Commit Graph

3398 Commits

Author SHA1 Message Date
1bdabd7b4f Move MovieClip to new undo cache management system. 2020-07-03 17:01:21 +02:00
3a59c184b9 Move Scene's cache management during undo to new system. 2020-07-03 16:10:33 +02:00
19ff145e66 Clang-Tidy: Enable readability-redundant-control-flow 2020-07-03 09:41:55 -04:00
c9975088a9 Move volume to new cache management system for undo. 2020-07-03 15:28:09 +02:00
aab41401f9 Move bSound cache handling during undo to new system. 2020-07-03 12:56:21 +02:00
ae5529c848 Cleanup: do not use magic values for enums... 2020-07-03 12:56:21 +02:00
8e0f8bb3e1 New undo cache management: Add Image IDs.
Some notes:
* `Image.cache` acts as some kind of 'main' cache, when it is NULL
  (could not be restored), other caches should also be cleared. Oddly
  enough, previous code was not clearing **all** caches, could not find
  any reason for that behavior, so new code does a full clear.
* `imamap` is still used for Node previews from scenes' compositor,
  however this is actually fully disabled in `direct_link_node()`.
* For render slots we cannot use offsetof as third part of the cache
  key, so we are using a hash of the slot's name instead.

As far as I can tell, this fixes T76989: Visual glitches when undo after
reload multiple images by script (in Material Preview).
2020-07-03 12:56:21 +02:00
5fa6bd8a8d Readfile/Undo: initial refactor of cache preservation code.
Main goal here is to have better specificity using cache keys, to avoid
same memroy address being re-used messing up with cache pointers
restoration after undo had to re-read a data-block.

Once all caches handling are ported  to this new system, it should fix
random issues like the one reported in T76989.

Part of D8183, refactoring how we preserve caches across undo steps in
readfile code.
2020-07-03 12:56:21 +02:00
b1d3850333 Cleanup: Fluid renaming from old 'manta' naming to new 'fluid' naming
Changed variable names from mmd, mds, mfs, and mes to fmd, fds, ffs, and fes. The author of this commits lights a candle for all the merge conflicts this will cause.
2020-07-03 11:52:08 +02:00
1fa40c9f8a UI: Add shortcuts for modifier panels
The shortcuts act on the modifier with its panel under the mouse.
The following shortcuts are enabled by default:
  - Remove modifier: X, Delete
  - Apply modifier: Ctrl A
  - Duplicate modifier: Shift D
More shortcuts can be added in the keymap.

Each panel can now store a custom data RNA pointer, and a new
function is added to get the custom data for the panel under the
cursor. This custom data could be used to refactor the "List Panel
System" to generalize it and integrate it further with RNA.

The same functionality will be added  in further commits where it
applies to constraints, grease pencil modifiers, and effects.

Differential Revision: https://developer.blender.org/D8031
2020-06-29 15:00:25 -04:00
4b96f47831 Docs: correct invalid doxygen params & references 2020-06-27 15:43:20 +10:00
4006cd2d2c Refactor: use new api for expand in blenloader
This is part of T76372.
2020-06-26 16:53:10 +02:00
d10990af79 Refactor: use new api for lib linking id properties 2020-06-26 16:04:09 +02:00
ea4fa8abb0 Refactor: use new api for lib linking gpencil, palette, key, simulation, ipo and library 2020-06-26 15:44:56 +02:00
14e313bbb2 Refactor: use new api for lib linking hair, pointclout, volume, material, texture and image 2020-06-26 15:39:04 +02:00
96d657cb84 Refactor: use new api for lib linking curve, mesh, cachefiles, armature and vfont 2020-06-26 15:30:43 +02:00
65f07a39b5 Refactor: use new api for lib linking sound, text, camera, light, latt and mball 2020-06-26 15:24:20 +02:00
9ec6b69ed1 Refactor: use new api for lib linking movieclip, world, lightprobe, speaker, paint curve and brush 2020-06-26 15:05:25 +02:00
1ce2457551 Refactor: use new api for lib linking linestyle, object, nodetree and action 2020-06-26 14:52:57 +02:00
ede6e739dd Refactor: use new api for lib linking collection, scene and workspaces 2020-06-26 13:56:27 +02:00
f3a8192ef7 Refactor: use new api for lib linking mask, windowmanager and screen
This is part of T76372.
2020-06-23 17:55:23 +02:00
1e0426da7c Refactor: move more modifier specific code out of readfile.c 2020-06-23 17:25:44 +02:00
9ef5cc44a6 Refactor: move blenloader code of bevel modifier 2020-06-23 17:08:39 +02:00
56f9529775 Refactor: move blenloader code of curve profile to blenkernel 2020-06-23 17:08:39 +02:00
adcb7a2ce7 Refactor: move blenloader code of surface deform modifier 2020-06-23 16:51:43 +02:00
8b59b97c10 Refactor: move more blenloader code into modifier files 2020-06-23 16:42:08 +02:00
716a8241d3 Cleanup: rename 'name' to 'filepath' for DNA types
Using 'name' for the full path of a file reads badly,
especially when id.name is used in related code.
2020-06-23 11:29:36 +10:00
a573d7e8a1 Cleanup: rename Library.filepath to filepath_abs
Make it clear that this is the absolute path,
allow the 'name' to be renamed to 'filepath'.

Rename is safe since this is only for run-time.
2020-06-23 11:22:30 +10:00
2e5ef864ab Refactor: move .blend read/write of mesh deform modifier to MOD_meshdeform.c 2020-06-16 17:17:43 +02:00
25a1ed993a Cleanup: remove unnecessary indirection for .blend read/write of curvemapping 2020-06-16 17:04:03 +02:00
d3de5d7ca5 Refactor: Move curvemapping .blend read/write to blenkernel
This is necessary so that it can be accessed from `blendWrite`
and `blendRead` callbacks from modifiers.
2020-06-16 16:59:52 +02:00
6a0ebb8088 Refactor: use new blenloader api for laplacian deform modifier 2020-06-15 18:37:30 +02:00
bf1e5a2133 Blenloader: call blendRead and blendWrite of modifiers when available
This is part of T76372.
2020-06-15 17:55:06 +02:00
89bde99674 Fix (unreported) critical mistake in Collection liblink code in readfile.c.
Prelimenary step to fix T77460.

Not sure how or when that thing was done, but since that call walks
around collections relationships, it's an utterly critical violation of
liblinking principles (code here should never, ever 'get outside' of its
own ID scope).

This was wroking so far only because code called through this function
(`BKE_collection_parent_relations_rebuild`) was only following parents
pointers (in `BKE_collection_find_cycle()`), which would be either valid
or non-existent.

But next commit is going to change that to also check collection's
objects instancing of other collections.
2020-06-15 17:25:51 +02:00
f79856f9fb Cleanup: minor changes to deform functions
- Use 'float (*)[3]' to avoid casts.
- Remove unnecessary float[3] copy in gpencil_deform_verts.
- Use MEM_SAFE_FREE
- Use const arguments.
2020-06-12 14:39:49 +10:00
b37fca650e Cleanup: Move pointcache dna to separate file
Reviewers: brecht

Differential Revision: https://developer.blender.org/D7965
2020-06-09 17:01:54 +02:00
6f96dfabe5 Simulations: initial simulation state and cache
The current particle state is stored in a `CustomData` instance and
the cache is stored in `PointCache`.

The current state exists on the copy-on-write copies of the simulation,
while the cache only exists in the original data block.

This patch implements a temporary trivial particle simulation that does not
use the node system yet. It is used for testing and will be replaced soon.

`PointCache` still has some limitations that need to be overcome using
separate refactorings. For example, we need to be able to store the number
of particles in the point cache. Also we need to change which attributes
are stored for a particle system more dynamically than is currently possible afaik.

Reviewers: brecht

Differential Revision: https://developer.blender.org/D7836
2020-06-08 15:49:17 +02:00
3e07d958f1 Cleanup: remove unused functions 2020-06-07 12:14:17 +02:00
561a81eb24 Refactor: use new api in remaining direct linking code 2020-06-07 12:12:48 +02:00
f6524032ca Refactor: use new api for direct linking pointcache and particle system 2020-06-07 12:05:30 +02:00
a7de01aaa9 Refactor: use new api for direct linking customdata 2020-06-07 11:58:58 +02:00
5f7007a962 Refactor: use new api for direct linking packedfile and dverts 2020-06-07 11:55:27 +02:00
1626c526f8 Refactor: use new api to check if endian switch is required 2020-06-07 11:51:07 +02:00
ab2b9821fc Cleanup: remove unused test_pointer_array function 2020-06-07 11:48:18 +02:00
eb31037503 Refactor: use new api for direct linking movie clip data 2020-06-07 11:47:37 +02:00
01132d4a83 Refactor: use new api for direct linking id properties 2020-06-07 11:42:58 +02:00
5ff8a2ca0e Refactor: use new api to simplify IDP_DirectLinkGroup_OrFree 2020-06-07 11:34:23 +02:00
b8afd4e8bb Refactor: use new api for direct linking bones, view layer and userdef 2020-06-07 11:30:32 +02:00
f0f666541e Refactor: use new api for direct_link_id_common 2020-06-07 11:16:14 +02:00
959267ffcc Refactor: use new api for direct linking preview image 2020-06-07 11:08:38 +02:00