Statistics")
sub = split.column() sub = split.column()
sub.prop(overlay, "show_cursor", text="3D Cursor") sub.prop(overlay, "show_cursor", text="3D Cursor")
sub.prop(overlay, "show_annotation", text="Annotations")
if shading.type == 'MATERIAL': if shading.type == 'MATERIAL':
row = col.row() row = col.row()
row.active = shading.render_pass == 'COMBINED' row.active = shading.render_pass == 'COMBINED'
row.prop(overlay, "show_look_dev") row.prop(overlay, "show_look_dev")
col.prop(overlay, "show_annotation", text="Annotations")
class VIEW3D_PT_overlay_object(Panel): class VIEW3D_PT_overlay_object(Panel):
bl_space_type = 'VIEW_3D' bl_space_type = 'VIEW_3D'

View File

@@ -31,9 +31,9 @@ struct Main;
/* info_stats.c */ /* info_stats.c */
void ED_info_stats_clear(struct ViewLayer *view_layer); void ED_info_stats_clear(struct ViewLayer *view_layer);
const char *ED_info_stats_string(struct Main *bmain, const char *ED_info_footer_string(struct ViewLayer *view_layer);
struct Scene *scene, void ED_info_draw_stats(
struct ViewLayer *view_layer); Main *bmain, Scene *scene, ViewLayer *view_layer, int x, int *y, int height);
#ifdef __cplusplus #ifdef __cplusplus
} }

View File

@@ -2000,8 +2000,11 @@ static int object_transform_axis_target_modal(bContext *C, wmOperator *op, const
else { else {
struct XFormAxisItem *item = xfd->object_data; struct XFormAxisItem *item = xfd->object_data;
for (int i = 0; i < xfd->object_data_len; i++, item++) { for (int i = 0; i < xfd->object_data_len; i++, item++) {
if (object_orient_to_location( if (object_orient_to_location(item->ob,
item->ob, item->rot_mat, item->rot_mat[2], location_world, item->is_z_flip)) { item->rot_mat,
item->rot_mat[2],
location_world,
item->is_z_flip)) {
DEG_id_tag_update(&item->ob->id, ID_RECALC_TRANSFORM); DEG_id_tag_update(&item->ob->id, ID_RECALC_TRANSFORM);
WM_event_add_notifier(C, NC_OBJECT | ND_TRANSFORM, item->ob); WM_event_add_notifier(C, NC_OBJECT | ND_TRANSFORM, item->ob);
} }

View File

@@ -33,6 +33,8 @@
#include "DNA_scene_types.h" #include "DNA_scene_types.h"
#include "DNA_windowmanager_types.h" #include "DNA_windowmanager_types.h"
#include "BLF_api.h"
#include "BLI_listbase.h" #include "BLI_listbase.h"
#include "BLI_math.h" #include "BLI_math.h"
#include "BLI_string.h" #include "BLI_string.h"
@@ -59,9 +61,10 @@
#include "ED_armature.h" #include "ED_armature.h"
#include "ED_info.h" #include "ED_info.h"
#include "UI_resources.h"
#include "GPU_extensions.h" #include "GPU_extensions.h"
#define MAX_INFO_LEN 512
#define MAX_INFO_NUM_LEN 16 #define MAX_INFO_NUM_LEN 16
typedef struct SceneStats { typedef struct SceneStats {
@@ -73,8 +76,6 @@ typedef struct SceneStats {
uint64_t totlamp, totlampsel; uint64_t totlamp, totlampsel;
uint64_t tottri; uint64_t tottri;
uint64_t totgplayer, totgpframe, totgpstroke, totgppoint; uint64_t totgplayer, totgpframe, totgpstroke, totgppoint;
char infostr[MAX_INFO_LEN];
} SceneStats; } SceneStats;
typedef struct SceneStatsFmt { typedef struct SceneStatsFmt {
@@ -398,26 +399,100 @@ static void stats_update(Depsgraph *depsgraph, ViewLayer *view_layer)
*(view_layer->stats) = stats; *(view_layer->stats) = stats;
} }
static void stats_string(ViewLayer *view_layer) static const char *footer_string(ViewLayer *view_layer)
{ {
#define MAX_INFO_MEM_LEN 64 #define MAX_INFO_MEM_LEN 64
SceneStats *stats = view_layer->stats;
SceneStatsFmt stats_fmt;
LayerCollection *layer_collection = view_layer->active_collection;
Object *ob = OBACT(view_layer);
Object *obedit = OBEDIT_FROM_OBACT(ob);
eObjectMode object_mode = ob ? ob->mode : OB_MODE_OBJECT;
uintptr_t mem_in_use, mmap_in_use;
char memstr[MAX_INFO_MEM_LEN]; char memstr[MAX_INFO_MEM_LEN];
char gpumemstr[MAX_INFO_MEM_LEN] = ""; char gpumemstr[MAX_INFO_MEM_LEN] = "";
char formatted_mem[15]; char formatted_mem[15];
char *s;
size_t ofs = 0; size_t ofs = 0;
mem_in_use = MEM_get_memory_in_use(); uintptr_t mem_in_use = MEM_get_memory_in_use();
mmap_in_use = MEM_get_mapped_memory_in_use(); uintptr_t mmap_in_use = MEM_get_mapped_memory_in_use();
/* Generate formatted numbers */ /* get memory statistics */
BLI_str_format_byte_unit(formatted_mem, mem_in_use - mmap_in_use, false);
ofs = BLI_snprintf(memstr, MAX_INFO_MEM_LEN, TIP_("Mem: %s"), formatted_mem);
if (mmap_in_use) {
BLI_str_format_byte_unit(formatted_mem, mmap_in_use, false);
BLI_snprintf(memstr + ofs, MAX_INFO_MEM_LEN - ofs, TIP_(" (%s)"), formatted_mem);
}
if (GPU_mem_stats_supported()) {
int gpu_free_mem, gpu_tot_memory;
GPU_mem_stats_get(&gpu_tot_memory, &gpu_free_mem);
BLI_str_format_byte_unit(formatted_mem, gpu_free_mem, false);
ofs = BLI_snprintf(gpumemstr, MAX_INFO_MEM_LEN, TIP_(" | Free GPU Mem: %s"), formatted_mem);
if (gpu_tot_memory) {
BLI_str_format_byte_unit(formatted_mem, gpu_tot_memory, false);
BLI_snprintf(gpumemstr + ofs, MAX_INFO_MEM_LEN - ofs, TIP_("/%s"), formatted_mem);
}
}
BLI_snprintf(view_layer->footer_str,
sizeof(view_layer->footer_str),
"%s%s | %s",
memstr,
gpumemstr,
versionstr);
return view_layer->footer_str;
#undef MAX_INFO_MEM_LEN
}
void ED_info_stats_clear(ViewLayer *view_layer)
{
if (view_layer->stats) {
MEM_freeN(view_layer->stats);
view_layer->stats = NULL;
}
}
const char *ED_info_footer_string(ViewLayer *view_layer)
{
return footer_string(view_layer);
}
static void stats_row(int col1,
const char *key,
int col2,
const char *value1,
const char *value2,
int *y,
int height)
{
*y -= height;
BLF_draw_default(col1, *y, 0.0f, key, 128);
char values[128];
BLI_snprintf(values, sizeof(values), (value2) ? "%s/%s" : "%s", value1, value2);
BLF_draw_default(col2, *y, 0.0f, values, sizeof(values));
}
void ED_info_draw_stats(
Main *bmain, Scene *scene, ViewLayer *view_layer, int x, int *y, int height)
{
/* Looping through dependency graph when interface is locked is not safe.
* The interface is marked as locked when jobs wants to modify the
* dependency graph. */
wmWindowManager *wm = bmain->wm.first;
if (wm->is_interface_locked) {
return;
}
Depsgraph *depsgraph = BKE_scene_get_depsgraph(bmain, scene, view_layer, true);
if (!view_layer->stats) {
stats_update(depsgraph, view_layer);
}
SceneStats *stats = view_layer->stats;
SceneStatsFmt stats_fmt;
/* Generate formatted numbers. */
#define SCENE_STATS_FMT_INT(_id) BLI_str_format_uint64_grouped(stats_fmt._id, stats->_id) #define SCENE_STATS_FMT_INT(_id) BLI_str_format_uint64_grouped(stats_fmt._id, stats->_id)
SCENE_STATS_FMT_INT(totvert); SCENE_STATS_FMT_INT(totvert);
@@ -447,151 +522,93 @@ static void stats_string(ViewLayer *view_layer)
#undef SCENE_STATS_FMT_INT #undef SCENE_STATS_FMT_INT
/* get memory statistics */ Object *ob = OBACT(view_layer);
BLI_str_format_byte_unit(formatted_mem, mem_in_use - mmap_in_use, false); Object *obedit = OBEDIT_FROM_OBACT(ob);
ofs = BLI_snprintf(memstr, MAX_INFO_MEM_LEN, TIP_(" | Mem: %s"), formatted_mem); eObjectMode object_mode = ob ? ob->mode : OB_MODE_OBJECT;
const int font_id = BLF_default();
if (mmap_in_use) { UI_FontThemeColor(font_id, TH_TEXT_HI);
BLI_str_format_byte_unit(formatted_mem, mmap_in_use, false); BLF_enable(font_id, BLF_SHADOW);
BLI_snprintf(memstr + ofs, MAX_INFO_MEM_LEN - ofs, TIP_(" (%s)"), formatted_mem); BLF_shadow(font_id, 5, (const float[4]){0.0f, 0.0f, 0.0f, 1.0f});
BLF_shadow_offset(font_id, 1, -1);
/* Translated labels for each stat row. */
enum {
OBJ,
VERTS,
EDGES,
FACES,
TRIS,
BONES,
LAYERS,
FRAMES,
STROKES,
POINTS,
MAX_LABELS_COUNT
};
char labels[MAX_LABELS_COUNT][64];
STRNCPY(labels[OBJ], IFACE_("Objects"));
STRNCPY(labels[VERTS], IFACE_("Vertices"));
STRNCPY(labels[EDGES], IFACE_("Edges"));
STRNCPY(labels[FACES], IFACE_("Faces"));
STRNCPY(labels[TRIS], IFACE_("Triangles"));
STRNCPY(labels[BONES], IFACE_("Bones"));
STRNCPY(labels[LAYERS], IFACE_("Layers"));
STRNCPY(labels[FRAMES], IFACE_("Frames"));
STRNCPY(labels[STROKES], IFACE_("Strokes"));
STRNCPY(labels[POINTS], IFACE_("Points"));
int longest_label = 0;
int i;
for (i = 0; i < MAX_LABELS_COUNT; ++i) {
longest_label = max_ii(longest_label, BLF_width(font_id, labels[i], sizeof(labels[i])));
} }
if (GPU_mem_stats_supported()) { int col1 = x;
int gpu_free_mem, gpu_tot_memory; int col2 = x + longest_label + (0.5f * U.widget_unit);
GPU_mem_stats_get(&gpu_tot_memory, &gpu_free_mem); /* Add some extra margin above this section. */
*y -= (0.5f * height);
BLI_str_format_byte_unit(formatted_mem, gpu_free_mem, false);
ofs = BLI_snprintf(gpumemstr, MAX_INFO_MEM_LEN, TIP_(" | Free GPU Mem: %s"), formatted_mem);
if (gpu_tot_memory) {
BLI_str_format_byte_unit(formatted_mem, gpu_tot_memory, false);
BLI_snprintf(gpumemstr + ofs, MAX_INFO_MEM_LEN - ofs, TIP_("/%s"), formatted_mem);
}
}
s = stats->infostr;
ofs = 0;
if (object_mode == OB_MODE_OBJECT) { if (object_mode == OB_MODE_OBJECT) {
ofs += BLI_snprintf(s + ofs, stats_row(col1, labels[OBJ], col2, stats_fmt.totobjsel, stats_fmt.totobj, y, height);
MAX_INFO_LEN - ofs,
"%s | ",
BKE_collection_ui_name_get(layer_collection->collection));
}
if (ob) {
ofs += BLI_snprintf(s + ofs, MAX_INFO_LEN - ofs, "%s | ", ob->id.name + 2);
} }
if (obedit) { if (obedit) {
if (BKE_keyblock_from_object(obedit)) {
ofs += BLI_strncpy_rlen(s + ofs, TIP_("(Key) "), MAX_INFO_LEN - ofs);
}
if (obedit->type == OB_MESH) { if (obedit->type == OB_MESH) {
ofs += BLI_snprintf(s + ofs, stats_row(col1, labels[VERTS], col2, stats_fmt.totvertsel, stats_fmt.totvert, y, height);
MAX_INFO_LEN - ofs, stats_row(col1, labels[EDGES], col2, stats_fmt.totedgesel, stats_fmt.totedge, y, height);
TIP_("Verts:%s/%s | Edges:%s/%s | Faces:%s/%s | Tris:%s"), stats_row(col1, labels[FACES], col2, stats_fmt.totfacesel, stats_fmt.totface, y, height);
stats_fmt.totvertsel, stats_row(col1, labels[TRIS], col2, stats_fmt.tottri, NULL, y, height);
stats_fmt.totvert,
stats_fmt.totedgesel,
stats_fmt.totedge,
stats_fmt.totfacesel,
stats_fmt.totface,
stats_fmt.tottri);
} }
else if (obedit->type == OB_ARMATURE) { else if (obedit->type == OB_ARMATURE) {
ofs += BLI_snprintf(s + ofs, stats_row(col1, labels[VERTS], col2, stats_fmt.totvertsel, stats_fmt.totvert, y, height);
MAX_INFO_LEN - ofs, stats_row(col1, labels[BONES], col2, stats_fmt.totbonesel, stats_fmt.totbone, y, height);
TIP_("Verts:%s/%s | Bones:%s/%s"),
stats_fmt.totvertsel,
stats_fmt.totvert,
stats_fmt.totbonesel,
stats_fmt.totbone);
} }
else { else {
ofs += BLI_snprintf(s + ofs, stats_row(col1, labels[VERTS], col2, stats_fmt.totvertsel, stats_fmt.totvert, y, height);
MAX_INFO_LEN - ofs,
TIP_("Verts:%s/%s"),
stats_fmt.totvertsel,
stats_fmt.totvert);
} }
ofs += BLI_strncpy_rlen(s + ofs, memstr, MAX_INFO_LEN - ofs);
ofs += BLI_strncpy_rlen(s + ofs, gpumemstr, MAX_INFO_LEN - ofs);
} }
else if (ob && (object_mode & OB_MODE_POSE)) { else if (ob && (object_mode & OB_MODE_POSE)) {
ofs += BLI_snprintf(s + ofs, stats_row(col1, labels[BONES], col2, stats_fmt.totbonesel, stats_fmt.totbone, y, height);
MAX_INFO_LEN - ofs,
TIP_("Bones:%s/%s %s%s"),
stats_fmt.totbonesel,
stats_fmt.totbone,
memstr,
gpumemstr);
} }
else if ((ob) && (ob->type == OB_GPENCIL)) { else if ((ob) && (ob->type == OB_GPENCIL)) {
ofs += BLI_snprintf(s + ofs, stats_row(col1, labels[LAYERS], col2, stats_fmt.totgplayer, NULL, y, height);
MAX_INFO_LEN - ofs, stats_row(col1, labels[FRAMES], col2, stats_fmt.totgpframe, NULL, y, height);
TIP_("Layers:%s | Frames:%s | Strokes:%s | Points:%s | Objects:%s/%s"), stats_row(col1, labels[STROKES], col2, stats_fmt.totgpstroke, NULL, y, height);
stats_fmt.totgplayer, stats_row(col1, labels[POINTS], col2, stats_fmt.totgppoint, NULL, y, height);
stats_fmt.totgpframe,
stats_fmt.totgpstroke,
stats_fmt.totgppoint,
stats_fmt.totobjsel,
stats_fmt.totobj);
ofs += BLI_strncpy_rlen(s + ofs, memstr, MAX_INFO_LEN - ofs);
ofs += BLI_strncpy_rlen(s + ofs, gpumemstr, MAX_INFO_LEN - ofs);
} }
else if (stats_is_object_dynamic_topology_sculpt(ob, object_mode)) { else if (stats_is_object_dynamic_topology_sculpt(ob, object_mode)) {
ofs += BLI_snprintf(s + ofs, stats_row(col1, labels[VERTS], col2, stats_fmt.totvert, NULL, y, height);
MAX_INFO_LEN - ofs, stats_row(col1, labels[TRIS], col2, stats_fmt.tottri, NULL, y, height);
TIP_("Verts:%s | Tris:%s%s"),
stats_fmt.totvert,
stats_fmt.tottri,
gpumemstr);
} }
else { else {
ofs += BLI_snprintf(s + ofs, stats_row(col1, labels[VERTS], col2, stats_fmt.totvert, NULL, y, height);
MAX_INFO_LEN - ofs, stats_row(col1, labels[EDGES], col2, stats_fmt.totedge, NULL, y, height);
TIP_("Verts:%s | Faces:%s | Tris:%s | Objects:%s/%s%s%s"), stats_row(col1, labels[FACES], col2, stats_fmt.totface, NULL, y, height);
stats_fmt.totvert, stats_row(col1, labels[TRIS], col2, stats_fmt.tottri, NULL, y, height);
stats_fmt.totface,
stats_fmt.tottri,
stats_fmt.totobjsel,
stats_fmt.totobj,
memstr,
gpumemstr);
} }
ofs += BLI_snprintf(s + ofs, MAX_INFO_LEN - ofs, " | %s", versionstr); BLF_disable(font_id, BLF_SHADOW);
#undef MAX_INFO_MEM_LEN
}
#undef MAX_INFO_LEN
void ED_info_stats_clear(ViewLayer *view_layer)
{
if (view_layer->stats) {
MEM_freeN(view_layer->stats);
view_layer->stats = NULL;
}
}
const char *ED_info_stats_string(Main *bmain, Scene *scene, ViewLayer *view_layer)
{
/* Looping through dependency graph when interface is locked is not safe.
* The interface is marked as locked when jobs wants to modify the
* dependency graph. */
wmWindowManager *wm = bmain->wm.first;
if (wm->is_interface_locked) {
return "";
}
Depsgraph *depsgraph = BKE_scene_get_depsgraph(bmain, scene, view_layer, true);
if (!view_layer->stats) {
stats_update(depsgraph, view_layer);
}
stats_string(view_layer);
return view_layer->stats->infostr;
} }

View File

@@ -63,6 +63,7 @@
#include "ED_armature.h" #include "ED_armature.h"
#include "ED_gpencil.h" #include "ED_gpencil.h"
#include "ED_info.h"
#include "ED_keyframing.h" #include "ED_keyframing.h"
#include "ED_screen.h" #include "ED_screen.h"
#include "ED_screen_types.h" #include "ED_screen_types.h"
@@ -101,6 +102,8 @@
#define M_GOLDEN_RATIO_CONJUGATE 0.618033988749895f #define M_GOLDEN_RATIO_CONJUGATE 0.618033988749895f
#define VIEW3D_OVERLAY_LINEHEIGHT (0.8f * U.widget_unit)
/* -------------------------------------------------------------------- */ /* -------------------------------------------------------------------- */
/** \name General Functions /** \name General Functions
* \{ */ * \{ */
@@ -1341,7 +1344,7 @@ static void draw_viewport_name(ARegion *region, View3D *v3d, int xoffset, int *y
UI_FontThemeColor(BLF_default(), TH_TEXT_HI); UI_FontThemeColor(BLF_default(), TH_TEXT_HI);
*yoffset -= U.widget_unit; *yoffset -= VIEW3D_OVERLAY_LINEHEIGHT;
BLF_draw_default(xoffset, *yoffset, 0.0f, name, sizeof(tmpstr)); BLF_draw_default(xoffset, *yoffset, 0.0f, name, sizeof(tmpstr));
@@ -1473,7 +1476,7 @@ static void draw_selected_name(
BLF_shadow(font_id, 5, (const float[4]){0.0f, 0.0f, 0.0f, 1.0f}); BLF_shadow(font_id, 5, (const float[4]){0.0f, 0.0f, 0.0f, 1.0f});
BLF_shadow_offset(font_id, 1, -1); BLF_shadow_offset(font_id, 1, -1);
*yoffset -= U.widget_unit; *yoffset -= VIEW3D_OVERLAY_LINEHEIGHT;
BLF_draw_default(xoffset, *yoffset, 0.0f, info, sizeof(info)); BLF_draw_default(xoffset, *yoffset, 0.0f, info, sizeof(info));
BLF_disable(font_id, BLF_SHADOW); BLF_disable(font_id, BLF_SHADOW);
@@ -1494,7 +1497,7 @@ static void draw_grid_unit_name(
BLI_snprintf(numstr, sizeof(numstr), "%s x %.4g", grid_unit, v3d->grid); BLI_snprintf(numstr, sizeof(numstr), "%s x %.4g", grid_unit, v3d->grid);
} }
*yoffset -= U.widget_unit; *yoffset -= VIEW3D_OVERLAY_LINEHEIGHT;
BLF_enable(font_id, BLF_SHADOW); BLF_enable(font_id, BLF_SHADOW);
BLF_shadow(font_id, 5, (const float[4]){0.0f, 0.0f, 0.0f, 1.0f}); BLF_shadow(font_id, 5, (const float[4]){0.0f, 0.0f, 0.0f, 1.0f});
BLF_shadow_offset(font_id, 1, -1); BLF_shadow_offset(font_id, 1, -1);
@@ -1515,6 +1518,8 @@ void view3d_draw_region_info(const bContext *C, ARegion *region)
View3D *v3d = CTX_wm_view3d(C); View3D *v3d = CTX_wm_view3d(C);
Scene *scene = CTX_data_scene(C); Scene *scene = CTX_data_scene(C);
wmWindowManager *wm = CTX_wm_manager(C); wmWindowManager *wm = CTX_wm_manager(C);
Main *bmain = CTX_data_main(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
#ifdef WITH_INPUT_NDOF #ifdef WITH_INPUT_NDOF
if ((U.ndof_flag & NDOF_SHOW_GUIDE) && ((RV3D_LOCK_FLAGS(rv3d) & RV3D_LOCK_ROTATION) == 0) && if ((U.ndof_flag & NDOF_SHOW_GUIDE) && ((RV3D_LOCK_FLAGS(rv3d) & RV3D_LOCK_ROTATION) == 0) &&
@@ -1550,8 +1555,8 @@ void view3d_draw_region_info(const bContext *C, ARegion *region)
} }
} }
int xoffset = rect->xmin + U.widget_unit; int xoffset = rect->xmin + (0.5f * U.widget_unit);
int yoffset = rect->ymax; int yoffset = rect->ymax - (0.1f * U.widget_unit);
if ((v3d->flag2 & V3D_HIDE_OVERLAYS) == 0 && (v3d->overlay.flag & V3D_OVERLAY_HIDE_TEXT) == 0) { if ((v3d->flag2 & V3D_HIDE_OVERLAYS) == 0 && (v3d->overlay.flag & V3D_OVERLAY_HIDE_TEXT) == 0) {
if ((U.uiflag & USER_SHOW_FPS) && ED_screen_animation_no_scrub(wm)) { if ((U.uiflag & USER_SHOW_FPS) && ED_screen_animation_no_scrub(wm)) {
@@ -1562,7 +1567,6 @@ void view3d_draw_region_info(const bContext *C, ARegion *region)
} }
if (U.uiflag & USER_DRAWVIEWINFO) { if (U.uiflag & USER_DRAWVIEWINFO) {
ViewLayer *view_layer = CTX_data_view_layer(C);
Object *ob = OBACT(view_layer); Object *ob = OBACT(view_layer);
draw_selected_name(scene, view_layer, ob, xoffset, &yoffset); draw_selected_name(scene, view_layer, ob, xoffset, &yoffset);
} }
@@ -1571,10 +1575,12 @@ void view3d_draw_region_info(const bContext *C, ARegion *region)
/* draw below the viewport name */ /* draw below the viewport name */
draw_grid_unit_name(scene, rv3d, v3d, xoffset, &yoffset); draw_grid_unit_name(scene, rv3d, v3d, xoffset, &yoffset);
} }
DRW_draw_region_engine_info(xoffset, yoffset);
} }
if ((v3d->overlay.flag & V3D_OVERLAY_HIDE_TEXT) == 0) { if ((v3d->flag2 & V3D_HIDE_OVERLAYS) == 0 && (v3d->overlay.flag & V3D_OVERLAY_STATS)) {
DRW_draw_region_engine_info(xoffset, yoffset); ED_info_draw_stats(bmain, scene, view_layer, xoffset, &yoffset, VIEW3D_OVERLAY_LINEHEIGHT);
} }
BLF_batch_draw_end(); BLF_batch_draw_end();
@@ -2493,7 +2499,7 @@ void ED_scene_draw_fps(const Scene *scene, int xoffset, int *yoffset)
BLF_shadow(font_id, 5, (const float[4]){0.0f, 0.0f, 0.0f, 1.0f}); BLF_shadow(font_id, 5, (const float[4]){0.0f, 0.0f, 0.0f, 1.0f});
BLF_shadow_offset(font_id, 1, -1); BLF_shadow_offset(font_id, 1, -1);
*yoffset -= U.widget_unit; *yoffset -= VIEW3D_OVERLAY_LINEHEIGHT;
#ifdef WITH_INTERNATIONAL #ifdef WITH_INTERNATIONAL
BLF_draw_default(xoffset, *yoffset, 0.0f, printable, sizeof(printable)); BLF_draw_default(xoffset, *yoffset, 0.0f, printable, sizeof(printable));

View File

@@ -115,6 +115,7 @@ typedef struct ViewLayer {
ListBase object_bases; ListBase object_bases;
/** Default allocated now. */ /** Default allocated now. */
struct SceneStats *stats; struct SceneStats *stats;
char footer_str[128];
struct Base *basact; struct Base *basact;
/** A view layer has one top level layer collection, because a scene has only one top level /** A view layer has one top level layer collection, because a scene has only one top level

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@@ -489,6 +489,7 @@ enum {
V3D_OVERLAY_HIDE_BONES = (1 << 8), V3D_OVERLAY_HIDE_BONES = (1 << 8),
V3D_OVERLAY_HIDE_OBJECT_XTRAS = (1 << 9), V3D_OVERLAY_HIDE_OBJECT_XTRAS = (1 << 9),
V3D_OVERLAY_HIDE_OBJECT_ORIGINS = (1 << 10), V3D_OVERLAY_HIDE_OBJECT_ORIGINS = (1 << 10),
V3D_OVERLAY_STATS = (1 << 11),
}; };
/** #View3DOverlay.edit_flag */ /** #View3DOverlay.edit_flag */

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@@ -924,11 +924,11 @@ static void rna_Scene_volume_update(Main *UNUSED(bmain), Scene *UNUSED(scene), P
DEG_id_tag_update(&scene->id, ID_RECALC_AUDIO_VOLUME | ID_RECALC_SEQUENCER_STRIPS); DEG_id_tag_update(&scene->id, ID_RECALC_AUDIO_VOLUME | ID_RECALC_SEQUENCER_STRIPS);
} }
static const char *rna_Scene_statistics_string_get(Scene *scene, static const char *rna_Scene_statistics_string_get(Scene *UNUSED(scene),
Main *bmain, Main *UNUSED(bmain),
ViewLayer *view_layer) ViewLayer *view_layer)
{ {
return ED_info_stats_string(bmain, scene, view_layer); return ED_info_footer_string(view_layer);
} }
static void rna_Scene_framelen_update(Main *UNUSED(bmain), Scene *scene, PointerRNA *UNUSED(ptr)) static void rna_Scene_framelen_update(Main *UNUSED(bmain), Scene *scene, PointerRNA *UNUSED(ptr))

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@@ -3604,6 +3604,11 @@ static void rna_def_space_view3d_overlay(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Show Text", "Display overlay text"); RNA_def_property_ui_text(prop, "Show Text", "Display overlay text");
RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, NULL); RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, NULL);
prop = RNA_def_property(srna, "show_stats", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "overlay.flag", V3D_OVERLAY_STATS);
RNA_def_property_ui_text(prop, "Show Statistics", "Display scene statistics overlay text");
RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, NULL);
prop = RNA_def_property(srna, "show_extras", PROP_BOOLEAN, PROP_NONE); prop = RNA_def_property(srna, "show_extras", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_negative_sdna( RNA_def_property_boolean_negative_sdna(
prop, NULL, "overlay.flag", V3D_OVERLAY_HIDE_OBJECT_XTRAS); prop, NULL, "overlay.flag", V3D_OVERLAY_HIDE_OBJECT_XTRAS);