Commit Graph

4363 Commits

Author SHA1 Message Date
428f031237 svn merge ^/trunk/blender -r44076:44118 2012-02-15 12:08:06 +00:00
cde2f11244 new bmesh tool - limited dissolve.
This is a kind of simplification/cleanup tool which joins adjacent faces and edges based on the angle.

I've written this as an exercise (since I havnt written a bmesh operator before), and because quite a few users were asking for the dissolve operator to be extended, but I think this kind of functionality needs its own operator.

access from specials menu and mesh menu.

notes
* this exposed a bug in angle_v3v3v3(). will merge fix into trunk after release.
* added utility function BM_vert_edge_angle(), to get the angle between 2 connecting edges of a vert.
2012-02-13 14:37:07 +00:00
b765dd16e4 fix for typo 2012-02-13 12:57:46 +00:00
e6dc5cc156 themes to be distributed with release 2012-02-13 11:29:34 +00:00
aee007c664 more tweaks, outline is lighter then the color given so compensate a bit. 2012-02-13 11:14:12 +00:00
2d1a05874b svn merge ^/trunk/blender -r44024:44076 2012-02-13 04:14:35 +00:00
bbff6787bc Fix #30132: "Add Game Property" works incorrect after "Add Text Game Property"
Issues was caused by operator props "presets" which was reusing name of property
on every run of OBJECT_OT_game_property_new. This run into conflict with how text
property is determining -- it's stupid name comparsion which worked unexpectable
after adding and removing text property.

Solved by using empty (default) name for game_property_new when crating game property.
2012-02-12 10:23:06 +00:00
2956ea22f2 typo fix when a preset fails to run. (fail at failing) 2012-02-11 15:49:25 +00:00
5ea86e1e2b svn merge ^/trunk/blender -r43995:44024 2012-02-11 04:10:50 +00:00
a43e627371 fix for presets reusing previous options (which broke preset add/remove) 2012-02-09 13:02:22 +00:00
c966601e86 Reset Use Active Clip for Follow Track constraints when linking empty to a track 2012-02-09 10:24:44 +00:00
ac4484b239 svn merge ^/trunk/blender -r43976:43995 2012-02-09 01:53:14 +00:00
0d29b5c3df add bake action into animation menu - this nifty operator wasn't available anywhere in the UI. 2012-02-08 14:01:47 +00:00
19d0f93099 svn merge ^/trunk/blender -r43934:43976 2012-02-08 05:45:16 +00:00
1f74789d12 Correct mathutils documentation, also correct some python spelling errors and add makefile target check_spelling 2012-02-08 04:37:37 +00:00
72889d8935 Code Cleanup: remove unused preset variable. 2012-02-07 06:53:19 +00:00
3937ec7d11 svn merge ^/trunk/blender -r43887:43918 2012-02-05 22:13:10 +00:00
fa163003c9 Release schedule:
* BCon4, important bug fixes only.
* Update readme.html and links to release logs, which now point to http://www.blender.org/development/release-logs/blender-262
2012-02-05 16:05:36 +00:00
04a079668c Movie Clip Editor: cleanup of display panels
- Split display options into two panels:
  * Display, which contains all general display options related on editor itself
  * Marker Display, which contains options which makes sense for markers themselves
   and not used so often.
- Remove Show GPencil option which doesn't actually make sense because strokes might
  be disabled from GPencil panel
- Removed Show Pyramid option and show pyramid for KLT tracker as default.
- Added hotkey to toggle Show Disabled (Alt-D)
- Added hotkey to toggle Show Pattern (Alt-S)

Changes in interface and hotkeys are done by Sebastian Koenig.
 Thanks for the patch!

Own changes in interface were related on Aspect Ratio. It doesn't make
much sense for tracking (camera pixel aspect is what you'll want to use,
but for masking it would make much more sense because when you just
want to create a mask for footage you don't actually have camera).
Just removing from interface seems not so nice for now.

Merged from soc-2011-tomato rev43872
2012-02-05 13:43:58 +00:00
d0412a1981 svn merge ^/trunk/blender -r43864:43887 2012-02-05 02:30:30 +00:00
6927dcbf6f fix [#30068] Link Empty to Track python error
incorrect attribute used (likely code added since last release).
2012-02-04 11:12:18 +00:00
637bc0ddea Code Cleanup: pep8 edits 2012-02-04 11:10:41 +00:00
075fee4d58 svn merge ^/trunk/blender -r43830:43864 2012-02-03 01:30:21 +00:00
e3958015db Code Cleanup: check is / is not when comparing singletons. 2012-02-02 21:07:56 +00:00
3b3d811bf0 Disallow fill caps for curves without bevel object.
It's getting complicated to detect which part of curve is actually a
cap in cases like extruded 2d curve with non-zero depth.
2012-02-02 19:20:51 +00:00
aef11b52d0 Added option to fill caps of bevelled curves.
It can be found in Shape panel below Fill label. If this option is enabled,
caps of curve will be filled.
2012-02-02 15:15:52 +00:00
d8c4e59f67 * fix for error in shape transfer (wrong var name).
* fix for error alligning object to the view when no space was set.

also added blenderplayer start to CTest operator blacklist.
2012-02-02 05:11:42 +00:00
8926cbd0a7 svn merge ^/trunk/blender -r43819:43830 2012-02-02 00:04:47 +00:00
f193291b32 Movie Clip Editor: proxy sizes for original and undistortted footages are now controlling separately 2012-02-01 18:08:37 +00:00
Lukas Toenne
e6efe93c09 Optional offset for fluid cache frame reading.
This was a request by Daniel Salazar. It adds a new frame offset variable to fluid sim settings, which can be used to display baked fluid sims at different times. Eventually this could be replaced by real NLA strips for cached data, but until then this is a simple way to have more flexible cache result usage.

Not strictly a BCon3 patch, but after IRC discussion with Genscher, ZanQdo and kaito decided to commit it anyway, since it's a small feature and makes fluid sim a bit more usable. Similar patch for point cache (particles, smoke, cloth) is being worked on as well.
2012-02-01 15:58:26 +00:00
4aa82806ef svn merge ^/trunk/blender -r43751:43819, need to look into changes made to editmesh_loop.c from this range still 2012-02-01 09:31:13 +00:00
ccd1d86638 Fixing a typo in Clip ui... 2012-01-30 20:41:36 +00:00
ed8f690be7 Fix wrong uv editor Border Select Pinned name in menu. 2012-01-30 14:28:45 +00:00
68a8efa8d3 display keyblock mute in the shape key list.
Realize this is bcon3 but this is was very bad IMHO.
- button adjusting key block was in between 2 object settings - which is misleading/confusing.
- you needed to click through all shapes to check which was muted, currently you's assume 1.0 means the shape is enabled.
2012-01-30 09:49:30 +00:00
870aa90112 svn merge ^/trunk/blender -r43733:43751 2012-01-29 21:49:49 +00:00
56fe01c3fb fix [#30017] Make Dupli-Face needs active mesh object 2012-01-29 21:28:04 +00:00
0c7a455c07 Action Constraint GUI - Refinements and Clarification
While looking at a bug report, I found that the current GUI for the Action
Constraint actually didn't make sense, mixing up settings so that it wasn't
clear which settings corresponded to which others. This commit cleans up the
layout into a clearer two-column design to have a "from" -> "to" layout, making
all the
relationships between things clear.

For more details see http://aligorith.blogspot.com/2012/01/action-constraint-
gui-revised.html
2012-01-27 01:30:58 +00:00
de4eeb9694 svn merge ^/trunk/blender -r43693:43733 2012-01-26 19:20:33 +00:00
bcbe9ca5fc Color channels used for tracking is now a part of default tracking settings and also a part of presets. 2012-01-26 15:33:16 +00:00
6eb3d5cb50 Movie clip editor: default tracking settings can be copied from active track now 2012-01-26 15:04:25 +00:00
db57cbac20 More curves view improvements for clip editor:
- Renamed graph_jump_to_current_frame to graph_center_current_frame
  which makes more sense.
- Curve view now can be locked to time cursor (Lock to Time Cursor in
  Display panel or L button in curve view). Not sure if offset from
  locked position will make much sense here.
- Added hotkey for solving -- Shift-S.
2012-01-26 11:49:38 +00:00
18147117fe Fix #29991: Broken Hotkeys for rotation in custom Maya-Navigation. >rev43375
Issue was caused by incorrect operator property set in revision 43376.
2012-01-26 07:18:26 +00:00
201890d4bb disable toggle option for BGE boolean property, not sure why this was set. 2012-01-26 01:46:16 +00:00
4fae6cd38d svn merge ^/trunk/blender -r43685:43693 2012-01-25 18:13:58 +00:00
bce89860f5 Various fixes for camera tracking stuff
- Fixed tooltip displaying for track sequence forwards in clip editor
- Corrected detection of 8 tracks so it wouldn't count tracks disabled
  on keyframes.
- Scale track preview to actual track widget size instead of scaling the
  whole preview image with given zoom ratio, so no extra memory needed to
  store zoomed margin would be used.
- Track's statistics text will fit pattern position instead of search if
  marker is disabled on current frame.
- Fixed toggle selection operator if selected track is hidden due to
  "Hide Disabled" policy.
2012-01-25 13:37:11 +00:00
75a4832af3 svn merge ^/trunk/blender -r43676:43685 2012-01-24 22:44:48 +00:00
fb1fba1454 Node UI:
* Make sure to check on snode_id, raised errors if no world datablock was active.
2012-01-24 20:56:19 +00:00
c905415f6b Cycles Node Editor:
* Add Use Nodes button for World shader type
* UI was not redrawing the Node area, when enabling "Use nodes", added check for it to the listener.
2012-01-24 20:10:37 +00:00
4af4863baf svn merge ^/trunk/blender -r43639:43664 2012-01-24 16:18:20 +00:00
ebe01d06bc Misc picky edits to UI messages. 2012-01-23 22:57:46 +00:00