Empties with Images draw type: add support for movies and image sequences
This adds an ImageUser to such empties with all the typical settings. Reviewed By: brecht, campbellbarton Differential Revision: https://developer.blender.org/D108
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@@ -129,6 +129,7 @@ bool BKE_boundbox_ray_hit_check(struct BoundBox *bb, const float ray_start[3], c
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struct BoundBox *BKE_object_boundbox_get(struct Object *ob);
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void BKE_object_dimensions_get(struct Object *ob, float vec[3]);
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void BKE_object_dimensions_set(struct Object *ob, const float *value);
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void BKE_object_empty_draw_type_set(struct Object *ob, const int value);
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void BKE_object_boundbox_flag(struct Object *ob, int flag, int set);
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void BKE_object_minmax(struct Object *ob, float r_min[3], float r_max[3], const bool use_hidden);
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bool BKE_object_minmax_dupli(struct Scene *scene, struct Object *ob, float r_min[3], float r_max[3], const bool use_hidden);
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