Simulation: deduplicate code that finds particle simulation names
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@@ -29,6 +29,16 @@ extern "C" {
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void WM_clipboard_text_set(const char *buf, bool selection);
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}
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static std::string dnode_to_path(const nodes::DNode &dnode)
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{
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std::string path;
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for (const nodes::DParentNode *parent = dnode.parent(); parent; parent = parent->parent()) {
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path = parent->node_ref().name() + "/" + path;
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}
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path = path + dnode.name();
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return path;
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}
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static Map<const fn::MFOutputSocket *, std::string> deduplicate_attribute_nodes(
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fn::MFNetwork &network,
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nodes::MFNetworkTreeMap &network_map,
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@@ -217,10 +227,14 @@ static void collect_forces(nodes::MFNetworkTreeMap &network_map,
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}
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}
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void collect_simulation_influences(const nodes::DerivedNodeTree &tree,
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void collect_simulation_influences(Simulation &simulation,
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ResourceCollector &resources,
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SimulationInfluences &r_influences)
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SimulationInfluences &r_influences,
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SimulationStatesInfo &r_states_info)
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{
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nodes::NodeTreeRefMap tree_refs;
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const nodes::DerivedNodeTree tree{simulation.nodetree, tree_refs};
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fn::MFNetwork &network = resources.construct<fn::MFNetwork>(AT);
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nodes::MFNetworkTreeMap network_map = insert_node_tree_into_mf_network(network, tree, resources);
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Map<const fn::MFOutputSocket *, std::string> attribute_inputs = deduplicate_attribute_nodes(
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@@ -231,6 +245,10 @@ void collect_simulation_influences(const nodes::DerivedNodeTree &tree,
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// WM_clipboard_text_set(network.to_dot().c_str(), false);
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collect_forces(network_map, resources, attribute_inputs, r_influences);
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for (const nodes::DNode *dnode : tree.nodes_by_type("SimulationNodeParticleSimulation")) {
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r_states_info.particle_simulation_names.add(dnode_to_path(*dnode));
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}
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}
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} // namespace blender::sim
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