Some more clean up in the intern MSVC project files.

Renamed the bmfont project files and updated them.
Maarten
This commit is contained in:
2002-11-14 22:43:55 +00:00
parent 61d996b801
commit fdb2036beb
4 changed files with 41 additions and 45 deletions

View File

@@ -1,24 +1,24 @@
# Microsoft Developer Studio Project File - Name="BMF_bmfont" - Package Owner=<4>
# Microsoft Developer Studio Project File - Name="bmfont" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Static Library" 0x0104
CFG=BMF_bmfont - Win32 Debug
CFG=bmfont - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "BMF_bmfont.mak".
!MESSAGE NMAKE /f "bmfont.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "BMF_bmfont.mak" CFG="BMF_bmfont - Win32 Debug"
!MESSAGE NMAKE /f "bmfont.mak" CFG="bmfont - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "BMF_bmfont - Win32 Release" (based on "Win32 (x86) Static Library")
!MESSAGE "BMF_bmfont - Win32 Debug" (based on "Win32 (x86) Static Library")
!MESSAGE "bmfont - Win32 Release" (based on "Win32 (x86) Static Library")
!MESSAGE "bmfont - Win32 Debug" (based on "Win32 (x86) Static Library")
!MESSAGE
# Begin Project
@@ -28,7 +28,7 @@ CFG=BMF_bmfont - Win32 Debug
CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "BMF_bmfont - Win32 Release"
!IF "$(CFG)" == "bmfont - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
@@ -37,9 +37,10 @@ RSC=rc.exe
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "../../../../../obj/windows/intern/BMF_bmfont/"
# PROP Intermediate_Dir "../../../../../obj/windows/intern/BMF_bmfont/"
# PROP Output_Dir "..\..\..\..\obj\windows\intern\bmfont"
# PROP Intermediate_Dir "..\..\..\..\obj\windows\intern\bmfont"
# PROP Target_Dir ""
LINK32=link.exe -lib
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
# ADD CPP /nologo /MT /W3 /GX /O2 /I "../.." /I "../../intern" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
# ADD BASE RSC /l 0x409 /d "NDEBUG"
@@ -53,10 +54,10 @@ LIB32=link.exe -lib
# Begin Special Build Tool
SOURCE="$(InputPath)"
PostBuild_Desc=Copying BMFONT files library (release target) to lib tree.
PostBuild_Cmds=ECHO Copying header files COPY "..\..\*.h" "..\..\..\..\..\develop\lib\windows\bmfont\include\" ECHO Copying lib COPY "..\..\..\..\..\obj\windows\intern\BMF_bmfont\BMF_bmfont.lib" "..\..\..\..\..\develop\lib\windows\bmfont\lib\libbmfont.a" ECHO Done
PostBuild_Cmds=ECHO Creating directories IF NOT EXIST ..\..\..\..\lib\windows\bmfont\include md ..\..\..\..\lib\windows\bmfont\include IF NOT EXIST ..\..\..\..\lib\windows\bmfont\lib md ..\..\..\..\lib\windows\bmfont\lib ECHO Copying header files COPY "..\..\*.h" "..\..\..\..\lib\windows\bmfont\include\" ECHO Copying lib COPY "..\..\..\..\obj\windows\intern\bmfont\bmfont.lib" "..\..\..\..\lib\windows\bmfont\lib\libbmfont.a" ECHO Done
# End Special Build Tool
!ELSEIF "$(CFG)" == "BMF_bmfont - Win32 Debug"
!ELSEIF "$(CFG)" == "bmfont - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
@@ -65,9 +66,10 @@ PostBuild_Cmds=ECHO Copying header files COPY "..\..\*.h" "..\..\..\..\..\develo
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "../../../../../obj/windows/intern/BMF_bmfont/debug"
# PROP Intermediate_Dir "../../../../../obj/windows/intern/BMF_bmfont/debug"
# PROP Output_Dir "..\..\..\..\obj\windows\intern\bmfont\debug"
# PROP Intermediate_Dir "..\..\..\..\obj\windows\intern\bmfont\debug"
# PROP Target_Dir ""
LINK32=link.exe -lib
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "../.." /I "../../intern" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
# ADD BASE RSC /l 0x409 /d "_DEBUG"
@@ -81,15 +83,15 @@ LIB32=link.exe -lib
# Begin Special Build Tool
SOURCE="$(InputPath)"
PostBuild_Desc=Copying BMFONT files library (debug target) to lib tree.
PostBuild_Cmds=ECHO Copying header files COPY "..\..\*.h" "..\..\..\..\..\develop\lib\windows\bmfont\include" ECHO Copying lib COPY "..\..\..\..\..\obj\windows\intern\BMF_bmfont\debug\BMF_bmfont.lib" "..\..\..\..\..\develop\lib\windows\bmfont\lib\debug\libbmfont.a" ECHO Done
PostBuild_Cmds=ECHO Creating directories IF NOT EXIST ..\..\..\..\lib\windows\bmfont\include md ..\..\..\..\lib\windows\bmfont\include IF NOT EXIST ..\..\..\..\lib\windows\bmfont\lib\debug md ..\..\..\..\lib\windows\bmfont\lib\debug ECHO Copying header files COPY "..\..\*.h" "..\..\..\..\lib\windows\bmfont\include" ECHO Copying lib COPY "..\..\..\..\obj\windows\intern\bmfont\debug\bmfont.lib" "..\..\..\..\lib\windows\bmfont\lib\debug\libbmfont.a" ECHO Done
# End Special Build Tool
!ENDIF
# Begin Target
# Name "BMF_bmfont - Win32 Release"
# Name "BMF_bmfont - Win32 Debug"
# Name "bmfont - Win32 Release"
# Name "bmfont - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"

View File

@@ -3,7 +3,7 @@ Microsoft Developer Studio Workspace File, Format Version 6.00
###############################################################################
Project: "BMF_bmfont"=.\BMF_bmfont.dsp - Package Owner=<4>
Project: "bmfont"=.\bmfont.dsp - Package Owner=<4>
Package=<5>
{{{