Commit Graph

72707 Commits

Author SHA1 Message Date
8f662e84e0 Fix T69716: Can't select geometry hidden by faces created by modifiers
This kind of reverts rBc060a835 that was committed without discussion.
2019-09-17 08:26:57 -03:00
6ee2d10005 Fix T69974: crashes in .blend files where 3D viewport was split
This was caused by a missing copy of the recently adding 3D viewport shading
ID properties.
2019-09-17 13:20:11 +02:00
df5fae1fcc Fix T69963: GPencil Hotkeys (1,2,3) do not work to switch Select Mode in Edit Mode 2019-09-17 13:07:29 +02:00
aca58ae970 Tracking: Early output when drawing 0 path points
The rumors says that immBegin() will assert fail on 0 count. Not sure where exactly
that happens (can't reproduce that), but early output can't hurt.
2019-09-17 09:31:21 +02:00
e40dc53c44 Fix T69960: Track path tries to draw negative point counts 2019-09-17 09:29:56 +02:00
2b1e0c038c Tracking: Restore check for marker being disabled
A regression since refactor from yesterday which made it so path is displayed at
a frame where marker is disabled.
2019-09-17 09:29:13 +02:00
bac3184540 Tracking: Use proper wrapper around line width and point size 2019-09-17 09:18:22 +02:00
76650402f3 Fix T69931: Materials with keyframes duplicated by 'make single user' are linked.
Another sneaky bite from the infamous private ID data: While those
monsters are not in bmain, the actions used by their animdata are
regular cute little ID's, living with the herd in the safe and sound
Main DB...

So we have to be careful not to propagate the nasty black magic
required to handle the formers when we duplicate their animdata.

Saying it again: private ID datablocks should never have had their own
animdata & actions, this is endless issue also with RNA paths... And
makes copying of animation between materials and such needlessly
complicated.
2019-09-16 23:02:38 +02:00
7a0ca9f98f Cleanup/sanitize a bit Action copying within BKE_animdata_copy().
Whole animdata copying code would need much more love, but we can as
well sanitize some pieces of it when we hit them, for now.
2019-09-16 23:02:38 +02:00
Julian Eisel
28ee0f97c3 UI: Open file options region for more operations
Open the file options region for image saving, linking and appending.
2019-09-16 18:35:27 +02:00
Julian Eisel
8d6b0eda5d UI: Show in-/decrement buttons for exporters
As per Brecht's suggestion, use the check_existing property to control
visibility of the '+' and '-' icons. It is typically set for save
operations.

Adds another FileSelectParams flag (to avoid duplicated propertie
lookups) and removes the recently introduced
FileSelectParams.action_type again.

Fixes T69881.
2019-09-16 18:25:31 +02:00
39e760fa1d Fix eevee volumetrics distribution at 1.0
reported in T69662

Reviewers: fclem

Differential Revision: https://developer.blender.org/D5809
2019-09-16 13:16:25 +02:00
9d2c8aa3c4 Tracking: Refactor path drawing code
Split into set of smaller functions, making it easier to tweak behavior.

Should be no functional changes.
2019-09-16 12:54:48 +02:00
7b9093e768 Cleanup: Spelling in comment 2019-09-16 12:54:48 +02:00
Julian Eisel
af9ca138ba Fix T69755: 'Enter' over file name not working
Was breaking event handling at the wrong place.
2019-09-16 12:46:56 +02:00
94ecad5809 Cleanup: Use const variables 2019-09-16 10:51:25 +02:00
95b60634c7 GPencil: Enable subdiv for 2-point strokes.
It makes sense when adding points to a straight line, e.g. for creating thickness variation in later modifiers.
2019-09-16 10:40:32 +02:00
345fb22ea3 Fix T64238: Scene Full Copy: Cameras bound to markers does not update.
That's exactly why we should get rid of all those 'custom cases'
remapping code, it's hard enough to keep a single place
(library_query.c) up to date and 100% valid, but having more areas doing
their own remapping is just impossible to maintain... Some day...
2019-09-16 10:03:41 +02:00
330a37f389 Revert "PyAPI: expose OperatorType.modal_keymap"
This reverts commit b53ee963b1.

Full support for defining modal enums and access through events
is more involved, revert for now.
2019-09-16 16:42:25 +10:00
b53ee963b1 PyAPI: expose OperatorType.modal_keymap
Support assigning modal keymaps once the operator is registered.
2019-09-16 16:05:53 +10:00
6cb1e38c87 ImBuf Py API: add filepath access
D5804 by @cmbasnett with setter support added.
2019-09-16 10:39:24 +10:00
367ce71b47 ImBuf Py API: rename filename to filepath
Match RNA image naming.
2019-09-16 10:31:08 +10:00
b043bef000 Cleanup: quiet warning -Wparentheses 2019-09-16 04:34:31 +10:00
4a6f43d47b UI: Add extra file browser icons
Desktop, External Drive & Network Drive

These were already in the icon sheet, but not added in the Blender side.
2019-09-15 19:12:54 +02:00
bdc94ef4b9 Fix T69883: Deleting keyframe crashes blender
When delete in multiframe node the active frame gets NULL.
2019-09-15 18:56:57 +02:00
55e02e7931 Fix T69877: missing dependency update when setting PoseBone.custom_shape. 2019-09-15 11:15:58 +03:00
e2df789c48 fix: (unreported) When converting nurbs or curves to Mesh the generated UVMap is now named 'UVMap' 2019-09-14 23:16:38 +02:00
Stefan Werner
9d282d7a8d macOS: Replaced OSSpinLock with os_unfair_lock.
OSSplinLock is a deprecated API, os_unfair_lock is its successor.
This reduces the number of warnings when building on macOS.
2019-09-14 20:23:29 +02:00
ea70bd2abf MSVC: Fix macro collision with MSVC Headers
Picked up while investigating a build error on the functions branch
which seems to use this specific header in a way master doesn't.

The problem:

The MSVC headers define a `_CONCAT` macro, so does BLI_kdtree_imp.h
however at the end `BLI_kdtree_imp.h` undefines the macro making the
MS headers that still rely on it "unhappy".

Who's fault is this:

Ours, C99 Spec says

```
7.1.3 Reserved identifiers

- All identifiers that begin with an underscore and either an uppercase letter or another underscore are always reserved for any use.

...

if the program removes (with #undef) any macro definition of an identifier in the first
group listed above, the behavior is undefined.
```

So we should not have defined it, and we definitely should not
have undefined it.

We have *tons* of these violations, although fixing them would be great
at one point lots of them are in /extern or in the 3rd party deps,
I'd rather deal with them on a case by case basis when it actually
causes issues.

Differential Revision: https://developer.blender.org/D5790

Reviewers: campbellbarton, JacquesLucke
2019-09-14 09:59:42 -06:00
5fe14f32cf Quiet self assignment warning 2019-09-14 17:00:19 +02:00
5055a55bc4 VSE: quiet missing prototype warnings 2019-09-14 16:54:59 +02:00
7aeedf71b8 UI: quiet warning when drawing markers
The compiler was warning that it assumed that
crfa - 4 < cfra is always true even though that might not
be the case due to overflow. This patch just removes
the condition that caused the assumption.
2019-09-14 16:52:56 +02:00
38cc53a168 BLI: make Map.add_or_modify more powerful
The function now allows custom return types defined
by the callbacks. This can be useful when a user of the
data structure has to implement some custom behavior.
2019-09-14 16:25:17 +02:00
d6057b919d BLI: add utility to print VectorSet stats 2019-09-14 15:03:25 +02:00
a98760f7da BLI: speedup adding to VectorSet by removing a check 2019-09-14 14:41:19 +02:00
5b00ecf70b BLI: remove non const accessors in VectorSet
With this the values could have been changed without
updating the hash table.
2019-09-14 13:30:24 +02:00
dd8a70c246 BLI: add missing include 2019-09-14 12:44:23 +02:00
e73030e336 BLI: rename SetVector to VectorSet
The structure is a set built on top of a vector and not the other
way around.
2019-09-14 12:37:58 +02:00
79e1165bd7 BLI: Improve forwarding semantics of some data structures
This makes it possible to use e.g. `std::unique_ptr` in a map.
2019-09-14 12:11:14 +02:00
a960dc4519 BLF: make library glyph cache handling thread-safe
Functions that utilize glyph cache should lock and unlock cache by
calling `blf_glyph_cache_acquire()` and `blf_glyph_cache_release()`.
Function `blf_glyph_cache_acquire()` will create glyph cache, if it doesn't exist.
Locking mutex is global and shared by all fonts.

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D5701
2019-09-13 17:24:42 -07:00
ab3a9dc1ed VSE: prefetching
When enabled prefetching(preview panel>view settings), a pernament running job
is created, that will render frames in the background until the cache is full.
If the cache is not filled fast enough, prefetch job suspends itself
at the last moment and will wait until it has chance to "catch up".
Effectively this will decouple rendering to separate thread, so rendering
itself is a bit faster.
Cache recycling behavior will be changed to "free furthest frame to the left
of playhead if possible, otherwise rightmost frame".

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D5386
2019-09-13 17:24:42 -07:00
0547a77536 Cleanup: use const args, variables 2019-09-14 08:12:53 +10:00
d30ec73d76 Cleanup: undeclared variable warnings, extra semicolon 2019-09-14 08:05:57 +10:00
1cdfc1d199 Fix T69857: image.load() API function does not load pixels
Broke after recent changes for DNA default initialization.
2019-09-13 23:07:08 +02:00
fd5c1972cd Revert "DRW: Refactor to support draw call batching"
This reverts commit ce34a6b0d7.
2019-09-13 23:03:10 +02:00
57e0e520e8 Fix (unreported) 'smooth vertex colors' operator not respecting vertex
paint mask selection

followup to rBr27bbe7cbd9b, might as well make this consistent across
all the color operations [with the exception of 'Dirty Vertex Colors'
which is python]

Reviewers: brecht

Differential Revision: https://developer.blender.org/D5786
2019-09-13 22:29:14 +02:00
89cc5c2bd3 Fix Particles: Keyed Physics crash when clicking on a particle slot
without a valid target

rB95b9680597f5 introduced code that would skip creation of GPUVertBuf
for ParticlePointCache if the keyed physics would not have a valid
target. Missing vertex buffer would lead to assert/crash.

This code is now removed (dont see a reason why this was done? afaict
2.79 also just displayed the particles without physics in this case and
this seems to be working just fine in 2.8 as well)

part of T69741

Reviewers: fclem

Maniphest Tasks: T69741

Differential Revision: https://developer.blender.org/D5781
2019-09-13 22:15:58 +02:00
Stefan Werner
2520f78971 Fixed macOS build, header cleanup was too agressive. 2019-09-13 21:29:05 +02:00
83e4991c16 Cleanup: unused headers for readfile, versioning 2019-09-14 05:21:25 +10:00
dc1f002fb7 Cleanup: unused headers for the windowmanager 2019-09-14 05:06:03 +10:00