Commit Graph

40200 Commits

Author SHA1 Message Date
103ef7cacb Merged changes from trunk r58324-58419. 2013-07-19 22:10:11 +00:00
869d654ccc BGE fix [#36223] Strange page fault of "Game" actuator
Adding a NULL check to BLI_ghash_lookup
2013-07-19 22:04:06 +00:00
dda61cc82f Fix some definitions for MinGW64 2013-07-19 19:19:15 +00:00
a2492e0603 style cleanup: braces/indentation 2013-07-19 16:44:17 +00:00
397da50002 style cleanup: switch statements, include break statements within braces & indent.
also indent case's within the switch (we already did both of these almost everywhere)
2013-07-19 15:23:42 +00:00
97397895b4 Nodes / UI:
* Change UI string for LayerWeight node to "Layer Weight" (with the gap in between), for consistency with other nodes.
2013-07-19 12:39:58 +00:00
b1990fa1b1 Blender 2.69 Release Cycle:
* BCon1: Alpha.
2013-07-19 12:33:09 +00:00
7087b8b9fe code cleanup: remove BLI_array use when extruding individual faces. also use BM_face_copy utility function. 2013-07-19 11:45:21 +00:00
de14c301ab add keybinding for dolly: shift +/- 2013-07-19 11:19:29 +00:00
e2b7c138f6 patch [#36000] View lock offset (allow panning when the view is locked)
own patch
2013-07-19 10:54:02 +00:00
2dc6b22382 patch [#35789] Quick hack select more/less tool for armatures
by Pedro Riera (priera), Andrey Dubravin and parts rewritten by myself.
2013-07-19 10:51:54 +00:00
80f3b32e06 patch [#35789] Quick hack more/less tool for lattices
by Pedro Riera (priera), Andrey Dubravin, I also made some changes.
2013-07-19 10:49:23 +00:00
df299ab500 patch [#36032] Quick Hack lattice random selection
by Andrey Dubravin (daa)
2013-07-19 10:44:39 +00:00
02468b290a code cleanup: use MEM_mallocN rather then MEM_callocN when the array is
overwritten immediately after.
2013-07-19 10:41:16 +00:00
2d97a096d7 add rna attribute 'frame_current_final', without this you had to
manually calcualte it with the subframe and time remapping vars.
2013-07-19 10:41:09 +00:00
dc06041049 code cleanup: use __linux__ define over linux 2013-07-19 10:41:04 +00:00
bc5ecbc393 optimization: avoid extra loop in BLI_mempool_destroy(). free the list inline. 2013-07-19 10:40:57 +00:00
3daa153d74 code cleanup: use boolean for derived mesh face test function 2013-07-19 10:40:52 +00:00
824ec5a388 code cleanup: case & brace placement 2013-07-19 10:40:43 +00:00
f4609acedc optimization: avoid memcpy with shake key vertex array. 2013-07-19 10:40:20 +00:00
965d2fd426 code cleanup: inconsistent 'break' placement in BKE_object_minmax 2013-07-19 10:40:12 +00:00
efc7b7a285 code cleanup: replace inline loop with BLI_findstring 2013-07-19 10:40:06 +00:00
a926d9a0d4 code cleanup: remove redundant multiplying when jittering widget drawing. 2013-07-19 10:40:01 +00:00
fea5af0d88 code cleanup: replace wm_macro_modal inline search for BLI_findptr. 2013-07-19 10:39:55 +00:00
40c2f52dbf code cleanup: simplify BLI_parent_dir using BLI_join_dirfile 2013-07-19 10:39:49 +00:00
a15ac6ee09 code cleanup: use bool for widget struct, also edit odd strncpy use. 2013-07-19 10:39:44 +00:00
33e0bc6b48 code cleanup: avoid sqrt in isect_seg_seg_v2_point 2013-07-19 10:39:37 +00:00
79b919644b code cleanup: remove array reallocation in bmesh duplicate function (use alloca) 2013-07-19 10:39:32 +00:00
b7826c42df enable type limits warning when compiling with gcc. 2013-07-19 10:39:25 +00:00
4e1afbe7cd fix [#36218] Crash attempting to delete right side of hard cut in VSE on movie strip
deleting a strip would try free the anim membe twice.
2013-07-19 08:04:05 +00:00
530bcc422e Tradtional release commit! 2.68 splash and the numbering.
- This should then follow the tagging
- And I would still prefer to have at least 24 hours full freeze, for proper test
  and avoid last minute errors.
2013-07-18 10:08:28 +00:00
1d4bd90c84 Avoid creating Morph Controllers when shape key export is disabled 2013-07-18 07:54:19 +00:00
66f6ace938 fix for action editor view-selected behaving strangely.
- when an fcurve had no selected keyframes, a default fallback value was used which caused view-selected to include frame 1, even when no selected frames were there.

- the vertical axis was always reset, ideally we would center vertically too but the way this operator currently works we only know about the frame range,
  now don't change the vertical scroll when viewing selected since it would always jump to the top of the screen (view-all still acts this way).
2013-07-18 02:59:28 +00:00
89f4445b44 Leaf bone length calculation used wrong bone tail 2013-07-17 21:06:27 +00:00
f2db6949c2 Fix: #36184 Collada import/export... leaf bone size was not set as needed. 2013-07-17 20:22:08 +00:00
64a172907a Hide unnecessary error print when showing tooltip over a property with no RNA
path, ideally this would work everywhere but it's a known limitation, no need
to print an error in the console each time it happens.
2013-07-17 17:31:12 +00:00
0b8d9467ea Added some documentation for the minimal progress bar in blender_python_api 2013-07-17 17:07:11 +00:00
352c1e500d style cleanup 2013-07-17 14:14:50 +00:00
d527c669f7 fix [#36176] Connected font Bevel moves inwards for some letter combinations
bevel wasn't taking into account overlapping text (bug goes back to 1.8).
2013-07-17 14:05:50 +00:00
c7e2c3f5e1 Possible fix for [#36086] Activating the opencl option in the compositor causes blender crash
* Now OCL_init() returns error messages if the OpenCL library cannot be loaded.
2013-07-17 12:57:03 +00:00
a9eccaf85e Fix for #36150, missing Preview Render Updates with Add/Remove material slot. 2013-07-17 11:02:51 +00:00
4c41ad2299 fix/resolve [#36173] Current frame doesn't update while OpenGL Rendering Animation
there was no feedback to the user about the current frame rendering, for longer renders this is no good.
2013-07-17 09:57:02 +00:00
eb21bdd249 Merging changes from trunk r58091-58323. 2013-07-17 01:40:26 +00:00
20d6cd008b Style cleanup of UI messages.
Mostly, "weight groups" -> "vertex groups", and usual case/endpoints/typos/etc.

As a remainder, please read http://wiki.blender.org/index.php/Dev:Doc/CodeStyle#UI_Messages before writing UI messages!
2013-07-16 13:12:58 +00:00
78a3c2ae57 Fix missing render info text in blender internal rendered viewport after
previous fix for checking char arrays against NULL.
2013-07-16 12:22:31 +00:00
925c5010e8 fix for checking char arrays against NULL, instead check their first character. also remove some dead code (return directly after return). 2013-07-16 11:42:07 +00:00
7430701600 correct own incorrect check bmesh edgerin subdivide, also add missing break in orthogonalize_m3 though this one wouldn't effect release builds. 2013-07-16 11:39:48 +00:00
922320f86e fix own regression [#36154] Simple deform modifier doesn't recalculate normals
get_cddm and get_dm are called within modifiers so they wont ensure normals are valid, added an arg to optionally ensure valid normals.
2013-07-16 08:24:53 +00:00
8a95fccbba fix [#36153] Crash when choosing a brush. 2013-07-16 06:49:03 +00:00
2a417a597d fix [#36155] Crash with __contains__ 2013-07-16 05:29:19 +00:00