Commit Graph

67810 Commits

Author SHA1 Message Date
2002b29ecd Workbench: Combine Xray Alpha with object/material alpha ...
... instead of overiding it (previous behavior).

In practice it's not really noticeable.
This means an object with alpha will never be more opaque when enabling
xray.
2019-07-01 22:29:16 +02:00
c2a762c8e6 Fix T65771 Eevee: Volume Emission not working if density is zero 2019-07-01 20:05:13 +02:00
dcf520cdad UI: increase size of scale gizmo circle
The scale gizmo wasn't working usefully for uniform scale.
2019-07-02 01:48:58 +10:00
016d5cf919 Gizmo: support for filled circle with inner non-zero radius
Needed for changes to the scale gizmo.
2019-07-02 01:48:58 +10:00
c6d073f6a4 Revert "Rename operator 'Join Shapes' to 'Transfer Mix'."
This reverts commit 741967079c.
We are in UI and API freeze, and this changes both.
2019-07-01 16:53:41 +02:00
9197462e07 Revert "Fix T65798: Incorrect auto-tex space for Curves"
The fix broke a lot of Cycles regression tests. Reverting for now.

This reverts commit 6b9c41719b.
2019-07-01 16:49:12 +02:00
32d3bce1ea DRW: replace edge hash with an edge aligned bitmap 2019-07-02 00:29:31 +10:00
a6fe4d112f Fix: widget states had too low contrast
It was very hard to read the sliders when they had states such as animated or changed.
Slightly increase contrast to alleviate this.
2019-07-01 16:26:06 +02:00
31b2c4c10a Fix T60289: changing gizmo properties causes excessive redraws 2019-07-01 16:15:07 +02:00
bbbb5cad31 Fix T66277: Pinning Fluid Domain properties causes bake error
Reviewers: brecht

Maniphest Tasks: T66277

Differential Revision: https://developer.blender.org/D5161
2019-07-01 15:47:43 +02:00
28fee762ae DRW: Fix Crash in DRW_draw_depth_object when object batch cache is not init
This can happen if the viewport is not redrawn before calling an operator
(frequent in python scripting).

Related to T64805
2019-07-01 15:46:28 +02:00
2698544db2 Fix T66262: slow preview icon loading 2019-07-01 15:36:02 +02:00
3c6260d42d Fix T66301: Crash on vertex slide when the vertex is not linked to a face. 2019-07-01 10:27:26 -03:00
7a4c99de5a Fix T66292: Alpha Blend transparency glitches with volume 2019-07-01 14:44:01 +02:00
809f81cc3a Fix T66207: Invalid depsgraph relation when driver uses object dimension
Would be nice to find a more proper and generic solution instead of name
based comparison, but can not really think a nice way to go currently.
2019-07-01 14:34:23 +02:00
76aff66301 PaintingModes: Facemask Wireframe Drawing
The wireframe drawing for face masks is intrusive as selected wires
were solid white and always drawn. This made it hard for users to see
the exact color near edges.

This patch draws only the border of the selected faces,
edges between two selected faces are not drawn at all.

Reviewed By: brecht, fclem

Differential Revision: https://developer.blender.org/D5147
2019-07-01 12:47:12 +02:00
6b9c41719b Fix T65798: Incorrect auto-tex space for Curves
There are several aspects to the fix:

- Always calculate bounding box for meshes and curves from dependency
  graph evaluation function.

  There is a reason why mesh was tagged for geometry update, so can not
  be spare here in attempts to avoid calculation.

- Remove texture space evaluation from RNA accessor.

  Such data is to be evaluated by a dependency graph.

  Don't see a reason to be different here: we never force evaluation of
  any kind from RNA.

- Copy bounding box and texture space to original object for active
  dependency graph.

  This matches object-level bounding box and allows to remove bounding
  box evaluation from RNA.
2019-07-01 12:42:42 +02:00
67fc4f4bed Fix T66267: only add DEG cloth collision relations if collisions are
enabled

was detecting unneccessary dependency cycle

Reviewers: sergey, brecht

Maniphest Tasks: T66267

Differential Revision: https://developer.blender.org/D5160
2019-07-01 12:31:41 +02:00
c64b72998c Fix T66283: Crash on redo/undo during playback 2019-07-01 11:31:53 +02:00
89946834a1 Fix T66279: Strip sound keeps playing after toggling to Camera
Before this change using Sequencer input for the scene strip would
permanently enable sound playing back for that strip. Going back to
Camera would have been still playing sound from the strip, which is
rather misleading since rest of the nested sequencer is not used.
2019-07-01 11:14:18 +02:00
c74626c54f Fix keymap editing not tagging dirty
Partial fix for T65629
2019-07-01 16:11:37 +10:00
8eae674eee Fix preferences setting dirty when editing keymap items 2019-07-01 15:16:23 +10:00
fc10a5cf9e Fix T66229: gizmos overlap when switching modes 2019-07-01 13:51:13 +10:00
05129ffb3e Cleanup: move screen region find into utility function 2019-07-01 12:10:49 +10:00
26e05cf67a Fix T66246: Key accelerators crashing on save dialog 2019-07-01 11:47:01 +10:00
ea4b279c32 UI: Use term "3D Viewport" 2019-06-30 15:51:00 -04:00
35045b6135 Fixed compiler warning
`(1L << 31)` can cause an integer overflow on 32-bit systems, `(1UL << 31)`
won't. Fixed as per LazyDodo's suggestion in
https://developer.blender.org/rB956cb4f403dd3a6ddb379202dc1f2770b9820073#238718
2019-06-30 21:49:10 +02:00
789c6e94fb GPencil: Improve Cyclic operator to generate geometry
Now, when close a geometry with cyclic is possible generate new geometry for the gap.

The cyclic operator now supports multiframe edition too. Before only worked with active frame.

Also added the corresponding missing menu options and the new F keymap. All these features were missing, pending of the fix of the alpha glitches in stroke already done.
2019-06-30 21:06:10 +02:00
741967079c Rename operator 'Join Shapes' to 'Transfer Mix'.
The new name is consistent with the 'Transfer Shape' operator.

- Updated the UI descriptions for both transfer operators.
2019-06-30 20:07:17 +02:00
7c8bf77e13 Fix T66204, bevel numeric input respect scene units. 2019-06-30 11:32:38 -04:00
f8f3aca1d4 Fix T66264: UI: Repeated word typo 2019-06-30 11:26:32 -04:00
be060c3990 Fix T65929: multi-object editing for new normals tools.
Leaving the modal point-at as a TODO for now.
All the rest of the new split normal tools converted to
operate on all selected objects.
2019-06-29 16:58:11 -04:00
6f002d1a92 Fix T66250: Repeated word typo 2019-06-29 11:12:50 -04:00
f566212aa2 Fix T66230: delay in the material preview panel after recent changes 2019-06-29 16:01:28 +02:00
1044a3b657 Fix wrong usage of U.ui_scale, drawing code must use U.dpi_fac 2019-06-29 16:01:28 +02:00
f021635bd5 WM: support window context override
This makes it possible to take a screenshot from any window in Python.
2019-06-29 18:21:53 +10:00
71086995a5 Cleanup: Fix build warnings with MSVC.
ffmpeg defines some of the math constants if they are not
found before including any of its headers, this lead to
a build warnings about M_E, M_LN2 and M_SQRT1_2 being
redefined once BLI_math_base.h gets included.
2019-06-28 22:53:58 -06:00
97e3af9a05 RNA: Add Screen.is_temporary
Useful to check if the current window is temporary.
2019-06-29 13:39:34 +10:00
b7a03eed8b Fix T66238: Spelling typo 2019-06-28 22:01:26 -04:00
b93e57dcdf Fix T66102: Animation color hard to see when sliders is set to full
Change logic for slider coloring, instead of reducing the blend,
de-saturate the slider and ensure contrast.
2019-06-29 11:24:14 +10:00
4afc9d8e4d Cleanup: de-duplicate button color flag checks 2019-06-29 11:20:09 +10:00
648e8a1f1d UI: Add "(Walk/Fly)" to navigation operator name
Without this, searching for the operator is more difficult.

D5148 by @a.monti
2019-06-29 08:08:02 +10:00
5762137f35 Fix T66224: Grammar in Key Set error messages 2019-06-28 21:44:19 +02:00
b31af8682c Fix audio not updating when snapping strips in sequencer 2019-06-28 18:02:54 +02:00
d44aebd3fe Previews: delay icon preview renders a bit for smoother interaction
With Eevee the user interface, 3D viewport and small icon materials previews
are rendered on the same GPU. This can lead to some choppy interaction when
dragging sliders. Delaying the icon preview render until the user is done with
that helps a bit, though it's no guarantee.
2019-06-28 16:47:55 +02:00
533e267e95 Remove Sticky option from the Floor constraint
This option from the very beginning of its existence needed more work
to make it work correct and this was never done.

This option was working fine during continuous playback, when there
are no skipped frames, but it was failing when AV-sync of framedrop
was enabled.
It was never working correct when jumping between frames, including
rendering on a farm which usually does frame-range based rendering.

With copy-on-write things became even more tricky, since the "stuck"
flag was never preserved between re-evaluations.

Fixes T65683: Sticky Option in Floor Constraint for Bones Not Working
2019-06-28 15:03:24 +02:00
dee6fe1441 GPencil: Rename "Clamp Layer" to "Mask Layer"
The old name was not meaning what this option does. Dtected while writting the manual.
2019-06-28 14:24:23 +02:00
4f3f68df30 Fix T66126: Non-active Grease Pencil object stuck in draw mode
Now the modes are reset for grease pencil objects.

Differential Revision: http://developer.blender.org/D5138
Reviewers: @dfelinto
2019-06-28 13:56:16 +02:00
Dalai Felinto
40a1c67165 Fix T65263: Outliner doesn't display selected object if parent not selected
This works for most situations, however if you have:

```
A
 |-> B
     |--> C
```

And only A and C are selected, C will be shown nested under A, instead
being by its side.

I still have to think on how to address these cases since they are
slightly misleading.

Related: T65263.

Reviewers: brecht

Differential Revision: https://developer.blender.org/D5134
2019-06-28 08:38:04 -03:00
56d52466ef Fix message subscriber using the wrong workspace 2019-06-28 19:38:44 +10:00