111965478a
replace self.properties.foo --> self.foo
2010-09-09 18:03:57 +00:00
115b256738
ran through pep8 checker
2010-09-07 15:17:42 +00:00
5b345524ea
RNA Types metaclass registration
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See mailing list posts for details [1][2][3]
Addons still need to be fixed; Campbell said he'd do it today.
See any of the py files (outside netrender) in this commit for how to do it (it's rather simple).
[1] http://lists.blender.org/pipermail/bf-committers/2010-February/026328.html
[2] http://lists.blender.org/pipermail/bf-committers/2010-August/028311.html
[3] http://lists.blender.org/pipermail/bf-committers/2010-August/028321.html
2010-08-02 02:55:12 +00:00
4cf697de89
- for BGE mouse and keyboard events use tuples rather then lists
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- pep8 corrections
2010-04-17 19:05:53 +00:00
67cfc427ee
PyAPI
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- added new mathutils.Color() type, use with rna so we can do for eg:
material.diffuse_color.r = 1.0
# also has hsv access
material.diffuse_color.s = 0.6
- made Mathutils and Geometry module names lowercase.
2010-04-11 14:22:27 +00:00
fbb8672da4
replace operator options bl_undo and bl_register with bl_options
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eg.
bl_options = {'REGISTER', 'UNDO', 'BLOCKING', 'GRAB_POINTER'}
This didnt exist when operators were originally wrapped.
2010-03-01 00:03:51 +00:00
97bdfe6f1b
pep8 cleanup + correction for external player operator return value.
2010-02-22 23:32:58 +00:00
23efeff6a9
[ #21177 ] Text editor
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Running scripts directly didnt call the register function, even though this is not essential its good to be able to run a script directly and see changes in the UI.
2010-02-16 09:55:07 +00:00
39c04315e2
change python scripts so modules which register with blender have a register() function rather then making import automatically run the register functions (generally considered bad practice by python people)
2010-02-14 11:21:21 +00:00
081c1205a3
correct fsf address
2010-02-12 13:34:04 +00:00
bc5f81ee3c
Clean up of tooltips in py operators and better operator name for
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randomize transform
2010-02-11 23:13:47 +00:00
3fb8939870
Patch/Bugfix #20997 : Recent commit to object_randomize_transform.py by Cam added some garbage to a variable name making the script fail
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Patch by Daniel Salazar (ZanQdo)
2010-02-07 11:53:00 +00:00
039d087171
subtype support for properties in bpy.props.
2010-02-01 22:04:33 +00:00
9396bb2da9
- AIX ifdef's so windows works, cant test but this seems the most used define. might need to add to buildsystem config.
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- transform default scale was too hight, calls to random were inconsistant. (fault of own modif's)
- cmake openal include was added twice on recent commit.
2010-01-19 15:57:02 +00:00
c02b26e463
convert rotations into radians (not scale)
2010-01-19 09:51:09 +00:00
8ae76d7249
pep8 compliance for Randomize objects loc/rot/scale.
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- scale min -1 to 1 rather then -100 to 100
- default precision for float props to 2.
2010-01-19 09:36:40 +00:00
98312235b0
own error from changes to this script.
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need to call random.uniform() even if its not used to give pradictable randomization.
2010-01-19 09:24:39 +00:00
849024df83
patch [ #20724 ] Randomize Loc Rot Size py operator for B2.5
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written from scratch by Daniel Salazar (zanqdo). added own modifications.
New property type
bpy.props.FloatVectorProperty(), only difference with float is it takes a 'size' argument and optional 'default' sequence of floats.
moved bpy.props.* functions out of bpy_rna.c into their own C file.
2010-01-19 00:59:36 +00:00