Commit Graph

55393 Commits

Author SHA1 Message Date
jens verwiebe 15dfd866db Fix Player tm, a lifes job 2018-02-25 10:35:08 +01:00
Gaia Clary d91f2ac37a changing collada parameters
Differential Revision: https://developer.blender.org/D3080
2018-02-24 22:51:04 +01:00
jens verwiebe 0a1434ed86 Fix a whitespace slipped in 2018-02-24 18:07:05 +01:00
jens verwiebe c23b77fe46 Fix Plyer tm 2018-02-24 17:30:37 +01:00
Gaia Clary dd7b9a362d T45687: Rework the Export/Import of Animations
This started with a fix for an animated Object Hierarchy. Then i decided to cleanup and optimize a bit. But at the end this has become a more or less full rewrite of the Animation Exporter. All of this happened in a separate local branch and i have retained all my local commits to better see what i have done.

Brief description:

* I fixed a few issues with exporting keyframed animations of object hierarchies where the objects have parent inverse matrices which differ from the Identity matrix.
* I added the option to export sampled animations with a user defined sampling rate (new user interface option)
* I briefly tested Object Animations and Rig Animations.

What is still needed:

* Cleanup the code
* Optimize the user interface
* Do the Documentation

Reviewers: mont29

Reviewed By: mont29

Differential Revision: https://developer.blender.org/D3070
2018-02-24 15:55:27 +01:00
Kévin Dietrich 4403ca80bd Smoke: expose empty space clipping property to the UI.
This is used to determine which voxels are to be considered empty space.

Previously it was hardcoded for converting dense grids to OpenVDB grids
to reduce disk space usage.

This value is also useful for rendering engines to know, i.e. to
optimize ray marching.
2018-02-24 13:37:58 +01:00
Kévin Dietrich 6d8a4c10b6 OpenVDB : use underscores instead of spaces in grid names.
Some other software cannot handle grid names with spaces in them. We still check for names with spaces so as to not break old
files.

This fixes T53802.
2018-02-24 13:37:08 +01:00
Brecht Van Lommel 0aec2dcd3a Cycles: add Principled Volume shader.
Similar to the Principled BSDF, this should make it easier to set up volume
materials. Smoke and fire can be rendererd with just a single principled
volume node, the appropriate attributes will be used when available. The node
also works for simpler homogeneous volumes like water or mist.

Differential Revision: https://developer.blender.org/D3033
2018-02-23 18:57:58 +01:00
Brecht Van Lommel 4448ed6c5e Smoke: change default flame temperatures to match OpenGL preview. 2018-02-23 18:57:58 +01:00
Brecht Van Lommel 04896d223d Smoke: add temperature grid, with values 0..1 corresponding to 0..1000K. 2018-02-23 18:57:58 +01:00
Brecht Van Lommel 15fb8ad6ae Nodes: left align text for color and string sockets, same as other types. 2018-02-23 18:57:58 +01:00
Brecht Van Lommel dceb8d37c2 Fix T54137: OpenEXR files with long red/green/blue channel names not loading correctly. 2018-02-23 14:34:27 +01:00
Campbell Barton 6618852b7f WM: Add WM_menutype_poll function
Wraps menutype poll, no functional changes.
2018-02-23 17:02:03 +11:00
Campbell Barton f36c803e55 WM: add WM_keymap_poll function
Wrapps keymap poll, no functional changes.
2018-02-23 12:59:55 +11:00
Campbell Barton dd77e45151 Cleanup: header guards & style 2018-02-23 12:59:55 +11:00
Sergey Sharybin 71e00252f0 Depsgraph: Fix mistake in previous refactor commit 2018-02-22 16:30:47 +01:00
Bastien Montagne 5f857378af Cleanup: Fix const pointers mess in previous commit. 2018-02-22 15:41:41 +01:00
Bastien Montagne 0eee776e45 Fix (unreported) meshes changing shading when creating empty clnors data.
When you were using autosmooth to generate some custom normals, and
created empty custom loop normal data, you would go back to an 'all
smooth' shading, cancelling some sharp edges generated by the mesh's
smooth threshold.

Now we will first tag such edges as sharp, such that shading remains the
same. This is not crucial in current master, but it is for clnors
editing gsoc branch!
2018-02-22 15:20:39 +01:00
Bastien Montagne 4b068c4d6f Cleanup: clnor code: more 'do not use same varname for two different things'. 2018-02-22 15:20:39 +01:00
Joshua Leung e83b9cde1a Fix T54129: Moving keyframes on top of other keyframes, removes both keyframes
Regression caused by earlier commits to improve the automerge behaviour.
In this case, the problems only occurred when moving a selected keyframe
forwards in time to overlap an unselected keyframe.
2018-02-23 03:13:56 +13:00
Joshua Leung 00ba28e9f8 Fix: Don't ignore duplicate channels when doing border/circle/lasso select
While it is necessary to ignore duplicates when doing Deselect/Column Select
(where double-updates may result in nothing being selected), for borderselect,
not including the duplicates meant that sometimes, nothing would happen
if you were trying to borderselect keyframes originating from hidden channels.

This was first noticed in the greasepencil-object branch, but affects all
animation channel types.
2018-02-23 02:41:05 +13:00
Sergey Sharybin 86ad5cacfa Depsgraph: Remove unused argument 2018-02-22 14:27:29 +01:00
Sergey Sharybin 3d1c0afe0e Depsgraph: Remove unused bmain from modifiers relations update context 2018-02-22 14:07:08 +01:00
Sergey Sharybin 62b3522da2 Fix compilation error with legacy depsgraph disabled 2018-02-22 13:05:38 +01:00
Sergey Sharybin df04520602 Depsgraph: Wrap all arguments foe modifiers relations update into a struct
Makes it easier to add or remove fields needed to update relations.
2018-02-22 12:54:06 +01:00
Sergey Sharybin 93072e44d1 Depsgraph: Replace LIB_TAG_DOIT with hash lookup
This allows us to:

- Not mock around with tags stored in a global space,
    and not to iterate over all datablocks in the database
    to clear the tags.

- Properly deal with datablocks which might not be in main database.

    While it sounds crazy, it might be handy when dealing with preview,
    or some partial scene updates, such as motion paths.

- Avoids majority of places where depsgraph construction needed bmain.

    This is something what could help in blender2.8 branch.

From tests with production file here did not see any measurable slowdown.

Hopefully, there is no functional changes :)
2018-02-22 11:03:39 +01:00
Sergey Sharybin 76953a6ebd Depsgraph: Add utility class to keep track of handled ID datablocks
Currently unused, actual logic change will come in the next commit.
2018-02-22 10:58:33 +01:00
Sergey Sharybin 51483bd49f Depsgraph: Use proper debug print flags check
Was printing some tagging/evaluation prints when only building
messages were requested.
2018-02-22 10:40:18 +01:00
Sergey Sharybin 9729726aa8 Depsgraph: Report graph construction time when run with --debug-depsgraph-build 2018-02-22 10:35:04 +01:00
Sergey Sharybin 632d66eb89 Depsgraph: Cleanup, reduce indentation level 2018-02-22 10:31:47 +01:00
Brecht Van Lommel 84e92f9b3c Cycles: make principled BSDF node wider in the node editor by default. 2018-02-22 00:55:32 +01:00
Joshua Leung 7de387f4b5 Cleanup: Don't perform borderselect on channels that aren't visible 2018-02-22 01:46:12 +13:00
Joshua Leung cab608066a Fix: Return back to conventional way of averaging points for keyframe de-dup
The other approach was causing too much error in some cases (e.g. favouring
the lower-valued keyframes). This fix should make the resulting curves less
bumpy/jagged.
2018-02-22 01:46:11 +13:00
Joshua Leung 915d120c36 Fix: Forgot to recalculate handles after deleting keyframes 2018-02-22 01:46:11 +13:00
Joshua Leung bba1120116 Fix: Don't average keyframe values if FCurve can only have int/discrete values
This is to prevent problems with integer/enum properties getting invalid
values set.
2018-02-22 01:46:10 +13:00
Joshua Leung dd75211d83 Cleanup: Delete debugging code and the old version of the automerge code 2018-02-22 01:46:10 +13:00
Joshua Leung f2cdb1c7cc Tweak/Fix for T54106 - Moving multiple selected keyframes on top of an unselected one would not merge the keys
This commit removes an earlier attempt at optimising the lookups
for duplicates of a particular tRetainedKeyframe once we'd already
deleted all the selected copies. The problem was that now, instead
of getting rid of the unselected keys (i.e. the basic function here),
we were only getting rid of the selected duplicates.

With this fix, unselected keyframes will now get removed (as expected)
again. However, we currently don't take their values into account
when merging keyframes, since it is assumed that we don't care so much
about their values when overriding.
2018-02-22 01:46:09 +13:00
Joshua Leung 63da3b79ed Minor Optimisation: Terminate early if we've passed the insertion point for tRetainedKeyframes 2018-02-22 01:46:08 +13:00
Joshua Leung ac717928ad Feature Request T54106: When scaling keyframes, merge (by-averaging) selected keys
that end up on the same frame

Currently, when scaling keyframes in the Dopesheet, if multiple
selected keyframes end up on the same frame post-scaling, they
would not get removed by the "Automerge" setting that normally
removes duplicates on the same frame.

This commit changes the behaviour so that when multiple selected
keyframes end up on the same frame, instead of keeping all these
around on the same frame (e.g. resulting in a column of keyframes
on different values), we will instead merge them into a single
keyframe (by averaging the values). This should result in a
smoother F-Curve with fewer "stair-steps" that need to be carefully
cleaned out afterwards.

Requested by @hjalti
2018-02-22 01:46:07 +13:00
Joshua Leung 6b31a14ff7 bezt_add_to_cfra_elem() - Use same keyframe equality test as in other places
This shouldn't affect anything currently, as this function doesn't appear
to get used anywhere.
2018-02-22 01:46:07 +13:00
Joshua Leung 4d966aa19c Fix T54065: NLA-Strip Control Curves would get disabled when name-based-filtering is enabled
This bug took a while to track down. In the test file with this report,
the Nla-Strip Control Curve for strip time would get disabled if you
changed the NLA Editor to a second Graph Editor instance.

It turns out that because this second Graph Editor would have the
"filter fcurves by name" option enabled, this would trigger a lookup
of the referenced property's name (in order to test whether it matched
the filtering criteria). However, since that filtering code was written
before the introduction of these curves, it still assumed that the names
for these Control Curves should be handled the same as for standard FCurves.
Unfortunately, that doesn't work, as the property lookups fail if the standard
method is used - when the lookups fail, the F-Curves get tagged as being
invalid/disabled (and need to be reset using the "Revive Disabled FCurves"
operator).

Note: The changes in this patch look complicated, as I've had to shuffle
a bit of code around so that the name-filtering check can have access to
the additional info it needs. In the process, I've also removed the earlier
(hacky) approach where the control curves were getting added to a temp
buffer to get changed from normal FCurves to special ANIMTYPE_NLACURVES.
2018-02-22 01:46:06 +13:00
Joshua Leung f7354119cc Fix more missing ID remapping in animation editor callbacks
Applying the same fixes as introduced in 98d797b67c
this time, for the Graph and NLA editors
2018-02-22 01:46:05 +13:00
Sergey Sharybin 2945831630 Depsgraph: Fix fake dependency cycle with chained IK solvers with tip excluded
Not sure why we need a relation from solver to a tip local transform, this
will be handled via parent relation.

Fixes remaining dependency cycles reported in T54083.
2018-02-21 12:04:28 +01:00
Sergey Sharybin 74ee98f642 Depsgraph: Fix dependency when constraint influence drives some other constraint
It is not possible to address transform at particular position of constraint
stack, and when constraint is being addressed is usually from driver variable.

This fixes some of dependency cycles reported in T54083.
2018-02-21 11:13:25 +01:00
Sergey Sharybin fe1a508e55 Depsgraph: Split debug flags
Now it's possible to have debug messages for following things:

- Graph construction
- Graph evaluation
- Graph tagging
2018-02-21 10:44:36 +01:00
Sergey Sharybin 2e73efa9b8 Depsgraph: Fix crash using --debug-depsgraph and --debug-depsgraph-no-threads
Was accessing past the array boundaries.

Should be safe for 2.79a.
2018-02-21 10:42:22 +01:00
Sergey Sharybin b1946e7f7a Depsgraph: Report overall number of cycles detected
Handy to quickly see if a fix fixed any of the cycles in a real rig,
or whether it's introduced new ones.
2018-02-21 10:11:43 +01:00
Campbell Barton 6535f668b4 VSE: skip non image/movie w/ proxy dir storage
This would use uninitialized filename variable,
looked into supporting this however generating proxies currently only
works for movies.
2018-02-21 18:33:48 +11:00
Bastien Montagne 35f225b44c Cleanup: split normals: use different varnames for angle and its cosine.
Using same name for two different things is not the best idea ever...
2018-02-20 13:03:10 +01:00
Sergey Sharybin 87e37224c7 Fix T54069: Vertex groups for hair length is wrong in some cases
This is a regression in rB4f1c0a1 which only allowed cutting haior at the
second segment only, while there is nothing wrong with cutting hair at the
first segmewnt.
2018-02-20 10:47:01 +01:00