In most cases it is currently not used, so always having it there
causes unnecessary overhead. In my test file that causes
a 2 % performance improvement.
Previously, `ParamsBuilder` lazily allocated an array for an
output when it was unused, but the called multi-function
wanted to access it. Now, whether the multi-function supports
an output to be unused is part of the signature. This way, the
allocation can happen earlier when the parameters are build.
The benefit is that this makes all methods of `MFParams`
thread-safe again, removing the need for a mutex.
This moves all multi-function related code in the `functions` module
into a new `multi_function` namespace. This is similar to how there
is a `lazy_function` namespace.
The main benefit of this is that many types names that were prefixed
with `MF` (for "multi function") can be simplified.
There is also a common shorthand for the `multi_function` namespace: `mf`.
This is also similar to lazy-functions where the shortened namespace
is called `lf`.
The use of `std::variant` allows combining the four vectors
into one which more closely matches the intend and avoids
a workaround used before.
Note that this uses `std::get_if` instead of `std::get` because
`std::get` is only available since macOS 10.14.
Use a shorter/simpler license convention, stops the header taking so
much space.
Follow the SPDX license specification: https://spdx.org/licenses
- C/C++/objc/objc++
- Python
- Shell Scripts
- CMake, GNUmakefile
While most of the source tree has been included
- `./extern/` was left out.
- `./intern/cycles` & `./intern/atomic` are also excluded because they
use different header conventions.
doc/license/SPDX-license-identifiers.txt has been added to list SPDX all
used identifiers.
See P2788 for the script that automated these edits.
Reviewed By: brecht, mont29, sergey
Ref D14069
Previously, there was a fixed grain size for all multi-functions. That was
not sufficient because some functions could benefit a lot from smaller
grain sizes.
This refactors adds a new `MultiFunction::call_auto` method which has the
same effect as just calling `MultiFunction::call` but additionally figures
out how to execute the specific multi-function efficiently. It determines
a good grain size and decides whether the mask indices should be shifted
or not.
Most multi-function evaluations benefit from this, but medium sized work
loads (1000 - 50000 elements) benefit from it the most. Especially when
expensive multi-functions (e.g. noise) is involved. This is because for
smaller work loads, threading is rarely used and for larger work loads
threading worked fine before already.
With this patch, multi-functions can specify execution hints, that allow
the caller to execute it most efficiently. These execution hints still
have to be added to more functions.
Some performance measurements of a field evaluation involving noise and
math nodes, ordered by the number of elements being evaluated:
```
1,000,000: 133 ms -> 120 ms
100,000: 30 ms -> 18 ms
10,000: 20 ms -> 2.7 ms
1,000: 4 ms -> 0.5 ms
100: 0.5 ms -> 0.4 ms
```