Commit Graph

2008 Commits

Author SHA1 Message Date
3432f34d05 UI: report if WM_OT_call_menu uses an unknown menu 2014-02-10 14:17:33 +11:00
b105d2ac7f UI: replace uiPupMenuOkee & uiPupMenuSaveOver with WM_operator_confirm 2014-02-09 12:32:20 +11:00
873f901e5a UI: improve reports popup
- use labels rather then menu items (items selected but did nothing)
- each report gets its own icon (icons besides first were ignored)
- use uiPupMenu rather then string based menu.
2014-02-09 12:00:03 +11:00
52f080604b Code cleanup: remove unused menu functions 2014-02-09 11:25:32 +11:00
127330d6ca UI: multi-drag number button editing
clicking and dragging down edits multiple number buttons at once. (patch D270)
2014-02-08 09:42:26 +11:00
2dafd1bfb8 UI: butstore API to generalize button storage for modal handlers 2014-02-08 09:42:26 +11:00
0b5d0f9818 View3d: move lock check for orbit into a function and use for dolly too 2014-02-04 21:45:13 +11:00
76543574bc Code cleanup: declarations for removed functions 2014-02-04 07:20:19 +11:00
d900f5be55 Code cleanup: use bools where possible 2014-02-03 19:35:44 +11:00
b320139c67 Use bool where appropriate 2014-02-03 19:23:49 +13:00
70f2389f5a Code cleanup: be less vague checking invalid index values 2014-02-01 02:01:00 +11:00
77089a3bf2 Fix T38358: Face snapping fails on Orthographic view
Issue is caused by start point of ray used to detect faces under the mouse is set rather far away in ortho 3dviews.
The loss of precision on the ray location induced by this can lead to face snapping failures.

Solution is to do the raycasting with a temp start point, much closer to the object we check, and add back
to the found distance the diff to the real start point once detection is done (as we need all hit distances
from all tested objects to be relative to a common point!).

Note this commit only addresses the "face snapping on mesh" case, other kind of snapping do not seem to suffer
from this issue.

Reviewers: brecht, campbellbarton

Differential Revision: https://developer.blender.org/D268
2014-01-29 20:10:03 +01:00
39eb314cb9 UI: Refactor timecode functions into BLI_timecode
- deduplicate timecode_simple_string from image.c
- replace V2D_UNIT_SECONDSSEQ with V2D_UNIT_SECONDS
- avoid possible buffer overflow bugs (sprintf -> BLI_snprintf)
- remove option not to use timecode and split into 2 functions

Patch D227 by Andrew Buttery with own refactoring.
2014-01-29 20:44:01 +11:00
a5c35fb27f Code cleanup: use booleans where appropriate 2014-01-28 04:00:04 +11:00
0c6a01ca00 Use includes for blenderplayer stubs
exposes many incorrect and redundant stubs
2014-01-28 01:55:10 +11:00
a71f072f9c UI: Replace +/- menus with collapsible ones
Patch D160, by Scott Petrovic with  own modifications.
2014-01-27 18:42:11 +11:00
Kevin Mackay
fbc7ab30ff Curves: save active point to file
Changed curve active point from pointer to index. Allows curve active point to be saved to file and retained between modes for free. Also some small optimisations by removing pointer look up code.

- Made active point access functions into BKE API calls.
- Fixes operators where curve de-selection resulted in unsel-active point.
- Split curve delete into 2 functions
2014-01-27 15:21:04 +11:00
80af3d6857 Tab theme colors
patch D234 from Jonathan Williamson with edits

- de-duplicate rna_def_userdef_theme_space_gradient and rna_def_userdef_theme_space_generic
- ui_theme_init_new_do now always sets theme settings (no need to test),
  used by bpy.ops.ui.reset_default_theme()
2014-01-23 11:48:36 +11:00
4ae7ae6f2e Code Cleanup: use bool for return values and correct comments
also remove CDDM_Check, theres no need for it.
2014-01-22 02:53:48 +11:00
fbf821c50b Fix T37967: autosave does not save dynamic topology edits while in sculpt mode. 2014-01-20 14:26:48 +01:00
018fe81779 Fix T38269: scene full copy in mesh edit or sculpt mode did not copy mesh edits. 2014-01-20 14:16:22 +01:00
7436a3f4ce Correction for recent commit clearing font cache
- move cache reset into view2d and comment about the rationale for resetting cache there.
- missed other places where view2d zoom level can change (smoothview, borderzoom, home and file reload)
- comment about DPI wasn't correct.
2014-01-20 12:45:38 +11:00
8b6b42b694 UI: tweak menu padding and make separator line more visible.
Adds some padding to the left of the icon, adds more space around the separator
line and make it more visible, and add some spacing at the top and bottom of
the menu. Ref T37794

Reviewed By: dingto, billrey

Differential Revision: https://developer.blender.org/D223
2014-01-17 17:06:11 +01:00
Simon Repp
a33656ed8c UI/Modifiers: add missing icon for Wireframe modifier
Reviewed By: carter2422, billrey, plasmasolutions, brecht

Differential Revision: https://developer.blender.org/D220
2014-01-17 16:47:21 +01:00
5e5b0cee4f T37579: Theme settings for Keyframe Colours
This patch makes it possible to customise the colours used for the different
keyframe types (Keyframe, Breakdown, Extreme, Jitter) and the border colours
(normal and selected).

Reviewed by: Joshua Leung
2014-01-17 14:42:10 +13:00
38e683cbb1 Fix T38217: Fix glitch adding Monkey with view align
added an option so view-align can default to a different axis.
2014-01-16 23:54:04 +11:00
b3101aba6a Make Toolbar Tabs more readable
This makes the tabs slightly larger, increases the text size slightly, and adjusts the colors a bit to improve overall contrast. It also makes inactive tabs draw with a full tab shape, improving the readability at a glance, particularly when tabs are very small.

The users most affected will be those on smaller displays, where previously tabs were very difficult to read.

Reviewers: @billrey, @campbellbarton

Differential Revision: https://developer.blender.org/D170
2014-01-13 20:25:40 -06:00
d5c9b509ec Fix issues with float precision in numinput, like 'R 123' who would show additional 'noise' digits.
Expose float precision helper in UI_interface.h API, so that numinput can use this helper as numbuttons already do.

Reviewed By: campbellbarton

Differential Revision: https://developer.blender.org/D186
2014-01-08 17:05:05 +01:00
6734936c13 RNA API: use bool's for enum itemf callbacks. 2014-01-04 18:10:01 +11:00
6727bf3a21 Avoid temporary change of animation data flags for nodes filter
Use temporary runtime flag of filter_mode argument instead.

This commit also fixes some weirdo mix of filter_mode with
filterflag bits.
2013-12-26 18:50:22 +06:00
8901701808 UI: Display alpha checkers in image info's color swatch. 2013-12-24 17:20:37 +11:00
d5263c37fa Modifier: New Wireframe Modifier
Based on patch originally by Thomas Beck,
uses options similar to solidify.
2013-12-22 07:13:48 +11:00
87cc890aef Support units in modal numinput
Summary:
This completly changes the way modal numinput is handled. Now, edited expression is a string, which then gets unit- and py-evaluated to get a float value.

We gain many power and flexibility, but lose a few "shortcuts" like '-' to negate, or '/' to inverse (if they are really needed, we still can add them with modifiers, like e.g. ctrl-/ or so).

Features:
- units (cm, ", deg, etc.).
- basic operations from python/BKE_unit (+, *, **, etc.), and math constants and functions (pi, sin, etc.).
- you can navigate in edited value (left/right key, ctrl to move by block) and insert/delete chars, e.g. to fix a typo without having to rewrite everything.
- you can go to next/previous value with (ctrl-)TAB key.
- As before, hitting backspace after having deleted all leading chars will first reset the edited value to init state, and on second press, the whole "modal numinput" editing will be cancelled, going back to usual transform with mouse.

Notes:
- Did not touch to how values are shown in header when modal numinput is not enabled (would do that in another commit), so this is still quite inconsistent.
- Added back radian support in BKE_unit.
- Added arcminute/arcsecond to BKE_unit.
(those unit changes affect all angle UI controls, btw, so you can now enter radians or longitude/latitude values when in degrees units).

Related to T37600.

Reviewers: brecht, campbellbarton, carter2422

Reviewed By: brecht, campbellbarton, carter2422
Thanks everybody!

Differential Revision: http://developer.blender.org/D61
2013-12-21 17:44:48 +01:00
163e544006 Fix bookmarks not appearing in file browser after "copy previous settings". 2013-12-20 17:57:11 +01:00
e915ecdfc4 Fix T37387 VIEW3D_OT_view_selected in sculpt mode zooms far from
sculpted object if last sculpt stroke ends outside the mesh.

Code here used the last true location which is invalid in that case,
just reuse the average stroke location instead.
2013-12-19 05:09:42 +02:00
0e694b9b7e Code Clenaup: use const for button checking functions 2013-12-18 19:33:05 +11:00
f034e69f0c UI: Theme Colors for Info space 2013-12-18 05:03:30 +11:00
f5076d54cb 'Transform' Python Function for armature, curve and lattice.
patch by Paolo Acampora with some edits.
2013-12-17 23:04:36 +11:00
51f5c994e9 Fix T37103: Keyframing custom properties issue (FCurve would not reflect Custom props type changes).
Add an helper func to re-compute integer-only fcurve flags, and call it when editing custom props.

Reviewed by aligorith, thanks!

Summary: Proposal fix for "keyframing custom properties issue" (T37103).

Reviewers: aligorith

Maniphest Tasks: T37103

Differential Revision: http://developer.blender.org/D111
2013-12-17 09:51:27 +01:00
a621d1e488 UI: Tabs categories for panels (D75)
- works by defining panel categories, currently restricted to the toolbar.
- no panels define bl_categories yet, so no user visible changes since tabs only show when there are multiple.
- panel pinning is available in rmb menu or alt+lmb.
2013-12-17 03:55:45 +11:00
f120adf65c Enhancement: added node colors for every node class
In the user preferences all node classes can get its own color
The in/out color is splitted into 2 sepatate colors
the rna has been updated to better names
2013-12-09 20:22:15 +01:00
90e7be4710 Fix T37727: z-offset problems with camera view 2013-12-09 21:20:08 +11:00
75348e6c13 View3D API: rename view3d_camera_get to ED_view3d_camera_data_get 2013-12-09 21:20:07 +11:00
8e5b02359b Fix T37326 inversion of image channels did not do an undo push. Now only do an undo if we are in image paint mode and use the paint undo stack. Also added missing GPU update.: 2013-12-08 00:29:13 +02:00
1ed822202f Code Cleanup: pass rectangles as const in insterface files 2013-12-07 15:47:57 +11:00
4ac17b3f0c Fix T37671: Edit Texture Space on Skin Resize crash
Texture space editing from TFM_SKIN_RESIZE is not supported,
so hide the option and don't use it for such a transform.
2013-12-02 18:05:49 +06:00
1815225faa Blender Font (BLF): add length argument to string width/height functions
This also fixes a crash editing buttons longer then UI_MAX_DRAW_STR
2013-12-02 21:10:07 +11:00
596b6e207e Code Cleanup: make cpack into a function. 2013-12-01 14:30:22 +11:00
77719bfd06 File Browser: autocomplete keeps focus in the file field when entering a folder.
There is a bunch of internal refactoring going on too:
* No longer use operators to handle these directory and file fields, only makes
  things more complicated than they should be.
* Handle autocomplete partial/full match deeper in the UI code
* Directory field still does not keep focus, that's for another time to fix,
  you can already do pretty quick keyboard only navigation with the file field.

Reviewed By: elubie

Differential Revision: http://developer.blender.org/D29
2013-11-29 17:49:01 +01:00
63caaa2b12 Code Cleanup: rename vars for detecting change to be more consistent
rename change/is_change/is_changed/modified -> changed
also use bools over int/short/char and once accidental float.
2013-11-26 06:39:14 +11:00