9892736206
code cleanup: header cleanup and remove some duplicate defines.
2012-05-12 20:39:39 +00:00
68d9e73ecd
Fix: forgot to commit these files as part of strand bugfix.
2012-05-04 12:46:51 +00:00
5979893711
style cleanup: edits to convex hull.
2012-04-30 10:39:35 +00:00
650edc90b1
Add GHASH_ITER macro
2012-04-29 16:09:28 +00:00
7bbf4b7831
style cleanup
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- spelling - turns out we had tessellation spelt wrong all over.
- use \directive for doxy (not @directive)
- remove BLI_sparsemap.h - was from bmesh merge IIRC but entire file commented and not used.
2012-03-02 16:05:54 +00:00
2b7ca2304a
unify include guard defines, __$FILENAME__
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without the underscores these clogged up the namespace for autocompleation which was annoying.
2012-02-17 18:59:41 +00:00
ad96dacbc5
style edit only - move parenthesis onto second line of function definition (in keeping with most of blenders code)
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also split some long lines in own code.
2011-12-17 00:52:36 +00:00
4d6c34462c
Fix #29640 : make duplicates release keep hierarchy and parent properties not
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working for multiple objects.
ID.newid only worked for one object, now it uses a hash instead.
2011-12-16 23:56:18 +00:00
4a04f72069
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
2bd9519e39
BLI_ghash.h was including BLI_blenlib.h, remove from ghash header and include in each file
2011-10-20 13:50:24 +00:00
b1c04d379f
un-inline GHash functions r26206, these are quite large functions to inline and increase binary size by 30kb, (tested on stripped, cmake release build).
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Ran some speed tests and difference was close to the noise level, but inlining gives only ~2 - 3% speedup with build modifier which uses ghash a lot.
2011-08-12 02:23:06 +00:00
Nathan Letwory
b97ad119b9
doxygen: add blenlib under core as module.
2011-02-18 13:58:08 +00:00
0955c664aa
fix for warnings from Sparse static source code checker, mostly BKE/BLI and python functions.
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- use NULL rather then 0 where possible (makes code & function calls more readable IMHO).
- set static variables and functions (exposed some unused vars/funcs).
- use func(void) rather then func() for definitions.
2011-02-13 10:52:18 +00:00
8f21a43535
split BKE_utildefines.h, now it only has blender specific defines like GS() MAKE_ID, FILE_MAXDIR, moved the generic defines to BLI_utildefines.h.
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no functional changes.
2011-01-07 18:36:47 +00:00
263830f000
Enabled GCC -Wwrite-strings warning for CMake and replaced many 'char's for 'const char's,.
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Only one functional change where Transform orientations passed "" to BIF_createTransformOrientation() which could then have the value written into.
2010-12-03 17:05:21 +00:00
cd97253502
- added GCC warning -Wstrict-prototypes
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- fixed bug in paste material, exposed by stricter warnings.
- removed/renamed various shadowed vars.
- removed BGE lamp.colour, only allow lamp.color attribute.
2010-12-03 12:30:59 +00:00
d1759639dc
- remove unused includes IMB_*, BIF_* & MEM_*
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- remove MEM_guardedalloc.h from header files (include directly)
2010-08-16 05:46:10 +00:00
96b138d98b
added include for offsetof(), also use <string.h>, not "string.h"
2010-08-13 15:26:37 +00:00
389e590460
ghash alloc string from render branch
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svn merge https://svn.blender.org/svnroot/bf-blender/branches/render25 -r28571:28573
svn merge https://svn.blender.org/svnroot/bf-blender/branches/render25 -r28575:28576
2010-05-07 07:54:25 +00:00
081c1205a3
correct fsf address
2010-02-12 13:34:04 +00:00
10b1b61306
compile fix
2010-01-23 13:57:54 +00:00
7ef85aa41f
Initial results of my profiling of the animation system.
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Basically two simple changes, changes, I pulled in the faster
ghash in bmesh (which uses mempools for allocation, providing
a substanstial speedup in some cases, and also I inlined some
of the functions), and I changed __inline to __forceinline for inlining
of math functions.
I also removed the timer in the view3d zoom op (ctrl-middlemouse)
that was making it nonfunctional. Why was that there?
2010-01-23 11:25:20 +00:00
1483fafd13
Merge of itasc branch. Project files, scons and cmake should be working. Makefile updated but not tested. Comes with Eigen2 2.0.6 C++ matrix library.
2009-09-24 21:22:24 +00:00
e70573badd
gHash iterator initializer
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To be able to have iterators on the stack/reuse iterators
2008-05-27 13:22:17 +00:00
Chris Want
5d0a207ecb
Patch from GSR that a) fixes a whole bunch of GPL/BL license
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blocks that were previously missed; and b) greatly increase my
ohloh stats!
2008-04-16 22:40:48 +00:00
80eb4d3b9e
Big commit in orange: Interface icons for materials, textures
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world and lamp. Also for images in pupmenus.
Also preparation for work on using preview images in imagebrowser.
-- Andrea
2005-12-21 22:21:43 +00:00
7f609ec2aa
- added BLI_ghash_size(), number of entries in table
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- added GHashIterator ADT, for iterating over GHash-tables
2004-01-07 06:13:43 +00:00
f1c4f705a1
Removed the config.h thing from the .h's in the source dir.
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So we should be all set now :)
Kent
--
mein@cs.umn.edu
2002-12-27 13:11:01 +00:00
b9a19f1ea7
Did all of the .h's in source
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(adding)
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
also the Makefile.in's were from previous patch adding
the system depend stuff to configure.ac
Kent
--
mein@cs.umn.edu
2002-11-25 11:16:17 +00:00
01bff70383
fixed spacing in the headers to get rid of some warnings and some other
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little minor spacing issues.
2002-10-30 02:07:20 +00:00
Hans Lambermont
12315f4d0e
Initial revision
2002-10-12 11:37:38 +00:00