225c5fee6b
move BLO_sys_types.h -> BLI_sys_types.h (it had nothing todo with loading)
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remove MEM_sys_types.h which was a duplicate.
2013-05-28 19:35:26 +00:00
98b9ed185f
Translate "Set Parent To" menu (ctrl-P), reported on bf-translations ML by Satoshi Yamasaki, thanks!
2013-02-15 08:31:00 +00:00
536d9fec80
code cleanup:
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- move object_iterators.c --> view3d_iterators. (ED_object.h had to include ED_view3d.h which isn't so nice)
- move projection functions from view3d_view.c --> view3d_project.c (view3d_view was becoming a mishmash of utility functions and operators).
- some some cmake includes as system-includes.
2012-10-17 04:13:03 +00:00
22bf1e13db
code cleanup: split foreach object data iterator functions out of drawobject.c (since they are used for selection too), into their own file: object_iterators.c
2012-10-10 03:13:02 +00:00
15e6d6cd75
svn merge ^/trunk/blender -r41226:41227 .
2011-10-24 12:43:08 +00:00
4a04f72069
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
4a157de23d
svn merge ^/trunk/blender -r40587:40643
2011-09-28 07:34:48 +00:00
dcccf3fc1f
navmesh: solve bad level calls to edit mesh functions
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Move navmesh operators from editors/object to editors/mesh
2011-09-27 09:09:52 +00:00
a25c7f647e
navmesh: convert object_navmesh.cpp to plain c.
2011-09-27 09:09:43 +00:00
0383fb5341
svn merge -r40104:40117 https://svn.blender.org/svnroot/bf-blender/trunk/blender
2011-09-11 08:28:16 +00:00
3a5f2272ad
cmake edits to navmesh so includes are not added unless the game engines enabled.
2011-09-11 00:08:07 +00:00
75b3936128
svn merge -r40075:40104 https://svn.blender.org/svnroot/bf-blender/trunk/blender
2011-09-10 23:49:39 +00:00
01dca44a84
disable navmesh feature when building without the game engine.
2011-09-10 04:21:58 +00:00
dbd6658d73
svn merge -r 37306:39975 https://svn.blender.org/svnroot/bf-blender/trunk/blender
2011-09-07 15:34:04 +00:00
fc95382a97
svn merge -r38400:38500 https://svn.blender.org/svnroot/bf-blender/trunk/blender
2011-07-26 03:55:23 +00:00
5792bd7cc7
cmake: cleanup include paths, some duplicates and going up some unneeded dirs.
2011-07-17 09:11:13 +00:00
Nick Samarin
5ceb8b3d35
synched with trunk at revision 37212
2011-06-05 18:51:00 +00:00
8949387186
svn merge -r37028:37030 https://svn.blender.org/svnroot/bf-blender/trunk/blender
2011-05-31 05:28:00 +00:00
09da9d4393
cmake maintenance
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blender_add_lib now takes a separate include argument to suppress warnings in system includes (mostly ffmpeg & python).
also only build wm_apple.c on apple+carbon configuration.
2011-05-31 01:15:44 +00:00
Nick Samarin
a918040902
synched with trunk at revision 36569
2011-05-16 20:30:59 +00:00
f01261d040
merge with/from trunk at r35190
2011-02-27 06:19:40 +00:00
Nathan Letwory
322ff7dfe4
I swear, it was just an innocence change in guardedalloc!
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The butterfly wing flap, causing a nice storm in the rest of blender.
Now all dependencies should point ok again. CMakers, do double-test.
2011-02-21 12:35:04 +00:00
Nick Samarin
c5f6a01dd5
synched with trunk at revision 34793
2011-02-16 17:07:18 +00:00
5e382eb8e5
rename blenderlib to blender_add_lib
2010-12-22 23:09:30 +00:00
afacd18498
use lowercase for cmake builtin names and macros, remove contents in else() and endif() which is no longer needed.
2010-12-08 08:43:06 +00:00
e8397e6193
include headers in cmake source, added a script to check for consistency, reporting missing headers & C files.
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this is important so IDE's using CMake integration always get blender headers. - QtCreator & MSVC for eg, probably others too.
2010-11-29 04:35:56 +00:00
cd2ab75b73
- include pthreads for win32 globally (as with opengl).
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- MSVC CFLAGS were being set by only checking WIN32, (breaking non-msvc win32 builds)
2010-11-21 09:10:50 +00:00
0876fce009
rename and negate DISABLE_PYTHON --> WITH_PYTHON
2010-10-31 04:11:39 +00:00
c6976e7351
use explicit file paths for CMake rather then globing, This is recommended by cmake devs.
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globbing vs explicit is discussed here.
http://www.cmake.org/pipermail/cmake/2008-December/025694.html
Practical implications are:
- developers need to keep CMakeLists.txt files up to date.
- Users wont get strange linking errors if they build after a file is added, since CMake detects CMakeLists.txt is modified and automatically reconfigure.
2010-10-23 04:05:55 +00:00
Nick Samarin
90ab716cd5
synched with trunk at revision 32129
2010-10-03 16:28:28 +00:00
2406ebe1a4
- added back zlib include (needed for win32).
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- use list append in more places.
- remove non existing include dir.
2010-09-07 01:13:10 +00:00
0bca249298
Add CMake build system on Recast&Navigation branch
2010-08-31 22:08:01 +00:00
c11c196efa
part 1 of merge from trunk at r30358; it compiles, but doesn't link quite yet :)
2010-07-19 04:44:37 +00:00
2ebb1c63f7
finish cleanup to cmake editors, also removed some stuff from scons thats not needed.
2010-06-05 23:27:49 +00:00
55d3a2014c
have cmake build editors as different libs like scons and nan-makefiles
2010-06-04 11:34:57 +00:00