Summary:
The title actually says it all, it's just possible to
have independent free handles for mask splines. Also
it's now possible to have aligned handles displayed
as independent handles.
Required changes in quite a few places, but they're
rather straightforward.
From user perspective there's one really visible change
which is removed Handle Type menu from the panel. With
asymmetric handles it's not clear which handle type to
display there. So now the only way to change handle type
is via V-key menu.
Rewrote normal evaluation function to make it deal
with new type of handles we support. Now it works in
the following way:
- Offset the original spline by maximal weight
- Calculate vector between corresponding U positions
on offset and original spline
- Normalize this vector.
Seems to be giving more adequate results and doesn't
tend to self-intersect as much as old behavior used to,
There're still some changes which needed to be done, but
which are planned for further patch:
- Support colors and handle size via themes.
- Make handles color-coded, just the same as done for
regular bezier splines in 3D viewport.
Additional changes to make roto workflow even better:
- Use circles to draw handles
- Support AA for handles
- Change click-create-drag to change curvature of the
spline instead of adjusting point position.
Reviewers: campbellbarton
CC: sebastian_k, hype, cronk
Differential Revision: http://developer.blender.org/D121
- Remove clip/mask specific size/aspect getters, they shall just
use the same size/aspect ratio.
- Made size getter (and some other public functions) accept context
instead of SpaceClip. Currently only SpaceClip is being get from
this context, but later it'll be helpful when adding support of
editing mask without opening clip in clip editor (in this case
using render resolution for mask would be ideal, but this
requires knowing scene in size getter).
- Rearrange some functions in clip_editor.c for easier navigation
in the file.
whether getting of some property happens or this property is
being changed.
Also made it more clear whether affecting property belongs
to clip or mask datablock.