ed928b5cca
OSX app name now is Blender with a capital Bee!
2003-05-28 15:02:09 +00:00
a97264fffd
- Copy the font and .Blanguages into the end result
2003-05-14 20:25:40 +00:00
6d00de3798
updated release makefiles and self installer script for windows
2003-05-14 18:36:48 +00:00
Chris Want
05245ef6f1
Irix doesn't like 'cp -a' for recursive copying
2003-05-14 13:47:36 +00:00
ee8693d6bf
don't copy the .blender dir to $DISTDIR on OS X, as it's contents is
...
already in the application bundle
2003-05-13 11:29:25 +00:00
b210d7de47
Copy the .blender directory into DESTDIR for bundling up with release.
2003-05-13 10:08:43 +00:00
8bd26c12d5
- release now is called 2.27
2003-05-10 10:37:43 +00:00
2258e14eb5
- new Blender Installer Icon (thanks Matt)
...
It's a pity nsis only uses the 32x32x16 bit version of this icon ;-(
2003-05-08 19:29:09 +00:00
Chris Want
cb2d8c7225
A fix to the release Makefile so that strip happens *after* copy.
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Please test!
2003-05-07 14:47:49 +00:00
3b14d730d9
Updated the scatter program to fix some warnings.
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Modified the Makefile's call to strip so it leaves symbols for
plugins...
Kent
2003-05-02 20:52:58 +00:00
19320c020c
The stuff in release/plugins/include was duplcated in
...
source/blender/blenpluginapi So I removed the stuff in the release dir
after merging changes and updated the Makefile.
Kent
2003-05-01 16:34:14 +00:00
7afc3de93f
Matt Ebb's new installer icon (hopefully wincvs does it right this time)
2003-05-01 13:02:04 +00:00
abd2a37f8a
Moved the compiling plugins to after the binary is copied over.
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(macosX needs the binary to link against for the plugins)
Also updated the plugins/Makefile to use
$(MAKE) -C dir
instead of
cd dir; make
Kent
2003-04-30 17:18:34 +00:00
763da870b6
The first two files enables building of plugins under macosx.
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The third is for actually loading the plugins in blender.
For some reason its not identifying the plugins correctly,
but it compiles and runs so I'm including it hoping someone else
might see where I've messed things up...
I have a simple example at http://www.cs.umn.edu/~mein/test.tgz that
works, if anyone is interested in playing with it.
Kent
2003-02-21 15:37:55 +00:00
6c5404431c
Fixed a typo in my addy (of all places!) ;)
2003-02-19 18:55:31 +00:00
Hans Lambermont
bf2e5762dc
- glue top level makefile and release one together
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- fix 8 spaces problem in release/Makefile
2003-02-11 12:35:18 +00:00
68aae6f032
- add GPL-license to installer
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- add options in installer to create desktop icon and register .blend files
2003-02-10 17:43:41 +00:00
49da5dc516
- change GPL_license to dos text
2003-02-10 17:41:47 +00:00
20993d3245
- GPL license text now included in the binary distros as well.
2003-02-10 14:36:25 +00:00
a88302de00
- removed debug line from windows/specific.sh
...
- deinstalling Blender now also removes "%PROGRAMFILES%\Blender Foundation"
if it's empty
2003-02-10 11:50:07 +00:00
f1f2bf85aa
- mixed up python version and blender version ;-)
2003-02-10 11:41:49 +00:00
e42e6dc888
- display Blender version number in title of installer
2003-02-10 11:30:12 +00:00
3ae7008d09
- windows/specific.sh now creates a custom NSIS configuration file for this
...
release and executes NSIS to build the Blender intaller
2003-02-10 11:07:14 +00:00
00aa396c2c
- export VERSION so specific.sh can use it
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- made remove in the final directory a bit more specific
2003-02-10 10:44:26 +00:00
62cb583947
- updated url to http://www.blender3d.org/Support/
2003-02-10 09:20:27 +00:00
06e8de765a
Modified ld flags on SunOS changed -O2 to -O
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because sun's compiler does not support -O2.
Kent
2003-02-10 00:18:29 +00:00
46071c6a8b
Added files for using NSIS ( http://nsis.sourceforge.net ) as an alternative self-install/uninstall system for windows.
2003-02-09 21:59:35 +00:00
60098a32fc
- changed version to 2.26 instead of 2.26a
2003-02-09 17:17:00 +00:00
1919cf50ac
make in the release directory now works correctly again on windows
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- updated Help.url -> http://www.blender3d.org/Community/websites.php
- export $(DISTDIR) from Makefile
- chmod +x windows/specific.sh
- use awk to generate dos txt files instead of perl, perl stuff was broken
- chmod +x python22.dll, otherwise blender refuses to start
2003-02-09 15:25:02 +00:00
004e7ae2b6
- adapted versions of the README and Copyright files
2003-02-08 15:46:48 +00:00
f0bafbad28
I added some of the changes I made to bmake at:
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http://www.cs.umn.edu/~mein/blender/plugins/bmake
Basically added options for Darwin, and made a var $EXT
that gets set to so, dll or dynlib depending on the platform.
It looks like I'm still getting linking errors on macosx on some of the plugins
but its a good start.
Kent
2003-02-06 17:14:22 +00:00
0feac451ac
added darwin, changed package name from blender-creator to blender
2003-02-05 15:13:42 +00:00
9e5f66b8b1
Ok this should fix up make inside of blender/release
...
you can also do a make release inside of blender/source
Should this be moved to the rootdir or do we want it sort of hidden?
Also I only tested it on linux so feel free to give it a shot it probably will
need some tweaks for other platforms but hey :)
I set VERSION to 2.26a wasn't sure what we want it to be.
Kent
2003-02-03 20:58:21 +00:00
Chris Want
4fa246c082
Initial commit of 'release'.
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These 2 got files missed because the * wildcard didn't match the
'.' at the beginning of the names (%$&#*!)
Chris
2003-01-01 15:11:07 +00:00
Chris Want
96897d5674
Initial commit of the 'release' directory (splash screen/icon
...
junkies will be happy to find the datatoc.c program in the
datafiles directory).
Some quick notes:
* 'datafiles' has the version 2.21 splash.jpg and blenderbuttons (e.g., so
no NLA icon). Someone should at least get the 2.25 blenderbuttons from
somewhere and commit them.
* 'text' has obsolete content/license
* I did not include the python scripts as they have copyright
Jan Walter and no license specified.
* I changed to unix line terminators everywhere with the exeption of the
'windows' directory.
Chris
2003-01-01 15:06:10 +00:00