4fc95e77b1
== FFMPEG ==
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Added XVid to trunk. Again: only works with scons.
2008-04-13 17:45:56 +00:00
747b31385a
== FFMPEG ==
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Added H264-encoding support using libx264.
Beware: it currently only works with scons and it needs nasm or yasm as
an additional dependency!
2008-04-13 15:17:06 +00:00
Chris Want
1108075316
Set linking priority of libbinreloc to 226 for blenderplayer. Why?
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Because libblenkernel_blc, which depends on binreloc, has priority
225.
2008-02-15 16:52:20 +00:00
Ken Hughes
05152b7db0
Missed reverting one extra assignment.
2008-02-03 02:09:06 +00:00
Ken Hughes
0a27a31970
Clean-up for various gcc warnings under linux.
2008-02-03 01:33:35 +00:00
c773988003
== MSVC 7.1 projectfiles ==
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- added missing files from cloth sim
2008-01-30 20:19:40 +00:00
fd877543d1
New: Collision Modifier and Cloth can be at any position on the modifier stack. BUT everytime the vertices count change, they will free themselves and internal build new (they rely on vertex count). Should be no problem anymore with e.g. subsurf modifier before collision modifier (tested). Fix: applied a patch from schlaile to get my bullet additions compiled with gcc 3.3
2008-01-30 14:01:05 +00:00
7a7a52226f
makes bullet independant from gameengine for cmake, introduces esc-key during sim, disables collisions when no bullet there
2008-01-29 23:13:31 +00:00
77685023ca
Initial commit of cloth modifier from branch rev 13453
2008-01-29 21:01:12 +00:00
Chris Want
659316e4f4
Fixes for CMake.
2008-01-22 05:34:53 +00:00
320ac3f0e2
Fixing makefiles for binreloc I made it use flags like other
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things default on for linux. ideasman helped me get scons working.
Cmake still needs some love...
Kent
2008-01-18 21:39:47 +00:00
09c2fd6f11
Linux only addition to know for sure the path of blender because sometimes the Play button doesn't work depending on how blender is started.
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This uses binreloc - http://autopackage.org/docs/binreloc/
it should also solve the problem of python scripts not being found.
2008-01-18 15:10:17 +00:00
6135f97105
Need to propigate -m64 flags to compile verse.
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Kent
2007-12-20 19:39:21 +00:00
7b2e348d4f
This is a modified version of this patch:
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[#7660 ] Solaris 10 x86 support (Makefiles)
Hopefully it will not mess up anything for anyone else. I removed
some hardcoded static libs and made NAN_*_LIB definitions so they could be
overridden, to allow greater flexability.
Let me know if there are any problems/questions.
Kent
2007-12-05 16:58:52 +00:00
86278584f3
Tweaks I needed to get blender compiling on my new macbook running leopard.
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Kent
2007-11-05 17:27:11 +00:00
5a9273dad1
== FFMPEG ==
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External ffmpeg would have linked against both internal and external
libs.
2007-09-27 07:08:22 +00:00
fb44c5825e
== FFMPEG ==
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Scons support for internal ffmpeg
2007-09-27 06:48:28 +00:00
4e2143f639
This commit fixes up a bunch of svn properties to hopefully make things a little nicer for everyone.
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Patch provied by gsrb3d
bug tracker #7061
Kent
2007-08-28 10:07:08 +00:00
f0de3124ce
reverted to old hinge constraint, it breaks several tests/demos
2007-08-05 17:44:32 +00:00
ee593409e3
updated scons build system, neccesary after erwin's commit
2007-07-16 09:09:01 +00:00
f3c14b1306
== MSVC 7.1 project files ==
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- updated bullet files with btConeTwistConstraint.h and btConeTwistConstraint.cpp
2007-07-15 16:28:25 +00:00
71550bd3c6
removed "btHingeConstraint::" prefix, in btHingeConstraint::btHingeConstraint(btRigidBody& rbA,const btVector3& pivotInA,btVector3& axisInA);
2007-07-06 20:29:26 +00:00
f256efdb34
fixed issue with kinematic objects
2007-07-06 04:30:25 +00:00
376be529bb
synchronized to latest version of Bullet. added btConeTwistConstraint (useful for ragdolls etc)
2007-07-06 03:12:31 +00:00
fbabee6ccc
Not all systems it seems has socklen_t defined. If its missing
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typedef it as an int.
Kent
2007-06-26 18:40:41 +00:00
bf4368a09e
This is a fix for bug #6856 (Verse crashing on 64bit linux)
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https://projects.blender.org/tracker/index.php?func=detail&aid=6856&group_id=9&atid=125
I basically fixed some warnings about imcompatable types on 64bit linux
and the crashing stopped.
Kent
2007-06-26 15:08:40 +00:00
ddc68225c2
==== MSVC 7.1 projectfiles ====
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- bullet update to version 2.53 cleanup
- added file sculptmode-stroke.c
2007-06-25 17:51:37 +00:00
dd0244aa11
Make it so that we link with the same compiler for verse as everything else.
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(was using $(CC) while the rest of blender is using $(CCC)
2007-06-25 17:36:04 +00:00
ca26aeb7b2
upgrade to latest Bullet 2.53. cross the fingers it doesn't break one of the exotic or less exotic platforms
2007-06-23 05:28:07 +00:00
d814e2b9c6
two minor changes, hopefully before release:
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- reset randseed, which should make simulations more predictable
- re-activate substeps (for more accurate simulations)
2007-05-07 17:10:44 +00:00
Stephen Swaney
981d24daa1
fix gcc warnings about no newline at end of file
2007-03-14 16:09:12 +00:00
d1b17f8c30
==== MSVC 7.1 project files ====
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- fix for 3DPlugin compile
- cleanup of bullet path
- removed PHY_ODE project from 3D plugin too, not used anymore
Now all configurations should build again, let me know of any problems!
Not been able to test if the 3DPlugin is actually working,is job for another day ;)
Also the 3DPlugin is compiled without OpenExr, this needs to be looked into once too.
2007-03-03 11:28:15 +00:00
cf04786a8b
Removed -mpowerpc -mtune=G4 from several SCons files, so it will work on
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either PPC or Intel architectures under OSX. These options should be
inherited properly from the rest of the OSX SCons build system.
2007-01-28 14:55:57 +00:00
Nathan Letwory
16ea7fb353
* sync with verse cvs (for silencing some warnings +
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safe to do, since verse is not
enabled in release).
2007-01-25 07:07:32 +00:00
3ded473e44
fixed remaining sqrtf into btSqrt
2006-12-28 19:02:31 +00:00
11cd11d4c9
minor fix in Bullet internals
2006-12-25 19:54:17 +00:00
e820cdf6a0
fixing some issues: force needs to wake up objects, property sensor issue, island activation issue
2006-12-25 02:02:13 +00:00
9dd36f08ee
==== MSVC 7 project files ====
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- small bullet maintenance for added btAlignedAllocator
2006-12-20 20:52:39 +00:00
9a169f2633
added some new Bullet files, and upgraded to latest Bullet 2.x
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Please make sure to have extern/bullet/src/LinearMath/btAlignedAllocator.cpp in your build, if you add the files by name, instead of wildcard *.cpp
2006-12-12 03:08:15 +00:00
Chris Want
cdc996714e
Some pretty hard core bullet2 cleaning (kills the bullet2 lib and headers
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in the lib dir).
2006-12-06 22:44:47 +00:00
1cef024780
update to latest Bullet 2.x sources. prepare to make near sensors much faster
2006-12-04 15:48:32 +00:00
f22ee3f86f
added some 'angularFactor' for character control (to avoid rotation)
2006-12-04 04:31:34 +00:00
f60da54058
==== MSVC Projectfiles ====
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- finally update to bullet2
2006-12-03 18:56:43 +00:00
b3f47034b7
fixed it so make clean works for bullet2 lib.
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Kent
2006-11-30 19:05:03 +00:00
a2bcb21ec7
Makefile for Bullet had error, didn't copy the .a file to the right dir.
2006-11-30 18:25:44 +00:00
Nathan Letwory
9711d54fb7
* add btHeightfieldTerrainShape.cpp
2006-11-30 12:39:42 +00:00
e720f86a83
updated to latest Bullet 2.x
2006-11-29 05:24:52 +00:00
859dc7918b
Tweaked so it actually includes the file that defines LLIB's for extra
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dependencies for solaris.
Kent
2006-11-28 07:42:53 +00:00
627261da50
Patch by Vladimír Marek (neuron), part of bugfix #5298
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Solaris CC compiler choked on wrong .h prototypes for functions using
'const' arguments.
2006-11-25 16:35:56 +00:00
3e85830cb2
work around some issue with GCC 3.x (probably compiler bug)
2006-11-23 05:48:04 +00:00