Commit Graph

3786 Commits

Author SHA1 Message Date
14475d07cd svn merge -r40295:40367 ^/trunk/blender 2011-09-21 17:15:54 +00:00
712e434a5f /release/scripts: Removed final points in UI strings and messages. 2011-09-19 14:00:42 +00:00
226ff0d4da Curve back/front fill changes:
- Use enum instead of back/front flags combinations.
- This flags behaves differently for 2d/3d curves so use different enums for them.
- This commit shouldn't change existing files.
2011-09-19 09:47:58 +00:00
1ff373ef5b svn merge -r40166:40279 ^/trunk/blender 2011-09-17 04:59:14 +00:00
e2818f1b92 - include enum names and descriptions in sphinx generated documentation
- add descriptions for operator bl_options
2011-09-15 16:15:24 +00:00
ca662d0fd6 svn merge -r40124:40140 https://svn.blender.org/svnroot/bf-blender/trunk/blender 2011-09-12 00:38:57 +00:00
8167d8c2f1 pep8 edits 2011-09-11 15:36:11 +00:00
75b3936128 svn merge -r40075:40104 https://svn.blender.org/svnroot/bf-blender/trunk/blender 2011-09-10 23:49:39 +00:00
8ed1c07a7b Navigation Mesh Modifier:
* Fix scons define for operator append
* Don't use abbreviations in the UI.
2011-09-10 09:21:46 +00:00
129452ebab Recast & Detour UI:
* Panels showed up even if in non game engine mode, polls were missing!
2011-09-10 08:43:11 +00:00
e9c645c727 Small comment change, when built without Fluids. 2011-09-10 08:29:50 +00:00
015813642b Fixing bugs after Recast & Detour branch merge!!
* The new NAVMESH Modifier did not show any buttons, console printed errors instead! 
* Poll of "PHYSICS_PT_game_obstacles" panel caused errors as well, self instead of cls was used as argument.
* Check to show/hide buttons in "WORLD_PT_game_physics_obstacles" panel did not worked due to wrong ENUM identifier ('None' instead if 'NONE')
* Moved "SCENE_PT_navmesh" panel out of properties_scene.py into the properties_game.py where it belongs and renamed it. Also, don't use abreviations in Panel Headers (Navmesh > Navigaion Mesh)
* Code cleanup, removed unnescecary code. 
* bpy.types.Panel > Panel
2011-09-09 22:47:26 +00:00
5d4a5b47a0 BGE: merge Recast & Detour branch (sock-2010-nicks).
Add navigation mesh capability to the BGE, both by logic bricks and python.
Add tools to creation navigation mesh in the creator:
- manualy
- automatically from existing mesh with "object.create_navmesh" operator
- automatically from existing mesh with "Navigation mesh" modifier
Editing navigation mesh is possible via special modifier edit mode.
Creation and modification of Navigation mesh is also possible at runtime in the BGE.

Documentation at http://wiki.blender.org/index.php/User:Nicks/Gsoc2010/Docs

Warning: No upgrade is provided for blend files created under the branch.
         If you load a blend with navigation data created with a branch
         build, it will likely crash blender or behave incorrectly.
2011-09-09 21:28:56 +00:00
673552502b svn merge -r 40061:40078 https://svn.blender.org/svnroot/bf-blender/trunk/blender 2011-09-09 19:30:33 +00:00
ceb9b237f2 svn merge -r40051:40075 https://svn.blender.org/svnroot/bf-blender/trunk/blender 2011-09-09 15:25:15 +00:00
8c1b4f8e05 Fix #28590: Sculpt Overlay Texture in Viewport Glitched and Wrong icon for Overlay Option?
Use clamp to border for fixed textures.
2011-09-09 13:42:22 +00:00
c1c4743696 svn merge -r 39975:40061 https://svn.blender.org/svnroot/bf-blender/trunk/blender 2011-09-09 12:21:41 +00:00
38b2618319 svn merge -r40034:40051 https://svn.blender.org/svnroot/bf-blender/trunk/blender 2011-09-09 02:29:44 +00:00
d6363ee825 Modifier UV Project UI:
* Code cleanup.
2011-09-08 11:12:25 +00:00
10ad5e8770 Vertex Weight UI:
* Remove check for ob.type mesh, this is done on RNA Level and not needed here
* Removed unnecessary row declaration
2011-09-08 11:08:22 +00:00
9e9fbd371e correct fix for #28558 2011-09-08 09:48:41 +00:00
61b6fcd804 svn merge -r39991:40034 https://svn.blender.org/svnroot/bf-blender/trunk/blender 2011-09-08 08:29:49 +00:00
1f0bb0e035 Vertex Weight Proximity: minor updates and fixes.
*Updated UI code (replaced “row columns” by splits ;) ).
*Clamped global influence to [0.0, 1.0] range!
*Added/edited some tooltips for Proximity.
*Proximity distance mapping can now be reversed by entering Lowest Dist > Highest Dist.
*Moved mapping before masking in Proximity, much more sensible this way!
2011-09-08 07:36:59 +00:00
3debc930e8 svn merge -r39990:39991 https://svn.blender.org/svnroot/bf-blender/trunk/blender/release --accept theirs-full 2011-09-08 07:23:01 +00:00
7500f4cd48 fix for misc py errors + some pep8 edits. 2011-09-08 05:42:44 +00:00
f5f7ed433c fix [#28558] more edge_keys than edges 2011-09-07 23:36:32 +00:00
dbd6658d73 svn merge -r 37306:39975 https://svn.blender.org/svnroot/bf-blender/trunk/blender 2011-09-07 15:34:04 +00:00
Nathan Letwory
f9ed529bc9 Apply patch [#28415] 3d mouse orbit mode individual axes enhancement
Submitted by Rainer Wahler

This patch enables individual axis inversion in trackball mode.
2011-09-07 10:33:46 +00:00
520778163d interface + naming improvements to vertex wright modifier
- WeightVG -> Vertex Weight
- mapping_mode -> falloff_type
- nicer layout for VertexWeightModifiers add/remove options
2011-09-07 07:46:26 +00:00
bac64b39e9 Merging r39948 through r39988 from trunk into vgroup_modifiers. 2011-09-07 05:40:12 +00:00
a167ee1262 svn merge -r39951:39986 https://svn.blender.org/svnroot/bf-blender/trunk/blender 2011-09-07 00:46:11 +00:00
32287bebe8 New grease pencil mode: poly line drawing
- It's like sketch mode for lines, but you're specifying line knots
  by clicking on position you want to add next knot.
- View can be navigated between knots creation.
- Holding LMB down and sliding mouse will lead to new segment preview
  so it can be created more accurate.

Additional change: fixed GP->Bezier conversion. Last point used to
                   be ignored in this operator.
2011-09-06 08:30:17 +00:00
4393df9320 VGroup Modifiers: added mapping options to proximity and edit.
*Added Smooth/Sharp/Root/etc. mappings to WeightVGEdit modifier, in addition to custom curve one.
*Added Smooth/Sharp/Root/etc. mappings to WeightVGProximity modifier, without the custom curve one!
*Factorized the common mapping code into MOD_weightvg_util.
2011-09-05 16:16:00 +00:00
2c740a9b5e rename vertex group mix "vgroup, vgroup2" to "vgroup_a, vgroup_b"
also clamp more values between 0.0 and 1.0
2011-09-05 04:53:23 +00:00
5fd8ffd242 - mask_tex_map_obj --> mask_tex_map_object
- dont allow negative min distances
2011-09-05 03:26:49 +00:00
5c22d9f916 svn merge -r39877:39878 https://svn.blender.org/svnroot/bf-blender/trunk/blender, merged manually 2011-09-03 12:39:17 +00:00
8e232af37c svn merge -r39831:39877 https://svn.blender.org/svnroot/bf-blender/trunk/blender 2011-09-03 02:49:21 +00:00
e4fd20c20c Merging r39652 through r39842 from trunk into vgroup_modifiers. 2011-09-01 17:49:57 +00:00
f940e5fdd9 Feature Request #28449: Pose Library poses can be renamed from
Properties Editor
2011-09-01 10:56:16 +00:00
b62b9f16b8 ability to create polygons and loops from python (low level mesh creation access, not nice api but functional).
updated:
  mesh.from_pydata(vert, edge, polys)
... so it can take polygons rather then faces, this is much better suited for scripter access.
2011-09-01 09:11:00 +00:00
fb3f7d9566 svn merge -r39792:39829 https://svn.blender.org/svnroot/bf-blender/trunk/blender 2011-09-01 00:56:21 +00:00
9bc92b2146 svn merge -r39781:39792 https://svn.blender.org/svnroot/bf-blender/trunk/blender, merge pepper, manually merged source/blender/editors/transform/transform_generics.c 2011-09-01 00:35:30 +00:00
0de9af375b 2.5 Game UI:
*Fix for clutter after pepper merge, 3 booleans in one row, is 1 too much here ;-)
2011-08-30 12:45:56 +00:00
047e8224b1 Fix for my last commit. 2011-08-30 11:31:48 +00:00
b20c9b0ba3 minor edits, pep8 - also correct float -> double promotion for blf. 2011-08-30 10:49:58 +00:00
6c9ee34dd8 2.5 UI Files:
* Code cleanup after Pepper merge.
2011-08-30 10:44:02 +00:00
43ab8e8624 * Merge trunk up to r39790.
* Subversion bump (also for init_userdef_do_versions).
* Minor fix for compilation without ffmpeg.
2011-08-30 08:22:03 +00:00
d049a722fe fix [#28413] bpy.ops.nla.bake can't bake from frame 0 2011-08-30 04:13:48 +00:00
5bac37f6d4 * Reverting Titlecard commit r37537
* Reverting update recent files commit r37155
* Turning reference counts into unsigned ints
* Minor things
2011-08-29 15:01:55 +00:00
5065d4c744 svn merge -r39664:39762 https://svn.blender.org/svnroot/bf-blender/trunk/blender 2011-08-29 00:46:56 +00:00