Commit Graph

93582 Commits

Author SHA1 Message Date
b380d25053 Cleanup: define COLLECTION_FLAG_ALL_RUNTIME, use in file read/write 2023-01-18 14:18:58 +11:00
fd2bf32dc7 Cleanup: use memset instead of clearing individual runtime members 2023-01-18 14:10:29 +11:00
44dd3308a5 DNA: move Collection members into their own Runtime struct
Also add static assert that COLLECTION_COLOR_TOT has the correct number
of items in the enum.
2023-01-18 14:00:09 +11:00
9179362e7b Geometry Nodes: Prefer evaluate at index value input in search
Give the "Value" input a higher search weight than the "Index"
input, since it's more likely that users will want to connect to
that. Based on feedback from Simon Thommes.
2023-01-17 19:43:59 -06:00
Iliya Katueshenock
d45ad0acd3 Geometry Nodes: Show supported geometry types tooltip without computing
Socket declarations exist all the time and it would be useful to use
them for tooltips at all times, not just when there is a computed log.

Differential Revision: https://developer.blender.org/D16846
2023-01-17 19:43:59 -06:00
737e7a63b1 Fix: incorrect curve type counts after adding curves of same type 2023-01-18 00:05:54 +01:00
301119619c Curves: Remove attribute retrieval, deduplicate evaluation logic
Avoid calling `interpolate_to_evaluate` while evaluating normals,
which has to look up attributes by name for every curve. Also avoid
duplicating the curve type switch in a few functions. I didn't observe
a performance difference, but theoretically this could reduce
overhead for many small curves.
2023-01-17 14:58:54 -06:00
dcb37959d4 Fix roation snap failing with zero angle
Due to precision issues, the cosine value calculated with
`dot_v3v3(start, end)` can be outside the -1, 1 range causing `acosf`
to return `nan(ind)`.

Use `angle_signed_on_axis_v3v3_v3` instead. It returns more accurate
values, deduplicates code, and avoids these `nan` issues.
2023-01-17 17:21:39 -03:00
17768b3df1 BLI: Math: Fix perspective matrix function
The port missed this one component that should have been left to 0.0.
2023-01-17 21:02:57 +01:00
d42d4e339f Cleanup: Remove unnecessary includes in geometry set header 2023-01-17 12:50:06 -06:00
85ea74ad77 Cleanup: Remove unnecessary curves RNA verification disabling
There is no SDNA data for `position_data` anymore after
e9f82d3dc7.
2023-01-17 12:50:06 -06:00
df54561233 Cleanup: Fix incorrect comments in mesh extrude node 2023-01-17 12:50:06 -06:00
d76a0e98ba Fix: Avoid node reevaluations for selection and parenting
Since 90ea1b7643, node trees have been reevaluated
after many selection operations because nodes are sorted based on
the selection status and an update tag was added for that. However,
for years the node order was allowed to be different between the
original and evaluated copy of node trees.

Though it is a bit sketchy to have that difference in the evaluated
node tree, reevaluations for just selection are very bad, so use a
"smaller" update tag and add a comment for justification.

Differential Revision: https://developer.blender.org/D17023
2023-01-17 12:50:06 -06:00
1d253b6652 Fix T103945: incorrect anonymous attribute references
The case where the same field group input is evaluated on
more than one geometry inputs was not handled correctly.
2023-01-17 18:40:28 +01:00
34326fec02 Fix: sample index node outputs default value
Error in rBb5105085139227a713f154446ff6a3255cb8be99.
2023-01-17 18:29:25 +01:00
400f022989 Geometry Nodes: Add warning to set material node with no faces
The node can't do anything in this case, which isn't always obvious.

Resolves T103133
2023-01-17 10:31:07 -06:00
873794b196 Fix T103937: Applying modifier resets shape keys
The order of arguments to memcpy was reversed, which is sadly possible
because the constness `KeyBlock` of keyblock doesn't propagate to
pointers it contains.
2023-01-17 10:22:29 -06:00
d411de96f7 Fix T103936: Regression: Track To constraint broken
Caused by 6769acbbba.

Some of the matrix variants are rather obscure from the
semantic: they don't really fully initialize the output:
as in, they only write to an upper-left 3x3 block.

A quick solution to fix the very commonly used constraint.
It feels that it is possible to minimize about of copy
operations.
2023-01-17 17:10:41 +01:00
f8b11528b2 USD export: ensure edit mode changes are exported
Code authored by Charles Wardlaw.

Reviewed by Bastien, Sybren and makowalski.

Differential Revision: https://developer.blender.org/D15916
2023-01-17 10:24:43 -05:00
7df5d7c7a7 Cleanup: Curves selection boolean to float comparison
The conversion from float to boolean is now handled by
the attribute API.
2023-01-17 09:15:33 -06:00
f8328ec172 Fix: Draw: Freeze Culling
Bind the frozen culling data as well.

Reviewed By: fclem

Differential Revision: https://developer.blender.org/D17010
2023-01-17 15:10:36 +01:00
8b660e1cbf Cleanup: use defaulted constructor 2023-01-17 13:43:38 +01:00
b510508513 Geometry Nodes: optimize Sample Index node with constant index
Previously, the node would always evaluate the input field on the
entire geometry domain. This is good when most indices will be
accessed afterwards. However, it is quite a bad when only a single
index is used. Now the field is only evaluated for that one index.
2023-01-17 13:29:55 +01:00
03fab057f1 Cleanup: correct asserts 2023-01-17 13:13:43 +01:00
2c6ed49c03 Cleanup: Rename confusing region variable
`scaleare` reads like "scale area", but should read "scale region".
2023-01-17 13:08:06 +01:00
962c3cf6b1 Cleanup: remove unused IDProperty members
Remove:

- IDPropertyTemplate.matrix_or_vector
  Matrix & vector types have been deprecated, this wasn't used.

- IDProperty.saved
  This was added preemptively but never used, replace with a pad so as
  not to hint at a feature that doesn't exist.
2023-01-17 12:05:21 +11:00
9789835db8 Docs: improve ID property doc-strings
Add some clarifications and reference enum types from DNA.
2023-01-17 11:59:05 +11:00
7241ab6ede Revert "Fix: don't set default value for unused socket in geometry nodes"
This reverts commit 154d3e95f8.

This caused crashes in the mouse house and flower shop benchmark files.
A proper solution will be investigated soon.
2023-01-16 16:58:24 -06:00
647a7da17d Curves: Avoid adding curve type attribute when setting default
The default curve type when there is no "curve_type" attribute is
Catmull ROM. In order to avoid allocating an entire array of values
just to set this default type, remove the attribute instead. This will
be less important when we can store attributes as single values.

Also fix a curve utility API comment.
2023-01-16 16:51:32 -06:00
6769acbbba BLI_math: simplify matrix multiply logic
Improve safety and correctness of matrix multiplication by using
temporary storage if one of the inputs is also the output.

No functional changes.

Differential Revision: https://developer.blender.org/D16876
Reviewed By: Campbell Barton, Sergey Sharybin
2023-01-17 11:18:33 +13:00
7026096099 Nodes: Use dynamic declarations for group nodes
Since a year and a half ago we've been switching to a new way to
represent what sockets a node should have called "declarations"
that's easier to use, clearer, and more flexible for upcoming
features like dynamic socket counts or generic type sockets.

All builtin nodes with a static set of sockets have switched, but one
missing area has been group nodes and group input/output nodes. These
nodes have **dynamic** declarations which change based on their
properties or the group they're inside of. This patch addresses that,
in preparation for using the same dynamic declaration feature for
simulation nodes.

Generally there shouldn't be user-visible differences, but one benefit
is that user-created socket descriptions are now visible directly in
the node editor for group nodes and group input/output nodes.

The commit contains a few changes:
- Add a node type callback for building dynamic declarations with
  different arguments
- Add an `Extend` socket declaration for the "virtual" sockets used
  for connecting new links
- A similar `Custom` socket declaration is used for addon-defined socket
- Simplify the node update loop to use the declaration to build update
  sockets
- Replace the "group update" functions with the declaration building
- Move the node group input/output link creation to link drag operator
- Make the field status part of group node declarations
  (not for group input/output nodes though)
- Some fixes for declarations to make them update and build properly

Differential Revision: https://developer.blender.org/D16850
2023-01-16 15:47:25 -06:00
6d12d43a05 Mesh: Skip conversion from legacy data if reading new format
Under some circumstances (loading autosaves), we end up reading from
files that were saved with the new mesh format (after T95965). When
that happens we should skip the conversion from the old format to
avoid data-loss. This will also give forward compatibility when we
stop saving in the old format completely in 4.0.

Here I mostly just check if the attributes in the new format already
exist. Along with checking for the null status of `Mesh::mvert`, that
should cover the majority of cases.

Fixes T103878

Differential Revision: https://developer.blender.org/D17011
2023-01-16 15:47:25 -06:00
6f6cc269a4 Cleanup: Move sculpt_dyntopo.c to C++
See T103343
2023-01-16 14:41:28 -06:00
e0e6afb766 Geometry Nodes: Parallelize mesh and curve edit hint transformation
Previously transforming and translating meshes (used by the object info
and transform geometry nodes) was single threaded. Now use the same
code path as other geometry types which already includes multithreading.

I observed a 5x performance improvement for a 4 million vert mesh on a
Ryzen 7950x.
2023-01-16 13:16:44 -06:00
Mattias Fredriksson
c55767b32e Fix T103632: Single point trim samples curve end point incorrectly
Trim erronously samples the next to last control point when it should
sample the last control point on the curve. This only happens when
reducing the curve to a single point. These changes should correct
the behavior.

Differential Revision: https://developer.blender.org/D17003
2023-01-16 12:22:20 -06:00
a219507d57 Cleanup: Add documentation to curve legacy conversion functions 2023-01-16 12:06:36 -06:00
b82f7814c4 Fix: Draw: Incorrect culling in the new Draw Manager
ViewCullingData::corners (vec4) was casted to a BoundingBox (vec3),  so the frustum corners were uploaded in the wrong format to the GPU.

Now the ViewCullingData::corners are used directly without casting, since the BoundBox API is not really needed.

Reviewed By: fclem

Differential Revision: https://developer.blender.org/D17008
2023-01-16 18:41:06 +01:00
debd912bef Fix T103906: Crash when canceling transform operation with the mirror options set
Caused by rB3b761901b6d6.

Some mirror transdata values were not being initialized.
2023-01-16 12:14:27 -03:00
Iliya Katueshenock
154d3e95f8 Fix: don't set default value for unused socket in geometry nodes
Setting the default value resulted in an incorrect tooltip.

Differential Revision: https://developer.blender.org/D16957
2023-01-16 12:41:07 +01:00
Marc Chéhab
9a1f0443cb Fix Unreported: GPencil Separating strokes creates negative times
Separating strokes using "selected points" didn't take into account 
that points->time can be 0 and thus created points with negative 
values in points->time, which should be an impossibility. 
This patch fixes this in BKE_gpencil_stroke_delete_tagged_points.

Also, it makes the build modifier's new drawspeed immune 
to (erroneous) negative time values, should they arise in other situations.

Reviewed By: antoniov


Differential Revision: https://developer.blender.org/D17006
2023-01-16 12:07:15 +01:00
ff814ec5f6 Metal: Fix read from uninitialized memory.
Implementation didn't count the string terminator when allocating
memory to store `msl_patch_default`. The string terminator could
be overwritted by other memory adding some undefined behavior.
2023-01-16 11:12:14 +01:00
a294c35370 Docs: expand on doc-string for seam_connected_recursive
Also use const UVs where possible.
2023-01-16 14:51:12 +11:00
6a7ecec6e1 Cleanup: avoid returning large structs from functions
Return BezTriple as a const pointer from utility functions
instead of by a value since it's a large struct.
2023-01-16 14:23:23 +11:00
cc5fefffe6 Cleanup: quiet array-bounds warning in GCC 12.2 2023-01-16 14:06:41 +11:00
2467becade Cleanup: spelling in comments 2023-01-16 13:57:10 +11:00
eeb6a3dc05 Clenaup: comments places awkwardly before code 2023-01-16 13:27:51 +11:00
33c30af742 Cleanup: comments in struct declarations
Use a consistent style for declaring the names of struct members
in their declarations. Note that this convention was already used in
many places but not everywhere.

Remove spaces around the text (matching commented arguments) with
the advantage that the the spell checking utility skips these terms.
Making it possible to extract & validate these comments automatically.

Also use struct names for `bAnimChannelType` & `bConstraintTypeInfo`
which were using brief descriptions.
2023-01-16 13:27:35 +11:00
Sibo Van Gool
b038662887 Fix T103559: Check for no-face object for particle baking
Meshes spawning particles from faces with with UV's/Vertex-colors but no
faces would crash de-referencing a NULL pointer.

Resolve by adding a check for this case and an assertion if CD_MFACE is
NULL when the mesh has polygons.

Ref D16947
2023-01-16 11:15:40 +11:00
28db19433e GPU: Math: Add floatBitsToOrderedInt and orderedIntBitsToFloat
These allow the usage of `atomicMin` and `atomicMax` function with float
values as there is no overload for these types in GLSL.

This also allows signed 0 preservation.
2023-01-16 00:39:57 +01:00
945d108ab8 GPU: Fix uninitialized variable which created asan warning / errors
This wasn't really a problem since these are set on first bind or creation.
The test `if (enabled_srgb && srgb_) {` was depending on that variable that
in certain case, might not have been initialized (because of lazy init).
2023-01-16 00:39:57 +01:00