Commit Graph

1256 Commits

Author SHA1 Message Date
29ef22a5fd code cleanup: use enums for view3d_snap transverts. 2012-11-05 10:33:59 +00:00
71b8469e3b Slight better solution for sequencer's transform with alt holded down
Set T_ALT_TRANSFORM flag event handling function rather than accessing
window manager form flushing sequencer transform data.

Visual feedback about what exactly will happen on placing strip between
two other strips could be also improved.
2012-11-05 10:15:58 +00:00
fae6c35ca7 code cleanup: quiet -Wdouble-promotion, disabled this warnings for a few files since its done throughout the code in some places. 2012-11-04 07:18:29 +00:00
76ba8f017e code cleanup: remove unused transform snapping code (only use the BVH accelerated version now).
and quiet narrowing conversion warning between signed/unsigned int.
2012-10-30 19:27:15 +00:00
a1856a38f6 minor improvement to vector api use, replace add, multiply by 0.5 with mid_v3_v3v3 2012-10-30 14:22:49 +00:00
c8975c4375 style cleanup 2012-10-30 12:18:45 +00:00
eb69d1c1ae style cleanup: also quiet harmless compiler warning. 2012-10-29 15:43:54 +00:00
b4642d203d Fix #32979: proportional edit connected was too slow with many vertices on
some meshes, now use the system qsort instead of a custom one (which I guess
suffered from poor choice of pivot point in some cases).
2012-10-27 18:54:45 +00:00
601cd0215c Removed leftover debug print. 2012-10-27 12:31:35 +00:00
9fc95bd7ee use min/max inline functions where MIN2/MAX2 were doing type conversion. 2012-10-27 11:18:54 +00:00
25f2439c47 Transform: didn't set "event handled" to zero on undhandled events.
(like double click)
2012-10-27 10:22:41 +00:00
e903701450 style cleanup 2012-10-27 01:46:47 +00:00
c9dade4fe0 Big i18n commit: add "reports" from bmesh/readfile/tracking/dynapaint (and a few others), and another bunch of UI messages tweaks/fixes, as well as some BKE_report()<->BKE_reportf()... 2012-10-26 17:32:50 +00:00
6cc79fc3d0 Bugfix #31842
Proportional editing of Objects in Object Mode didn't reset positions when
changing the circle influence size. Fix provided by Phillipp Oeser. Thanks!
2012-10-26 09:55:19 +00:00
0e494b74c4 style cleanup 2012-10-26 04:14:10 +00:00
0a3e0b816c no need to update normals when running edge-split modifier since the normals are now set on conversion.
don't show 'Auto-Key' message when in editmode.
2012-10-24 11:53:48 +00:00
c93978d445 code cleanup: some edits for unused vars in recent smooth addition and some style edits. 2012-10-24 11:31:57 +00:00
81eafc49e6 use min_ii/max_ii over MIN2 MAX2 2012-10-24 05:06:40 +00:00
d273ddfd4f Bugfix 30974
- Disabled "Quick Cache" option. It was causing ridiculous updates
  on the entire animation system for start-end frame on every user
  event causing changes here (like during transform). Worst was that you
  couldn't transform animated objects for that reason either.

  Most of the code is still there, waiting for a moment to revise it...

- Constraint "Follow Track" (marker) wasn't using inverse matrix code
  in transform, making it wacko to use (wrong pivot, crazyspace)
2012-10-23 14:07:32 +00:00
f70d2c65d8 rename api functions...
- minf, maxf, mini, maxi --> min_ff, max_ff, min_ii, max_ii
2012-10-23 13:28:22 +00:00
ffd98941b5 Support for connected style proportional editing in UV editor. Now when connected proportional editing is on, only UVs on the same island will be proportionally moved. The implementation simply rejects UVs whose island does not belong to islands of selected vertices and decrements the total count of transform elements appropriately. Memory usage could be better but it would require some more preprocessing. 2012-10-22 07:29:38 +00:00
d599b643b7 style cleanup: bge, switch statements mostly.
also left bmesh decimator on in previous commit.
2012-10-21 07:58:38 +00:00
f3ece5a108 style cleanup: trailing tabs & expand some non prefix tabs into spaces. 2012-10-21 05:46:41 +00:00
7deb8d8a26 code cleanup: spelling 2012-10-20 20:36:51 +00:00
67e2768570 quiet some -Wshadow warnings 2012-10-12 14:35:10 +00:00
4124e2e0c9 get the width and height of the font at once when drawing auto-key,
also move BLF'g global font init into its own static function.
2012-10-11 23:42:26 +00:00
38e5562447 Removed duplicate include of stdio.h
At least on mingw, this doesn't seem to be needed.
2012-10-11 10:19:38 +00:00
fc1467df5f Auto key warning - Stripping down to basics
Now just a static icon + text display in corner of view. No blinking. No
red/orange text. No window borders.
2012-10-11 09:53:17 +00:00
27aa05ec36 Autokey warning - trying with a slight "calmer" color
Now it uses the same color used for indicating keyframes instead of using
"error" indications.
2012-10-09 10:41:51 +00:00
fca582a2da Autokey warning - Only show for the active region
In response to some of the feedback, I've taken a second look at the situation
when multiple views are open, and indeed in that situation having it display in
every region and blinking was quite overwhelming (admittedly, I've mainly been
testing on single-view setups). Now it only shows for the region that was used
for initiating the transform.
2012-10-09 10:36:07 +00:00
62d3754a40 fix for r51198, text wasn't flashing (gcc4.7, 64bit linux) 2012-10-09 03:44:29 +00:00
a2a9b6b9a3 Made the autokeying warning optional by adding a user pref for this
By default, this is enabled, so that newbie users who are most likely to be
caught short by this will get the benefits of this option, while seasoned
animators are likely to know where to go to turn things off (i.e. the scratch-
an-itch urge is quite a powerful motivating force...)
2012-10-09 00:59:40 +00:00
6536e2d01a And more UI messages fixes... 2012-10-08 21:03:35 +00:00
1d6dff7e34 Some minor fixes about curves' tilt... 2012-10-08 20:01:36 +00:00
ccd9f1491a style cleanup: line length,
rename V3D_PROJ_RET_SUCCESS ->  V3D_PROJ_RET_OK
2012-10-07 14:00:18 +00:00
e8872a8ea2 style cleanup: if(); 2012-10-07 09:48:59 +00:00
db70bfc206 code cleanup: use functions to initialize selection user data structs, use radius-squared for circle select comparisons.
edge_fully_inside_rect() & edge_inside_rect() args were shorts when all callers were passing ints.
2012-10-05 15:44:11 +00:00
5baa587a12 Warning indicators for animators when Auto Keying is enabled during transform
Recently on the bf-funboard list, there have been some requests for clearer
indications for animators that autokeying has been enabled when transforming so
that corrective action can be taken sooner if this wasn't expected. This is
especially important in distributed+collaborative environments where multiple
artists may work on a single shot file: someone working on a shot from
another animator may not be aware that autokeying was enabled, thus accidentally
setting a whole bunch of extra keyframes.

In this current incarnation, we display using red (not hardcoded, but using an
existing theme color) a solid 1px border around the 3D view while transforming
with autokeying enabled. In addition to the border, a blinking indicator (record
icon + "Auto Keying On" text) appear in the top right corner, as inspired by the
traditional recording indicator icons on camcorders.
2012-10-05 13:22:09 +00:00
5770e44f43 replace most uses of ED_view3d_project_float_noclip() with ED_view3d_project_float_global/object 2012-10-05 03:57:56 +00:00
b9113f205c replace ED_view3d_project_float with ED_view3d_project_float_global 2012-10-05 03:20:14 +00:00
61ce7926d3 code cleanup: quiet warnings and use define for transform snap max distance. 2012-10-05 01:34:47 +00:00
fedc8e1722 Cycles: add "From Dupli" option for texture coordinate node. This gets the
Generated and UV coordinates from the duplicator of instance instead of the
object itself.

This was used in e.g. Big Buck Bunny for texturing instanced feathers with
a UV map on the bird. Many files changed, mainly to do some refactoring to
get rid of G.rendering global in duplilist code.
2012-10-04 21:40:39 +00:00
63840fd505 Fix #32755: Stripes in Metastrip can not be moved on other channel with mouse (grab tool)
The issue was caused by SEQ_BEGIN macro modifying sequence's depth
which ruined transformation routines. Used own DFS instead which
doesn't modify sequences.

Also corrected some typos in api and comments.
2012-10-04 18:30:28 +00:00
e77004157e make ED_view3d_project_int equivalent to ED_view3d_project_short functions. 2012-10-04 17:52:12 +00:00
872cc0c4c0 Kind of cleanup of "menu strings": always have a space between the entry's label and value (these strings are a nightmare to handle in RTL languages like arabic or persian, but a bit less of a nightmare this way ;) ). 2012-10-04 13:59:14 +00:00
35ae7dae9e fix for own bug in bmesh api, setting a byte string customdata layer assumed the input data was 256 length, assigning smaller values would read past the buffer. 2012-10-01 15:39:29 +00:00
da656957c3 fix [#31654] Non-proportional edge slide behaving incorrectly. 2012-10-01 10:43:52 +00:00
41965e197c - transform's createTransCurveVerts was using both CTX_data_edit_object(C) and t->obedit, now only use t->obedit.
- freeing bez-triple handle data was being done in a loop for many types which don't support bezier handle data.
2012-09-28 14:51:33 +00:00
b0fb857ef2 fix [#32684] Shrink/Fatten tool has odd behavior 2012-09-28 14:31:07 +00:00
483a6cd6c2 fix for cycles/python script error in normal panel 2012-09-26 19:23:06 +00:00