a14d5c57be
Added new bpy files to MSVC 6 project files.
2005-03-06 16:57:17 +00:00
28902e9334
MSVC 6.0 projectfile changes to go with last commit.
2005-02-14 02:56:15 +00:00
0dfa14b181
MSVC 6.0 Projectfiles changes to fit Ton's commit.
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Added new file to BRE_Render and include paths for SDL includes.
Removed deleted files.
2004-12-27 21:05:39 +00:00
0883f68263
make mscv6 usrers happy
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does not matter since *offical* wibdows release is msvc7 anyway
2004-11-23 22:29:17 +00:00
66faf81099
Msvc6 complies again with
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bfont.ttf.c :)
2004-11-08 22:14:47 +00:00
de2c542d21
added outline.c :)
2004-10-09 20:46:29 +00:00
fb71ca829c
Projectfile (MSVC 6.0) update for new softbody files
2004-10-01 15:23:41 +00:00
b997c654b1
MSVC 6.0 projectfiles fixes for new editmesh and bpython files.
2004-09-23 23:03:19 +00:00
143f0edc32
Editmesh spliting project files fix (MSVC 6.0)
2004-09-19 14:33:33 +00:00
05bf02c1a2
Adding undo files to projectfiles (MSVC 6.0)
2004-09-05 14:18:39 +00:00
19ba12946c
Adding BPY sound module to projectfiles (MSVC 6.0)
2004-08-27 00:08:46 +00:00
284b4f4e75
added correct include paths for radio.h (for msvc debug build) and removed weird local includes (c:\blender...) in BPY_python projectfile
2004-07-28 21:00:23 +00:00
81303610b8
New BPython files missing from MSVC 6.0 projectfiles
2004-07-25 21:56:07 +00:00
9b857ffb87
New BPython files missing from MSVC 6.0 projectfiles
2004-07-21 22:59:09 +00:00
8fb5fc0594
work on mcvc6 projects
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add unwrapper.c to BL_src
in opennl create project/workspace to build
modify blender. to link to blender_ONL.lib
add ",..\..\..\lib\windows\opennl" to libpath
add ",..\..\..\lib\windows\opennl\debug" to libpath for debug
add opennl project to intern workspace .. adjusting dependancies
BM crosses fingers to work
2004-07-14 20:57:38 +00:00
21520c6c14
- updated VC6 project files for SOLID - blender now links with the
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static solid lib.
- also cleaned up solid.dsw workspace (removed unused projects).
2004-07-13 21:52:23 +00:00
629e526b25
- Added correct Writing/Reading of the new Sweep sequence effect (Thanks Ton, where would I be without you)
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- Sweep effect updates after you change the type of sweep now.
2004-06-23 18:22:51 +00:00
35382146be
I thought I added this include path for yafray to the msvc files already......o well, here it is again. it couldn't find RE-callbacks.h
2004-06-18 21:13:33 +00:00
a78ad46c0d
added files for yafray plugin export to msvc 6 projectfiles
2004-06-16 20:47:17 +00:00
e8e073d326
- update to MSVC6 for Property support
2004-06-11 13:21:32 +00:00
87f6745050
MSVC 6.0 ProjectFiles update. The file Kester added in his last commits were missing from the project files.
2004-05-20 02:12:14 +00:00
e5c4bd6349
Projectfiles update for Python 2.3.X
2004-05-03 01:37:50 +00:00
f860c88405
projectfile update for the new python module
2004-04-24 20:50:23 +00:00
bf253660b7
- updated MSVC 6 projectfiles with the glue removal changes.
2004-04-19 18:51:15 +00:00
d91de4da5c
-update to msvc6 project for NLA module
2004-04-19 07:09:50 +00:00
Chris Want
dc2d6b035a
Fixes to projectfiles:
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* Added SDL CD stuff to Open AL project (/me lazy)
* Made ketsji project find the python headers
* Added noise stuff to python project
2004-04-03 23:46:33 +00:00
3d45e6ca31
- updated MSVC 6 projectfiles with gameengine/solid changes.
2004-03-25 21:04:51 +00:00
363cf11e43
-update to msvc6 for render module
2004-03-14 02:08:05 +00:00
bb635946f9
Projectfiles fix for Mathutils
2004-02-29 15:07:31 +00:00
79eb9de35a
some MSVC cleanup.
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- removed DNA_script_types from makesdna project.
- fixed a few errors in the projectsettings of the yafray project...it's a wonder people actually got it to compile.
2004-01-21 20:57:29 +00:00
8df5de525c
added python script files to MSVC 6.0 projectfiles and changed snprintf to PyOS_snprintf
2004-01-14 21:48:56 +00:00
576284038d
added bmp.c and the new yafray files to the MSVC projectfiles
2004-01-10 13:42:35 +00:00
e3080c9580
Added support for outputting bmp's
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The padding is slightly messed up, so it produces somewhat trunkcated images
however it works. I'll try and fix it later but I have to go home now.
Its atleast usable at this stage.
I moved bmp_decode.c to bmp.c and cleaned it up a little bit.
Kent
2004-01-09 22:04:08 +00:00
56db828948
- Added projectfiles for yafray
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- renamed some variables in yafray_render.cpp so msvc doesn't whine
I'm not fluent in MSVC, so I hope I don't screw up :)
2004-01-05 15:58:48 +00:00
ce041f555c
added Robert's cursor stuff to the msvc 6.0 project files
2003-12-26 20:29:11 +00:00
80622fca55
updated msvc projectfiles: added texture.c and removed some others..
2003-12-21 22:43:10 +00:00
e1d0527cc5
Projectfiles fixes for new script space code thingy
2003-12-15 03:24:47 +00:00
6bc7e0dbfd
Update the build systems to include ray.c
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Kent
2003-12-10 21:19:09 +00:00
bef272a5d2
Projectfile fix for new png.c file
2003-12-04 23:45:47 +00:00
f58d256a9c
Projectfiles fix for new Python module
2003-11-23 20:24:23 +00:00
5cc89c0f4e
Replaced all references to ..\..\source\blender\bpython\include with ..\..\source\blender\python. this because of the old python removal.
2003-11-23 14:02:54 +00:00
b8e086981d
Projectfile update for the Lattice module
2003-11-14 01:02:18 +00:00
1acf0e4192
added interface_draw.c to msvc 6.0 projectfile
2003-10-20 15:57:43 +00:00
d518ca6bc6
added interface_panel.c to msvc 6 projectfile
2003-10-15 19:39:02 +00:00
e799e39e7f
- Added all the stuff of the last week to the MSVC 6.0 project file.
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- Added include BIF_gl.h to header_imasel.c (I think it needs that :)
2003-10-10 23:20:01 +00:00
bfef0c2fb5
- removed link with libblenkey.a (keymaker) (MSVC 6)
2003-10-07 21:01:36 +00:00
77e78ab923
- removed button.c from MSVC 6 project files.
2003-10-07 19:14:12 +00:00
41e4869452
added tons AWESOME files to the msvc 6.0 projectfile
2003-10-04 21:27:57 +00:00
99efb0cc3c
removed native quicktime init/exit calls from main blender code.
2003-09-18 11:41:50 +00:00
b6daf5d171
- updated projectfile with new registry.c/h files. (MSVC 6)
2003-09-12 19:56:49 +00:00