Commit Graph

25 Commits

Author SHA1 Message Date
00b8c9e7ea rename BKE_assert() --> BLI_assert(). 2011-01-09 15:12:08 +00:00
d31ebbe666 cleanup for mathutils multiplication functions, a little faster in some cases, raise more informative exceptions. 2011-01-09 09:16:04 +00:00
89c9aaaa25 remove references to BKE_utildefines where its not needed.
- move GS() define into DNA_ID.h
- add BLI_utildefines as an automatic include with makesrna generated files.
2011-01-07 19:18:31 +00:00
8f21a43535 split BKE_utildefines.h, now it only has blender specific defines like GS() MAKE_ID, FILE_MAXDIR, moved the generic defines to BLI_utildefines.h.
no functional changes.
2011-01-07 18:36:47 +00:00
2dcfa5acf9 return typle for mathutils slice's.
The main advantage with this is that its close to twice as fast to do 'vertex.co[:]' then 'tuple(vertex.co)', this is common for writing a vertex array.
the correct python behavior in this case is to return a copy of the original type, however euler and quats don't support different sizes so we cant do so easily.
2010-12-24 03:51:34 +00:00
7b39a7cdb9 mathutils quaternion axis/angle access was broken for non unit lenth quats, would return NAN's in simple cases.
now normalize upon conversion, when setting the quat axis/ange, maintain length by scaling back to the original size afterwards.
2010-12-07 01:38:42 +00:00
263830f000 Enabled GCC -Wwrite-strings warning for CMake and replaced many 'char's for 'const char's,.
Only one functional change where Transform orientations passed "" to BIF_createTransformOrientation() which could then have the value written into.
2010-12-03 17:05:21 +00:00
34ea1cf0b2 minor changes to the python api.
- pep8 script was giving an error on non utf8 scons source files.
- use PyList_SET_ITEM macro when list type is ensured.
- all mathutils types use subtypes to create new types when available.
- use defines MAT3_UNITY, MAT4_UNITY to initialize unit matrices.
2010-11-28 06:03:30 +00:00
96dafef228 minor edits to exception formatting (remove ... or \n from suffix) 2010-11-23 16:45:17 +00:00
a34f525a21 bugfix [#24660] (vector * matrix) fails, (matrix * vector) succeeds
- Reverse vector * matrix multiplication order. now this matches how numpy works.
- Disallow 'matrix * vec' and 'quat * vec', now it raises an error.
- Add missing in-place multiply 'vec *= quat'

Many scripts will need to be updated for this but at least it will error rather then failing silently.
2010-11-12 01:38:18 +00:00
394caf98e3 fix for -Wunused-value 2010-10-20 12:11:09 +00:00
be32cf8b32 UNUSED() macro so -Wunused-parameter can be used with GCC without so many warnings.
applied to python api and exotic.c, removed some args being passed down which were not needed.

keyword args for new mathutils types were being ignored when they should raise an error.
2010-10-13 23:25:08 +00:00
0be08725ad Py API (GSoC): Second merging commit
Rough summary of fixes/changes:
- Blender Py API: GameLogic -> bge.logic
- Blender Py API: Implemented missing KX_PYATTRIBUTE_TODOs and -DUMMYs.
- Fix for [#22924] KX_PolygonMaterial.diffuse does not return expected list[r,g,b]
- Py API: Renaming _owner attribute of mathutils classes to owner.
- Fix some minor errors in mathutils and blf.
- Enabling game engine autoplay again based on a patch by Dalai:
  * The biggest 3D view in the open scene is used, if there is none, blender opens the file normally and raises an error.
  * The 3D view are is made fullscreen.
  * Quad view, header, properties and toolbox panel are all hidden to get the maximum view.
  * If the game engine full screen setting is set, the game starts in fullscreen.
- Fix for ipo conversion on file transition in the game engine.
2010-08-16 12:14:09 +00:00
9fe2b252c4 == docs ==
Changing " **type** " into "\n\n:type: " in Mathutils, to have like "type: float" in its own line.
2010-08-08 16:22:29 +00:00
c04850ec06 python mathutils change
quat * quat was returning the dot product (a float), rather then the cross product.
 Use BLI_math's mul_qt_qtqt() function.
2010-08-02 00:08:01 +00:00
e4a7087982 bugfix [#22836] Alt+MMB view alignment don't respect all axes directions
also moved rotation_between_quats_to_quat into BLI_math from python mathutils.
2010-07-26 00:11:14 +00:00
61a09d96b1 py api mathutils.Quaternion()
- getting axis, angle wasnt calling read callbacks so it didnt work with RNA.
- made setting axis and angle attributes possible.
2010-07-25 02:56:39 +00:00
c2ffcb8497 no functional changes
- add PySequenceMethods members (all NULL)
- spaces -> tabs
- cmake syntax warning from recent ghost commit
2010-05-16 10:09:07 +00:00
5e2a9770f5 bugfix [#22163] Add->mesh->torus is broken
recent commit broke this, missed changing double to float.
2010-04-26 21:25:14 +00:00
4fc4fb9bfb rna/python mathutils module
- return euler rotation values from rna now have correct rotation order.
- mathutils.Euler stored rotation order off by 1. (didnt work at all)
- Euler/Quat/Color sliceing working again.
2010-04-25 23:33:09 +00:00
873d4a3f05 py api
- mathutils.Color.hsv attribute. eg. material.diffuse_color.hsv = 0.2, 0.8, 0.4
- Vector/Euler/Quaternion/Color now only take a single seq arg.
- internal function for parsing arrays. (cleanup messy internal list/vector/tuple/seq parsing)
- didnt update rigify yet.
2010-04-25 19:27:59 +00:00
708667c6f6 minor mathutils update
- docstring for Euler.rotate
- rotate_eul, use upper case in Py and C. 
- use less verbose repr method.
2010-04-25 03:34:16 +00:00
4d39e04102 change mathutils 'repr' functions to closer match input 2010-04-19 22:02:53 +00:00
67cfc427ee PyAPI
- added new mathutils.Color() type, use with rna so we can do for eg:
 material.diffuse_color.r = 1.0
 # also has hsv access
 material.diffuse_color.s = 0.6

 - made Mathutils and Geometry module names lowercase.
2010-04-11 14:22:27 +00:00
fe9a22a018 py api file rename
- prefix mathutils api.
- 2 blf.c files (annoying for debugging)
- py api docs ignore keying sets as with operators.
2010-04-11 12:05:27 +00:00