Commit Graph

537 Commits

Author SHA1 Message Date
18d06e8d21 Cleanup: style 2019-03-30 07:14:28 +11:00
fe7812f7c2 Cleanup: style, use braces for editor/curve 2019-03-26 21:15:47 +11:00
Dalai Felinto
7cf1b81b3c Fix T62735: hiding curves doesnt hide in viewport
Copying what we do for mesh objects.
2019-03-19 17:26:09 -03:00
8f817de0cb Cleanup: use plural names for Main lists
Convention was not to but after discussion on 918941483f we agree its
best to change the convention.

Names now mostly follow RNA.

Some exceptions:

- Use 'nodetrees' instead of 'nodegroups'
  since the struct is called NodeTree.
- Use 'gpencils' instead of 'grease_pencil'
  since 'gpencil' is a common abbreviation in the C code.

Other exceptions:

- Leave 'wm' as it's a list of one.
- Leave 'ipo' as is for versioning.
2019-03-08 09:50:00 +11:00
647c26c5ce DNA: rename BezTriple alfa to tilt 2019-03-04 01:18:06 +11:00
582ae0c122 Fix crash toggling edit mode of curve with animation
The issue was caused by original f-curves being re-allocated
without informing dependency graph about this.

Was reported in T61636#622757
2019-02-18 16:29:04 +01:00
de13d0a80c doxygen: add newline after \file
While \file doesn't need an argument, it can't have another doxy
command after it.
2019-02-18 08:22:12 +11:00
6074f62d1a Fix T61353: Crash converting a curve to a mesh
This was caused by curves pointing to each other
creating a cyclic dependency.

While the dependency graph detects this, generating a mesh for render
recursively generates data which cashes in this case.

Add in a check to detect cyclic links.

Note, this bug exists in 2.7x too - but only crashes on render
since 2.7x didn't use 'for_render' when converting data.
2019-02-14 17:21:55 +11:00
ffd0fee97c Cleanup: comment indentation & spelling 2019-02-11 10:51:25 +11:00
eef4077f18 Cleanup: remove redundant doxygen \file argument
Move \ingroup onto same line to be more compact and
make it clear the file is in the group.
2019-02-06 15:45:22 +11:00
744f633986 Cleanup: trailing commas
Needed for clan-format not to wrap onto one line.
2019-02-03 14:59:11 +11:00
65ec7ec524 Cleanup: remove redundant, invalid info from headers
BF-admins agree to remove header information that isn't useful,
to reduce noise.

- BEGIN/END license blocks

  Developers should add non license comments as separate comment blocks.
  No need for separator text.

- Contributors

  This is often invalid, outdated or misleading
  especially when splitting files.

  It's more useful to git-blame to find out who has developed the code.

See P901 for script to perform these edits.
2019-02-02 01:36:28 +11:00
b8e8c0e325 Cleanup: comment line length (editors)
Prevents clang-format wrapping text before comments.
2019-01-15 23:30:31 +11:00
1a208f0326 Cleanup: indentation, naming
Use rna naming conventions for unit-settings callbacks.
2019-01-02 17:07:47 +11:00
79312c1912 Depsgraph: Remove duplicated sets of recalc/update flags
There were at least three copies of those:

- OB_RECALC* family of flags, which are rudiment of an old
  dependency graph system.
- PSYS_RECALC* which were used by old dependency graph system
  as a separate set since the graph itself did not handle
  particle systems.
- DEG_TAG_* which was used to tag IDs.

Now there is a single set, which defines what can be tagged
and queried for an update. It also has some aggregate flags
to make queries simpler.

Lets once and for all solve the madness of those flags, stick
to a single set, which will not overlap with anything or require
any extra conversion.

Technically, shouldn't be measurable user difference, but some
of the agregate flags for few dependency graph components did
change.

Fixes T58632: Particle don't update rotation settings
2018-12-07 11:37:38 +01:00
98ecab1af0 Fix T56906: Mesh from Curve not working on curves beveled by curves.
Not exactly sure why we did not have cached displist for bevel object
here... But anyway, that conversion operation should really happen
outside of depsgraph evaluation area, so makes sense to do it as when
generating geometry for rendering, imho. Also solves issues like loosing
hidden parts of the curve/surface, etc. Still using viewport resolution
for curves, though.
2018-11-28 18:16:48 +01:00
7493848008 3D View: remove 3D cursor
Use 3D cursor from the scene (was previously used for local-view).
2018-11-26 14:02:09 +11:00
Dalai Felinto
4c3ed98ca2 Local View
Bring back per-viewport localview. This is based on Blender 2.79.
We have a limit of 16 different local view viewports.

We are using both the numpad /, as well as the regular /.

Missing features:
* Hack to make sure lights are always visible.
* Make rendered mode with external engines to support this as well
  (probably just need to support this in the RNA iterators).
* Support over 16 viewports by taking existing viewports out of local view.

The code can use a cleanup pass in the future to unify the test to see
if an object is visible (or we can use TESTBASE in more places).
2018-11-25 09:50:34 -02:00
184ab749c3 Merge branch 'master' into blender2.8 2018-11-13 14:25:36 +11:00
fe566a30f3 Cleanup: use lowercase 2d/3d in function names 2018-11-13 14:21:42 +11:00
64ec05b64d Cleanup: remove some useless BKE_library and BKE_main includes.
Makes it simpler to make some changes...

Also fix order of some includes (use alphabetical please).
2018-11-07 20:58:54 +01:00
a18927463c Cleanup: style 2018-11-03 15:55:45 +11:00
Dalai Felinto
c63d133f4d Small cleanup on curve separation error handling 2018-11-02 14:12:20 -03:00
Dalai Felinto
3335618489 Multi-Objects: CURVE_OT_make_segment
And another go at a more complete error handling.
I couldn't test all the error throwing cases but hopefully it is all
working as expected.
2018-11-02 14:12:20 -03:00
Dalai Felinto
b5a18c1aac Multi-Objects: CURVE_OT_reveal 2018-11-02 14:12:20 -03:00
Dalai Felinto
597d0ce93c Multi-Objects: CURVE_OT_hide 2018-11-02 14:12:20 -03:00
Dalai Felinto
3e55b3c6d0 Multi-Objects: CURVE_OT_switch_direction 2018-11-02 14:12:20 -03:00
Dalai Felinto
14344de261 Multi-Objects: CURVE_OT_tilt_clear 2018-11-02 14:12:20 -03:00
Dalai Felinto
3d4fd6ce1e Multi-Objects: CURVE_OT_handle_type_set 2018-11-02 14:12:20 -03:00
Dalai Felinto
500ebf7348 Multi-Objects: CURVE_OT_normals_make_consistent 2018-11-02 12:37:56 -03:00
Dalai Felinto
4135c7786e Multi-Objects: CURVE_OT_separate
This is also a first take on trying to handle errors for partial
succeeded operators. Handling it all manually for now.

For the remaining operators I will use changed_multi to get over with
multi-objects. But we can handle their errors in a separate pass.
2018-11-02 12:16:59 -03:00
93b99306d8 Multi-Object-Mode: Edit curve toggle cyclic
D3882 by @zazizizou
2018-11-02 08:26:11 +11:00
bafd1b6d92 Multi-Object-Mode : Edit Curve Decimate
D3309 by @thornydre
2018-10-31 15:40:01 +11:00
1fb9fcb333 Cleanup: indentation 2018-10-31 14:43:25 +11:00
Dalai Felinto
e9980e5a75 Multi-Objects: CURVE_OT_split 2018-10-30 18:59:43 -03:00
Dalai Felinto
46bf079b7f Fix error checking on curve duplication 2018-10-30 18:59:43 -03:00
Dalai Felinto
5a156fd109 Cleanup style :|
So much for saving time by copying existing patches from phabricator.
2018-10-30 18:48:21 -03:00
Dalai Felinto
b9d5888728 Multi-Objects: CURVE_OT_duplicate 2018-10-30 18:31:27 -03:00
Dalai Felinto
993f4d4827 Multi-Objects: CURVE_OT_extrude 2018-10-30 17:53:52 -03:00
Dalai Felinto
258ad21cf2 Multi-Objects: CURVE_OT_spin 2018-10-30 17:37:45 -03:00
Dalai Felinto
d7c6013d01 Multi-Objects: CURVE_OT_dissolve_verts 2018-10-30 17:07:32 -03:00
0973ea5132 Multi-Object EditMode: curve delete
D3859 by @zazizizou
2018-10-30 14:14:03 +11:00
Dalai Felinto
6479e800bc Multi-Objects: Curve - select pick, linked and short path
I'm following mesh editing to decide when to switch active object, or
deselect the other objects. I hope we can keep this all consistent in
the end.
2018-10-26 20:01:19 -03:00
c06333d77b Object Join: use 'selected_editable_objects'
Was using 'selected_editable_bases', which used to save a lookup.
This is no longer the case and complicates access from Python
which cant yet easily access Bases.
2018-10-01 16:45:57 +10:00
311db0e9f0 Edit Curves: Fix warnings due to recent changes 2018-09-25 23:04:41 +02:00
2cff9b4cb6 Curves: Move draw options to overlays
This commit add one regression: it is impossible to currently hide handles
in the viewport. But this should be fixed in another commit.
2018-09-25 22:51:54 +02:00
1278890611 Put the Radius property of Curve points under shape key control.
Since shape keys are stored as raw floating point data, this
unfortunately requires changes to all code that works with it.

An additional complication is that bezier and nurbs control
points have different entry size, and can be mixed in the same
object (and hence shape key buffer).

Shape key entries are changed from:

  bezier: float v1[3], v2[3], v3[3], tilt, pad, pad;
  nurbs:  float vec[3], tilt;

To:

  bezier: float v1[3], v2[3], v3[3], tilt, radius, pad;
  nurbs:  float vec[3], tilt, radius, pad;

The official shape key element size is changed to 3 floats,
with 4 elements for  bezier nodes, and 2 for nurbs. This also
means that the element count is not equal to the vertex count
anymore.

While searching for all curve Shape Key code, I also found that
BKE_curve_transform_ex and BKE_curve_translate were broken. This
can be seen by trying to change the Origin of a Curve with keys.

Reviewers: campbellbarton, sergey

Differential Revision: https://developer.blender.org/D3676
2018-09-20 11:52:42 +03:00
d1be651c9e Merge branch 'master' into blender2.8 2018-08-16 15:49:33 +02:00
7a7c579dd9 Fix T56404: Shape keys of the curves with multiple splines go haywire in edit mode.
Very dummy mistake (someone forgot to increment one of the variables in
one of the loops in that spaghetti nightmare that is nurbs shapekey
code), took half an age to spot it... :/
2018-08-16 15:49:00 +02:00
a3b6ae9fb9 Cleanup/Refactor: Move CurveCache runtime data into Object.runtime struct.
Also, fix missing cleanup of Object.runtime when copying Object
datablocks!
2018-07-30 16:58:44 +02:00