The fade togglebutton should show for the Default, untextured brush.

This commit is contained in:
2006-12-10 18:34:14 +00:00
parent 78f7fc41e4
commit fddd9fad46

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@@ -4174,6 +4174,7 @@ void sculptmode_draw_interface_textures(uiBlock *block, unsigned short cx, unsig
}
else {
uiBlockBeginAlign(block);
uiDefButC(block,TOG,B_NOP, "Fade", cx,cy,50,19, &sd->texfade, 0,0,0,0,"Smooth the edges of the texture");
uiDefButS(block,NUM,B_NOP, "Space", cx+50,cy,65,19, &sd->spacing, 0,500,20,0,"Non-zero inserts N pixels between dots");
cy-= 20;
if(sd->brush_type == DRAW_BRUSH)