This adds support for panel categories to the instanced panel system
used for modifiers and others. The change is pulled from D7997 where
it is needed for FCurve modifiers, but it is unused now.
The change is simple and basically amounts to checking the panel
category where it was overlooked before.
Caused by rBfffba2b6530.
In above commit, the buttons rnaindex [-1 for entire arrays like colors]
was not used anymore for the entire function body of
`ED_autokeyframe_property` (previously in `ui_but_anim_autokey`).
Replacing the index with 0 (in the array case) is indeed necessary for
`BKE_fcurve_find_by_rna_context_ui`, prior to rBfffba2b6530 this was
taken care of by using `ui_but_get_fcurve` instead [which did this
internally].
But using an index of 0 (instead of -1) for the entire function body of
`ED_autokeyframe_property` fails for the array part later, namely
`insert_keyframe` needs -1 here.
Now just replace the index for //finding the FCurve//, but use the
original for //inserting the keyframe//.
Could be backported to 2.83 LTS.
Reviewers: campbellbarton, sybren
Subscribers:
For the main rationale behind this design, see 49f088e2d0. Further,
this removes users of uiBut.a1, which is a very ugly design
choice (hard to reason about).
Part of T74432.
For the main rationale behind this design, see 03b122e2a18df. Further,
this removes users of `uiBut.a1`, which is a very ugly design
choice (hard to reason about).
Part of T74432.
For the main rationale behind this design, see 03b122e2a18df. Further,
this removes users of `uiBut.a1`/`uiBut.a2`, which is a very ugly design
choice (hard to reason about).
Part of Part of T74432.
The current on-size-fits-all `uiBut` creates quite a mess, where it's
hard to reason about which members are free for use, under which
conditions they are used and how.
`uiBut` also has members that aren't used at times, violating the "don't
pay for what you don't use" principle.
To address this, we want to move to typed buttons, where `uiBut` is just
a base struct and each type extends it as needed. That structures data
better and type specific data is only available if it's actually used by
a button type.
Two trade-offs:
* Many casts to the derived type have to be done.
* Sometimes we change the button type after it's created. So I had to
add logic to reallocate the button for use with the new, possibly
derived struct. Ideally that wouldn't be needed, but for now that's
what we have.
Part of T74432.
Differential Revision: https://developer.blender.org/D7610
Reviewed by: Brecht Van Lommel, Campbell Barton
This replaces header include guards with `#pragma once`.
A couple of include guards are not removed yet (e.g. `__RNA_TYPES_H__`),
because they are used in other places.
This patch has been generated by P1561 followed by `make format`.
Differential Revision: https://developer.blender.org/D8466
Small tweaks to make labels and texts more correct, consistent and
polished.
Reviewed by: Aaron Carlisle, Julian Eisel
Differential Revision: https://developer.blender.org/D8346
Similar to T58668, labels were not aligned when multi-editing widgets
that are not center-aligned.
Reviewed by: Hans Goudey, Julian Eisel
Differential Revision: https://developer.blender.org/D8441
The panels are rebuilt when a modifier is removed so the button handlers need
to properly finish. By adding a context argument to the panel_delete function
this will happen properly.
The icons are label buttons. Usually these are not editable and can not
become active. These are draggable ones though (so dragging files can be
dragged by dragging the icon) which creates an exception to this rule.
So hovering the icon would activate its label and when executing the
rename operator via shortcut it wouldn't get exited properly. This broke
the invariant of only allowing a single active button at a time.
Added an assert to check that invariant now.
Letting the code to activate the text button ensure any currently active
button is exited seems sensible.
Disabled buttons would incorrectly toggle state when a drag toggle
passed over them. This adds a check to prevent a drag toggle on disabled
buttons.
Differential Revision: https://developer.blender.org/D8476
ad4928a171 disabled alignment for too many cases. Still try to avoid
aligning many items, to avoid thousands of redundant alignment
calculations. But now we're much more picky adding an sub-row with
alignment.
The text colors set by the general widget state function
(`widget_state()`) would always be overriden by the menu-back text
colors to avoid contrast issues. This would only respect the selected
state, not other states.
Address this now by changing the input theme colors to use the menu-back
ones, rather than overriding after the fact (calling `widget_state()`).
Code required the tabs to be placed in an aligned region. Code should
work fine even for unaligned regions though, so I don't see a reason to
forbid this.
This patch adds the ability to render motion blur from Alembic caches.
The motion blur data is derived from a velocity attribute whose name has
to be defined by the user through the MeshSequenceCache modifier, with a
default value of ".velocities", which is the standard name in Alembic
for the velocity property, although other software may ignore it and
write velocity with their own naming convention (e.g. "v" in Houdini).
Furthermore, a property was added to define how the velocity vectors
are interpreted with regard to time : frame or second. "Frame"
means that the velocity is already scaled by the time step and we do not
need to modify it for it to look proper. "Second" means that the unit
the velocity was measured in is in seconds and so has to be scaled by
some time step computed here as being the time between two frames (1 /
FPS, which would be typical for a simulation). This appears to be
common, and is the default behavior.
Another property was added to control the scale of the velocity to
further modify the look of the motion blur.
Reviewed By: brecht, sybren
Differential Revision: https://developer.blender.org/D2388
The abbreviation 'init' is brief, unambiguous and already used
in thousands of places, also initialize is often accidentally
written with British spelling.
button
This was reported for the FCurve modifier restrict ranges, but might fail
elsewhere, too. Reason is that the post_but has its range (hardmin/
hardmax etc) set before the updates to the active button take place, so
changes here dont end up on the post_but (even though the RNA range
function is properly called for a new defined button - new one is not the
same as the post_but though).
Now update the ranges on the post_but when that gets active.
Fixes T78763
Maniphest Tasks: T78763
Differential Revision: https://developer.blender.org/D8265
Use 'emboss' instead of 'draw_type' as enum, layout & functions use
the term emboss.
This issue was noted by @Poulpator in D8414, as `dt` is also an
abbreviation for delta-time.
Showing the Python error without any explanation is often
not enough information and doesn't hint that the error was in the
user input.
The error report from a invalid expression such as '..1' used to be:
('invalid syntax', ('<string>', 1, 1, '..1'))
Now reads:
Error evaluating number, see Info editor for details: invalid syntax
Address issue raised by T78913.
This is a continuation of fix for T78307. Turns out instancing do not
work at all, so enforce single widget drawing on macOS and Intel GPU.
It was also reported that certain AMD and Mesa driver suffer from
similar issue, so disabled instancing for this configuration as well.
Differential Revision: https://developer.blender.org/D8374
Regression from d6cefef98f
This also fixes an unreported issue where finding an exact match
wasn't being detected for items that contained an ID prefix.