- implemented slice operations (get/set) for vertex list; allows script
writers to manipulate lists of vertices (using 'thick' vertices)
- fixed problem in mesh.faces.extend() which allowed the creation of
"Eeekadoodle" faces
- added mesh.update() method; (possibly) temporary fix to allow updating DAG
Changed Object.link() to allow link objects with both BPython-type meshes
Changed Object.getData() to allow retrieving both types of BPython-type meshes
Added new mesh types to Types module