Commit Graph

11546 Commits

Author SHA1 Message Date
faf45091b4 GPencil: New python API to force stroke triangulation data update
In some python scripts, the coordinates of the points are manipulated, but there are no way to force the recalculation and need hack to force the refresh.

The new api allows to call to the refresh function directly.

example: `gp_stroke.points.update()`
2021-02-05 19:15:12 +01:00
16abe9343a Geometry Nodes: add Volume to Mesh node
This node takes a volume and generates a mesh on it's "surface".
The surface is defined by a threshold value.

Currently, the node only works on volumes generated by the
Points to Volume node. This limitation will be resolved soonish.

Ref T84605.

Differential Revision: https://developer.blender.org/D10243
2021-02-05 16:20:14 +01:00
46e0efb462 Geometry Nodes: support fixed pivot axis in Align Rotation to Vector node
When the pivot axis is not set to auto, the node will try to align the rotation
to vector as best as possible, given the selected rotation axis.

Ref T85211.

Differential Revision: https://developer.blender.org/D10292
2021-02-05 16:10:54 +01:00
Victor-Louis De Gusseme
4d39a0f8eb Geometry Nodes: Add Attribute Proximity Node
This node calculates a distance from each point to the closest position
on a target geometry, similar to the vertex weight proximity modifier.
Mapping the output distance to a different range can be done with an
attribute math node after this node.

A drop-down changes whether to calculate distances from points,
edges, or faces. In points mode, the node also calculates distances
from point cloud points.

Design task and use cases: T84842

Differential Revision: https://developer.blender.org/D10154
2021-02-05 08:28:31 -06:00
38420f19b6 Cleanup: rename USER_ZOOM_{CONT->CONTINUE} improve comments
USER_ZOOM_CONT only had comments saying this was 'oldstyle',
remove these comments, add brief explanations of the zoom style
in the enum.
2021-02-05 17:04:14 +11:00
17e1e2bfd8 Cleanup: correct spelling in comments 2021-02-05 16:23:34 +11:00
b62b923f54 Cleanup: replace inline loops with RNA_enum_from_identifier 2021-02-05 09:45:17 +11:00
3be5859b21 Cleanup: pass keymap items as const where possible 2021-02-04 22:21:10 +11:00
894cc9c915 Geometry Nodes: Add Collection Info Node
Implements a node to get collection objects.
These objects are then passed along as instances in the node tree.

Follow up tasks:
Multiple nodes does not support instancing yet: T85159
Changing collection offset does not trigger a refresh: T85274

Reviewed By: Jacques, Dalai, Hans

Differential Revision: http://developer.blender.org/D10151
2021-02-03 17:54:33 +01:00
e69217b283 UI: Improve tooltip for continuous grab
Attempt to explain the feature better follow a better writing style.
2021-02-03 15:07:37 +01:00
Miguel Pozo
1428544528 Python API: option for render engines to delegate Freestyle render to Eevee
Eevee is now used for Freestyle rendering by default, since other engines are
unlikely to have support for this. Workbench and Cycles do their own rendering.

RenderEngine add-ons can do their own Freestyle rendering by setting
bl_use_custom_freestyle = True.

Differential Revision: https://developer.blender.org/D8335
2021-02-02 14:19:04 +01:00
fa2ffb1a2f Merge branch 'blender-v2.92-release' 2021-02-01 12:01:23 +01:00
5e117b1226 Usual UI messages fix... 2021-02-01 12:00:32 +01:00
Robert Guetzkow
b8feac9c81 Merge branch 'blender-v2.92-release' 2021-01-29 13:16:41 +01:00
Robert Guetzkow
821df20797 Fix T84588: Set parameter as required for uv_on_emitter
This commit fixes T84588's second issue. The `particle` parameter was
declared optional in the Python API of `bpy.types.ParticleSystem.uv_on_emitter`
due to a typo in the RNA definition. This commit marks it as required.

Reviewed By: JacquesLucke

Differential Revision: https://developer.blender.org/D10127
2021-01-29 13:10:54 +01:00
45d952e045 Merge branch 'blender-v2.92-release' 2021-01-29 10:21:17 +01:00
ca4ac742f4 UI: clarify edit-mesh face center behavior
- Grey out in wire/xray display.
- Expand the description for when this is used.

While this is working, the intended behavior wasn't clear,
address T85177.
2021-01-29 16:41:15 +11:00
82b06f3112 PyAPI: Add error when registering a 3D gizmo into a 2D gizmo group
Address issue raised in T85145.
2021-01-29 11:43:14 +11:00
b0ab4b815a PyAPI: Add error when registering a 3D gizmo into a 2D gizmo group
Address issue raised in T85145.
2021-01-29 11:12:57 +11:00
92b0803f35 Merge branch 'blender-v2.92-release' 2021-01-28 16:25:59 -06:00
71cb6923f5 Fix T83988: Active modifier outline uses search theme color
The outline for the active modifier was abusing the property search
match theme color, as noted in a comment. This commit adds a new
theme color in RNA specifically for the active modifier outline.
2021-01-28 16:16:24 -06:00
323b7ad9cd Merge remote-tracking branch 'origin/blender-v2.92-release' 2021-01-28 22:59:18 +01:00
2f60e5d1b5 Cleanup: Move geonodes object info RNA enum
This enum is only used by the node. So it does not need to be declared outside
the scope of its function.

Originally I thought this may be relevant to the collection info node as well,
but the patch for it is defining its own enums.
2021-01-28 22:44:20 +01:00
fcda0c7eb9 Merge branch 'blender-v2.92-release' 2021-01-28 18:27:53 +11:00
9509e18564 Fix T82785: Setting Image.alpha_mode clears generated image data 2021-01-28 18:27:25 +11:00
e285765a6b Fix incorrect RNA enum default
Also another copy and paste error in the attribute compare node.
2021-01-27 12:48:10 -06:00
4c4ccdfa36 RNA: Add warning to float percentage property definition
As a followup to rBc71a8e837616159735, add a debug-only check for
incorrect range, when the percentage and factor functions were likely
confused.
2021-01-27 11:22:55 -06:00
0e39c526d8 Fix RNA debug build error after recent Sky texture altitude change
Reduce step size within the allowed range.
2021-01-27 17:54:38 +01:00
Marco
0af512abdf Sky Texture: change Nishita Altitude to use unit system
Differential Revision: https://developer.blender.org/D9968
2021-01-27 16:48:50 +01:00
1c4b0c47dd Geometry Nodes: Support all operations in the "Attribute Math" node
This adds the ability to use all the math operations in the regular
utility "Math" node. The code is quite similar to the attribute vector
math node, with the simplification that the result is always a float.

Differential Revision: https://developer.blender.org/D10199
2021-01-26 12:57:31 -06:00
ae5c15bb43 Merge branch 'blender-v2.92-release' 2021-01-26 17:51:51 +01:00
20504e555e Fix T84979: No sound after changing strip datablock
Tag relations to update to load new sound.

Reviewed By: sergey

Differential Revision: https://developer.blender.org/D10182
2021-01-26 17:50:44 +01:00
ff7a557c67 Geometry Nodes: new Points to Volume node
This implements a new geometry node based on T84606.
It is the first node that generates a `VolumeComponent`.

Differential Revision: https://developer.blender.org/D10169
2021-01-26 17:37:58 +01:00
66151b5de3 Subsurf: Expose all UV interpolation options
Useful for interoperability, and allows to change default mode
without breaking compatibility.
2021-01-26 16:23:09 +01:00
c1d0b234fb Subdiv: Fix typo in RNA enum value name
Was duplicated from SUBSURF_UV_SMOOTH_PRESERVE_BOUNDARIES value.
2021-01-26 16:23:09 +01:00
20d0bb43af GPencil: Swap positions of Pie menu options for Vertex Paint and Weight Paint
This keep the same logic used with meshes because now the Weight Paint and Vertex Paint are not in the same position for grease pencil.
2021-01-26 16:11:06 +01:00
93e3aed041 Merge branch 'blender-v2.92-release' 2021-01-25 11:48:53 -06:00
aa030d3459 Fix: Unable to animate nodes modifier exposed properties
The RNA path used for animating the settings passed to the node tree
is incorrect. Currently it's just `settings.property_name`, but it's
the path from the ID, not the modifier, so it should be
`modifiers[modifier_name].settings.property_name`.

However, the "Settings" struct is separated in RNA and DNA, which means
that the callback to get the RNA path does not know about the modifier's
name in order to fill the above path, so some reference to the modifier
in the "Settings" struct would be necessary, which would create a
convoluted layout in the `ModifierData` struct.

Instead, this commit simply removes the "Settings" struct from RNA,
which isn't as elegant from the point of view of the Python API,
but otherwise it's a nice simplification. Note that we don't remove the
"Settings" struct from DNA, because it would break reading old files.

Differential Revision: https://developer.blender.org/D10175
2021-01-25 11:46:55 -06:00
2a81d948ad LibOverride: refactor of relationships handling in library overrides.
First step towards a better handling of relationships between IDs in
override context, especially when a resync is needed.

First, introduce a new flag to override operations,
`IDOVERRIDE_LIBRARY_FLAG_IDPOINTER_MATCH_REFERENCE`, for ID pointers.
It keeps track of whether an RNA ID pointer has been kept to its
'natural overriden ID' (in override hierarchy context), or has actually
been re-assigned to some other data-block.

Second, refactor how we deal with relationships between IDs in override
hierarchy code, especially in resync case. This will fixe several cases
listed in T83811, especially the case where an ID pointer to an existing
override needs to be updated to a new one due to a matching change in
linked data.
2021-01-25 14:48:51 +01:00
be8b60aa20 Merge branch 'blender-v2.92-release' 2021-01-25 11:07:08 +01:00
02404ded80 Fix UI message typo in own previous commit.
//sigh//
2021-01-25 11:06:21 +01:00
a0b85800ec Merge branch 'blender-v2.92-release' 2021-01-25 10:56:55 +01:00
3df2bea88b Fix UI messages.
Avoid sticking words together when it's not absolutely necessary.
2021-01-25 10:56:36 +01:00
e77c65f73c Cleanup: group navigation gizmo size with generic gizmo size
Also use `char` for these gizmo size & flag.
2021-01-24 13:45:17 +11:00
ded9484925 UI: Viewport Navigate Gizmo Refactor
Simplification and changes to the Navigation gizmo. Better indication of negative axes, consistent use of color and size to indicate orientation, ability to be resized.

Differential Revision: https://developer.blender.org/D9744

Reviewed by Campbell Barton
2021-01-23 13:10:07 -08:00
be7106a974 LibOverride: Add an 'post apply' callback to IDTypeInfo.
Currently this is needed to properly tag PointCache's for info update
(fixes an issue reported in T82503).

Suspect we may need this in more cases in the future though, RNA
assign/update processes are not always 100% enough to deal with
complicated corner cases.
2021-01-22 15:31:15 +01:00
ae4a430755 Merge branch 'blender-v2.92-release' 2021-01-22 11:54:43 +01:00
526373b897 Cleanup - Point Instance: Use own DNA struct
We will need to expand this node soon to add weight/count for different
elements inside the collection. For that it is better to have the node
to use its own DNA.
2021-01-22 11:47:47 +01:00
cd8893d446 Fix (unreported) LibOverride: hair cache settings not working.
Thanks to that same point cache being exposed in **four** different RNA
paths (twice in particle system, and twice in its embedded cloth
simulation settings).

Only way is to also make particle system overridable.
2021-01-22 11:39:56 +01:00
425e706921 Geometry Nodes: new Attribute Sample Texture node
This node allows sampling a texture for every vertex based on some
mapping attribute. Typical attribute names are the name of a uv map
(e.g. "UVMap") and "position". However, every attribute that can be
converted to a vector implicitly is supported.

It should be noted that as of right now, uv map attributes can only be
accessed after a Point Distribute node.

Ref T82584.

Differential Revision: https://developer.blender.org/D10121
2021-01-21 16:49:06 +01:00