Commit Graph

706 Commits

Author SHA1 Message Date
09aa799e53 PyAPI: Use annotations for RNA definitions
- Logical use of fields since they define type information.
- Avoids using ordered-dict metaclass.

Properties using regular assignments will print a warning and load,
however the order is undefined.
2018-07-11 22:18:09 +02:00
36a9436d80 Merge branch 'master' into blender2.8 2018-07-01 16:22:06 +02:00
ddee0931b8 RNA: use bool for boolean RNA types
We were using int's for bool arguments in BKE,
just to avoid having wrapper functions.
2018-07-01 15:57:59 +02:00
646412004b Merge branch 'master' into blender2.8
Conflicts:
	source/blender/makesrna/intern/rna_image.c
	source/blender/makesrna/intern/rna_object.c
	source/blender/makesrna/intern/rna_object_force.c
	source/blender/makesrna/intern/rna_screen.c
	source/blender/makesrna/intern/rna_sculpt_paint.c
	source/blender/makesrna/intern/rna_space.c
	source/blender/python/bmesh/bmesh_py_types.c
	source/blender/python/generic/bpy_internal_import.h
	source/blender/python/intern/bpy_rna_anim.c
	source/blender/python/intern/gpu_offscreen.c
2018-06-22 12:46:16 +02:00
cbf5c738d6 Cleanup: get rid of last G.main's in bpy area.
Essentially 'validating' them as G_MAIN, and adding some asserts in
dubious places, that handled IDs are actually in G_MAIN.
2018-06-22 11:37:47 +02:00
f91e9529da Merge branch 'master' into blender2.8 2018-05-05 09:57:45 +02:00
d83681807e PyAPI: add pop method to RNA struct types
This fits in with existing dict style access.
2018-05-05 09:53:30 +02:00
1913322402 Add generic bpy API to check if a property is overridable, and to set overridable status of custom props. 2018-04-17 18:07:08 +02:00
a2c0a382cd Merge branch 'master' into blender2.8 2018-04-03 14:19:51 +02:00
692aeb6fe0 Cleanup: newlines left in messages 2018-04-02 15:46:31 +02:00
89fdd88906 Merge branch 'master' into blender2.8 2018-04-02 15:18:10 +02:00
017c731cf3 Logging: use for Python API
Adds categories "bpy.context" & "bpy.rna"
2018-04-02 13:13:57 +02:00
d937d06c02 WorkSpace: UI filtering for add-ons
Allows for each workspace to have it's own add-ons on display.

Filtering for: Panels, Menus, Keymaps & Manipulators.
Automatically applies to add-ons at the moment.

Access from workspace, toggled off by default
once enabled, add-ons can be white-listed.

See D3076
2018-03-01 01:31:07 +11:00
df1c88b652 Merge branch 'master' into blender2.8 2018-02-15 14:15:55 +01:00
ccdacf1c9b Cleanup: use '_len' instead of '_size' w/ BLI API
- When returning the number of items in a collection use BLI_*_len()
- Keep _size() for size in bytes.
- Keep _count() for data structures that don't store length
  (hint this isn't a simple getter).

See P611 to apply instead of manually resolving conflicts.
2018-02-15 23:39:08 +11:00
873a87c7e8 Merge branch 'master' into blender2.8 2018-01-16 14:56:03 +11:00
e428ea3e00 Cleanup: indentation 2018-01-16 11:40:43 +11:00
129196dc32 Merge branch 'master' into blender2.8 2018-01-15 15:59:59 +11:00
ec52e64a5d RNA: Add RNA_property_string_set_bytes
This is needed to set values that contain zero bytes
(where the length isn't fixed).
2018-01-15 15:59:10 +11:00
dd4e0cd3e3 DNA/RNA: add 'py_instance' for ID types
Avoid creating new Python instances
every time a scene, object, mesh .. etc are accessed.

Also resolves crashes T28724, T53530
although it's only valid for ID types, not modifiers vertices etc.

Back-ported from blender2.8 branch.
2017-12-11 18:37:54 +11:00
28048f75ce Merge branch 'master' into blender2.8 2017-11-29 21:32:16 +11:00
e32cfb0743 Cleanup: rename bpy_util -> bpy_capi_utils
This is for internal CAPI use only, avoid confusion w/ bpy.utils module.
2017-11-29 21:11:29 +11:00
ec2bbc90e7 Merge branch 'master' into blender2.8 2017-10-18 17:09:41 +11:00
ab7ebf2b10 Cleanup: Use const for RNA EnumPropertyItem args
Practically all access to enum data is read-only.
2017-10-18 16:04:07 +11:00
7d7741d25f Merge branch 'master' into blender2.8 2017-09-11 16:52:53 +10:00
11a9434c2d Resolve T52687: Add node label shows as 'Unknown'
Add type access method, need to extend to other types
for now just get node UI working properly again.
2017-09-09 22:56:58 +10:00
a133b74709 Merge branch 'master' into blender2.8 2017-09-08 03:18:39 +10:00
60020f57d7 Correct function name in argument parsing 2017-09-08 00:59:27 +10:00
e44bf43f6c PyAPI: add function to get an RNA subclass
This is inconvenient in regular Python, add a class-method
to perform the operation, eg:

bpy.types.Node.bl_rna_find_subclass("CustomNodeType")
2017-09-08 00:02:09 +10:00
c843e84892 Merge branch 'master' into blender2.8 2017-09-01 02:30:48 +10:00
636baa598a RNA: Limit which classes struct-map contains
Only add subclasses of: Menu, Panel, Header, UIList, Operator

This helps avoid unnecessary naming collisions,

See T52599 for details
2017-08-31 23:49:50 +10:00
7497488149 Merge branch 'master' into blender2.8 2017-08-20 15:50:15 +10:00
46cf33bf01 PyAPI: Make use of PyC_LongAs... API
Avoids setting exceptions inline,
also use Matrix_ParseAny for bmesh.ops.

Some inline exceptions are kept because they show useful details.
2017-08-20 15:49:10 +10:00
2ff9c8a3bc PyAPI: avoid redundant PyLong_AsLong call
Assigning to an RNA array converted from Python to C twice.
2017-08-20 15:30:14 +10:00
2332051419 Merge branch 'master' into blender2.8 2017-08-19 21:54:05 +10:00
4e468ceb71 PyAPI: Fix memory leak w/ empty, allocated enums 2017-08-18 18:29:27 +10:00
5709021f52 Correct previous commit, instance should be cleared
Clear instance in case creating creating new instance fails.

In practice this shouldn't happen,
but better not cause further errors if it does.
2017-08-01 17:17:38 +10:00
5ac9e587d4 PyRNA: Ensure changed types creates a new instance
Changing lamp type for eg needs to create a new instance.
2017-08-01 17:14:09 +10:00
48e8a1a167 Fix crash in recent changes to instancing
Registrable classes already handled their own instancing,
changes to enable instancing everywhere conflicted.
2017-07-27 03:27:14 +10:00
40a45e393e PyAPI: Fix for instancing (Blender owns a reference)
Also set newly created values to the instance pointer.
2017-07-26 23:05:00 +10:00
6b0d4302be PyAPI: use instancing when supported
This means when a new data-type is returned it will use the same
instance as the previously created one (if it exists).
2017-07-21 00:50:18 +10:00
28b2f1c305 Manipulator: Python API
Initial support for Python/Manipulator integration
from 'custom-manipulators' branch.

Supports:

- Registering custom manipulators & manipulator-groups.
- Modifying RNA properties, custom values via get/set callbacks,
  or invoking an operator.
- Drawing shape presets for Python defined manipulators (arrow, circle, face-maps)

Limitations:

- Only float properties supported.
- Drawing only supported via shape presets.
  (we'll likely want a way to define custom geometry or draw directly).
- When to refresh, recalculate manipulators will likely need
  integration with notifier system.

Development will be continued in the 2.8 branch
2017-06-26 16:38:04 +10:00
5b51dcacbc PyAPI: add intern strings
Avoid string conversion on each use.
2017-06-21 12:43:19 +10:00
9649c6bef5 Merge branch 'master' into blender2.8 2017-06-19 15:06:48 +10:00
72c9141a7a Cleanup: doxygen comments
Also remove duplicate & mismatching comments from grease-pencil header.
Keep comments close to implementation to avoid getting out of sync.
2017-06-19 10:04:30 +10:00
e83001b782 Merge branch 'master' into blender2.8 2017-06-05 18:11:59 +10:00
81d7ff8476 PyAPI: is_staticmethod used for classmethods's too
Add note to investigate this, don't change so close to release.
2017-06-05 16:09:39 +10:00
bd8377cb5a PyAPI: correct exception, expect 'staticmethod' 2017-06-05 15:31:05 +10:00
Julian Eisel
7f564d74f9 Main Workspace Integration
This commit does the main integration of workspaces, which is a design we agreed on during the 2.8 UI workshop (see https://wiki.blender.org/index.php/Dev:2.8/UI/Workshop_Writeup)

Workspaces should generally be stable, I'm not aware of any remaining bugs (or I've forgotten them :) ). If you find any, let me know!
(Exception: mode switching button might get out of sync with actual mode in some cases, would consider that a limitation/ToDo. Needs to be resolved at some point.)

== Main Changes/Features
* Introduces the new Workspaces as data-blocks.
* Allow storing a number of custom workspaces as part of the user configuration. Needs further work to allow adding and deleting individual workspaces.
* Bundle a default workspace configuration with Blender (current screen-layouts converted to workspaces).
* Pressing button to add a workspace spawns a menu to select between "Duplicate Current" and the workspaces from the user configuration. If no workspaces are stored in the user configuration, the default workspaces are listed instead.
* Store screen-layouts (`bScreen`) per workspace.
* Store an active screen-layout per workspace. Changing the workspace will enable this layout.
* Store active mode in workspace. Changing the workspace will also enter the mode of the new workspace. (Note that we still store the active mode in the object, moving this completely to workspaces is a separate project.)
* Store an active render layer per workspace.
* Moved mode switch from 3D View header to Info Editor header.
* Store active scene in window (not directly workspace related, but overlaps quite a bit).
* Removed 'Use Global Scene' User Preference option.
* Compatibility with old files - a new workspace is created for every screen-layout of old files. Old Blender versions should be able to read files saved with workspace support as well.
* Default .blend only contains one workspace ("General").
* Support appending workspaces.

Opening files without UI and commandline rendering should work fine.

Note that the UI is temporary! We plan to introduce a new global topbar
that contains the workspace options and tabs for switching workspaces.

== Technical Notes
* Workspaces are data-blocks.
* Adding and removing `bScreen`s should be done through `ED_workspace_layout` API now.
* A workspace can be active in multiple windows at the same time.
* The mode menu (which is now in the Info Editor header) doesn't display "Grease Pencil Edit" mode anymore since its availability depends on the active editor. Will be fixed by making Grease Pencil an own object type (as planned).
* The button to change the active workspace object mode may get out of sync with the mode of the active object. Will either be resolved by moving mode out of object data, or we'll disable workspace modes again (there's a `#define USE_WORKSPACE_MODE` for that).
* Screen-layouts (`bScreen`) are IDs and thus stored in a main list-base. Had to add a wrapper `WorkSpaceLayout` so we can store them in a list-base within workspaces, too. On the long run we could completely replace `bScreen` by workspace structs.
* `WorkSpace` types use some special compiler trickery to allow marking structs and struct members as private. BKE_workspace API should be used for accessing those.
* Added scene operators `SCENE_OT_`. Was previously done through screen operators.

== BPY API Changes
* Removed `Screen.scene`, added `Window.scene`
* Removed `UserPreferencesView.use_global_scene`
* Added `Context.workspace`, `Window.workspace` and `BlendData.workspaces`
* Added `bpy.types.WorkSpace` containing `screens`, `object_mode` and `render_layer`
* Added Screen.layout_name for the layout name that'll be displayed in the UI (may differ from internal name)

== What's left?
* There are a few open design questions (T50521). We should find the needed answers and implement them.
* Allow adding and removing individual workspaces from workspace configuration (needs UI design).
* Get the override system ready and support overrides per workspace.
* Support custom UI setups as part of workspaces (hidden panels, hidden buttons, customizable toolbars, etc).
* Allow enabling add-ons per workspace.
* Support custom workspace keymaps.
* Remove special exception for workspaces in linking code (so they're always appended, never linked). Depends on a few things, so best to solve later.
* Get the topbar done.
* Workspaces need a proper icon, current one is just a placeholder :)

Reviewed By: campbellbarton, mont29

Tags: #user_interface, #bf_blender_2.8

Maniphest Tasks: T50521

Differential Revision: https://developer.blender.org/D2451
2017-06-01 19:59:37 +02:00
9f044cb422 Remove MinGW support
The Issue
=======

For a long time now MinGW has been unsupported and unmaintained and at this point,
it looks like something that we should just leave behind and move on.


Why Remove
==========

One of the big motivations for MinGW back in the day is that it was free compared to MSVC which was licensed based.
However, now that this is no longer true we have basically stopped updating the need CMake files.
Along with the CMake files, there are several patches to the extern libs needed to make this work.  For example, see:
https://developer.blender.org/diffusion/B/browse/master/extern/carve/patches/mingw_w64.patch

If we wanted to keep MinGW then we would need to make more custom patches to the external libs and
this is not something our platform maintainers are willing to do.

For example, here is the patches needed to build python: https://github.com/Alexpux/MINGW-packages/tree/master/mingw-w64-python3

Fixes T51301

Differential Revision: https://developer.blender.org/D2648
2017-05-27 15:34:55 -04:00