aaa8a13c49
code cleanup: use const events for modal and invoke operators.
2013-03-13 09:03:46 +00:00
01c3db149c
Fix [ #32086 ] Missing bevel "hold shift" for better accuracy.
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This commit adds "shift" and numtype to both Bevel and Inset mesh operators.
It also gets rid of the magicnumber used in NumInput to str operation (currently, 20 chars per element, now defined as NUM_STR_REP_LEN in ED_numinput.h).
2012-07-14 14:03:36 +00:00
9892736206
code cleanup: header cleanup and remove some duplicate defines.
2012-05-12 20:39:39 +00:00
5c89138684
style cleanup: comments
2012-04-22 11:54:53 +00:00
67f1e83508
[ #30373 ] Which part to snap in volume snapping is removed
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By Bug reported by Pep Ribal
Also fixed an object mode bug with volume snapping and made it compatible with the edit mode "Snap on self" option
2012-03-10 21:40:35 +00:00
47c373c7a9
style cleanup (mostly whitespace)
2012-02-27 10:35:39 +00:00
2b7ca2304a
unify include guard defines, __$FILENAME__
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without the underscores these clogged up the namespace for autocompleation which was annoying.
2012-02-17 18:59:41 +00:00
4a04f72069
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
Nathan Letwory
8172207d20
doxygen: editor entry
2011-02-21 07:25:24 +00:00
1e9bf0cfdb
spaces -> tabs, (4 spaces == 1 tab, only for white space preceding text)
2010-03-22 09:30:00 +00:00
42ac4a3e7d
Fix syntax for ID keyword.
2010-03-21 01:14:04 +00:00
a8d364ce4a
Move increment value into numinput structure.
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Easier for transform to have different values per transform then (also different from gears values).
(Based on a bug reported by Jonathan Smith)
2010-02-22 23:25:34 +00:00
aa67aa9ecc
Split numinput from transform (reusable in other operator).
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Use in marker move operator.
2010-02-20 20:29:09 +00:00