Commit Graph

52002 Commits

Author SHA1 Message Date
7e7a85f907 Fix own typo in temp_data patch, (windows-only)
Don't know when this sneaked in, I did wrote that part of the patch on win VM with MSVC2013... :/

Note: letting asside warnings for now, then should not prevent building anyway.
2014-06-23 16:56:35 +02:00
b82e84f179 BMesh: we actually can set loop indices too while converting from Mesh to BMesh... 2014-06-23 16:21:53 +02:00
7df2717727 Add ED_paint.h, split out ED_sculpt.h
also rename some functions to match our convention
2014-06-23 22:00:44 +10:00
414c70435d T39690: Modifications to Blender's 'temp dir' system.
Current temporary data of Blender suffers one major issue - default 'temp' dir on Windows is never
automatically cleaned up, and can end being quite big when used by Blender, especially when we have
to store per-process data (using getpid() in file names).

To address this, this patch:
* Divides tempdir paths in two, one for 'base' temp dir (the same as previous unique tempdir path),
  the other is a mkdtemp-generated sub-dir, specific to each Blender instance.
* Only uses base tempdir when we need some shallow persistance accross Blender sessions - and we always
  reuse the same filename (quit.blend...) or generate small file (crash reports...).
* Uses temp sub-dir for heavy files like pointcache or renderEXRs (Save Buffer option).
* Erases temp sub-dir on quit or crash.

To get this working it also adds a working 'recursive delete' to BLI_delete() under Windows.

Note that, as in current code, the 'recover render result' hack-feature that was possible
with SaveBuffer option is still removed. A real renderresult cache feature will be added
soon, though.

Reviewers: campbellbarton, brecht, sergey

Reviewed By: campbellbarton, sergey

CC: sergey

Differential Revision: https://developer.blender.org/D531
2014-06-23 13:42:54 +02:00
3bd965bc03 Fix T40764: Keyframed Render Layers Don't Work as Intended 2014-06-23 14:33:58 +06:00
95d6c01478 Fix T40756 Select Linked by Particle System matches ignores selected
psys.

This is inconsistent with other comparable cases like materials, where
the active slot is used to define matching objects.
2014-06-23 08:22:42 +02:00
77f357728f D605: Fixes for proper handling of wchar_t paths in MinGW.
* Fixed different not-in-sync #ifdef blocks for struct stat variants under Windows.

Comments have been left to indicate the portions of BLI_fileops.h and
BLI_fileops_types.h that need to stay in sync.

* Added BLI_wstat() to de-duplicate #ifdef blocks for stat() variants on Windows.

* Fix for opendir() and associate functions in MinGW not working properly with
non-ASCII, MBCS-compatible paths.

MinGW (FREE_WINDOWS) has opendir() and _wopendir(), and only the
latter accepts a path name of wchar_t type. Rather than messing up with
extra #ifdef's here and there, Blender's own implementations of opendir()
and related functions are used to properly support paths with non-ASCII,
MBCS-compatible characters.

Tested with MSVC 2013 Express, MinGW32 (gcc 4.6.2) and MinGW-w64 (gcc 4.7.1).


Differential Revision: https://developer.blender.org/D605

Reviewed By: campbellbarton
2014-06-23 10:07:06 +09:00
3a75381505 Apply fix for T40745 to extrude_face_region too 2014-06-23 00:12:06 +10:00
3e2d8d2233 Spelling 2014-06-22 23:55:00 +10:00
728041019e Editmesh: extruding end-point verts now maintains edge-direction
Resolves T40745, where faces from extruded edges had flipped normals.
2014-06-22 18:41:07 +10:00
7bc2f54867 Code cleanup: style 2014-06-22 15:02:27 +10:00
2762432052 Code cleanup: de-duplicate widget_num_tria, widget_scroll_circle 2014-06-22 15:01:54 +10:00
f69d5cc4b8 Remove unused function 2014-06-22 13:05:48 +10:00
9a7bfca448 WM: set circle select minimum radius to 1 2014-06-22 13:03:20 +10:00
8461acd54c Fix T40567 Crash when returing to object mode from dyntopo.
Returning to object mode reactivates any generative modifiers
and this can lead to a polycount explosion.

For now just improve the warning when entering dyntopo with generative
modifiers. I would like to add the ability spawn options to apply or
remove the modifiers too, however separate undo stack system comes back
with a vengeance here, since it won't allow restoring the application/
also may invalidate all sculpt undo in the undo stack prior to the
application (needs investigation).
2014-06-21 21:20:13 +03:00
caf609cda3 Fix T40727: Renaming nodes did not correctly fix animation paths. 2014-06-21 06:49:12 +02:00
01d802976f BLI_md5: add a utility function to 'translate' raw 16bytes digest into a nice 32chars hexadecimal string.
That kind of stuff belongs to BLI, not specialized code like thumbs.c
2014-06-20 16:18:26 +02:00
fb7c71383b Code cleanup: BLI_md5.c was... not nice. 2014-06-20 16:06:12 +02:00
8937feadae GLSL tweaks for viewport render draw
- Was missing pixel scale
- Dither is now supported on GPU
2014-06-20 18:11:10 +06:00
ca0c0e7549 Implement resolution divider in the Blender Internal
Currently resolution divider is not exposed to the
interface yet, and i'm not even sure it needs to be
exposed because it's somewhat weird configuration.
Need to check how often artists are changing start
resolution in Cycles.

Pretty much straightforward implementation with the
only weak part: render result is getting re-allocated
and upscaled when current resolution is finished.
Not sure how to make it faster actually. Maybe it's
just a matter of making upscale fast enough.

Needed to fix some possible memory leak happening
in Freestyle when canceling rendering on a special
stage -- it was missing temp bmain free,

Reviewers: campbellbarton, dingto

CC: sebastian_k, fsiddi, venomgfx

Differential Revision: https://developer.blender.org/D609
2014-06-20 17:32:45 +06:00
d1b45f7f7c Fix release notes link in splash.
Auto-generate this link from Blender version, as done for e.g.py API link.

This commit should be backported to 2.71 branch.
2014-06-20 10:21:39 +02:00
a5a869c579 Fix 2 GLSL errors, with Cycles Hair BSDF. 2014-06-20 09:36:25 +02:00
8660a0cab3 UI: auto-open other menus by hovering over, once a menu is already open
D590 by Matthew Reid
2014-06-20 17:34:21 +10:00
84e8cabac6 Fix T40697: Skinned meshes with shapekeys crashing in the BGE 2014-06-19 18:20:56 -07:00
f763b3ba36 RNA: Expose hook centre
D529 by Gottfried Hofmann
2014-06-20 02:34:26 +10:00
eaac6cbcd9 Add a bmesh_core_test, a start at testing bmesh functionality.
Needed to make the blender link libraries a global property
now that tests are parallel to source directory.
Current sort order for blender link libraries doesn't work
for tests that start with few defined symbols. Doubling the
lib list works, but a TODO to find a better way (probably
using CMake's own mechanism for tracking dependencies).
2014-06-19 11:53:55 -04:00
179e7eaf39 Bugfix for Elastic and Back easing types
** TO BE PORTED BACK TO 2.71 **

As pointed out by Thomas Beck (plasmasolutions), the current behaviour and/or
default values for their parameters didn't quite make sense:

1) Back Easing - The old default value of 0.0 results in some overshoot being applied,
while trying to tweak it up or down resulted in some odd jumps and discontinities.

I've ended up removing some code here which forcibly using a "back" value of 1.7
when users wanted 0.0 instead. There doesn't seem to be any good reason for this.
To ensure that there is still an effect initially, keyframes now get created
with back set to 1.7


2) Elastic Easing - The old default settings of <amplitude = 0, period = 0> resulted
in a curve without any elastic bounce, which wasn't very useful for motion graphics.

Now, default values of amplitude = 0.8 and period = 4.1 get set. These were hand picked
by Thomas to work well when the duration of the motion is 10 frames long (i.e. the
typical length of such effects when doing motion graphics).
2014-06-20 01:34:35 +12:00
f161695150 Style cleanups here 2014-06-20 01:34:34 +12:00
eb6e05b2ce PoseLib: New pose library actions now have their "id root" setting initialised properly 2014-06-20 01:34:33 +12:00
74f2e7fbc7 View3D: Handle un-weighed vertex color properly
D608 by Gaia Clary
2014-06-19 22:34:52 +10:00
ce4256ce5e Code cleanup: replace odd pointer casting with structs 2014-06-19 18:38:37 +10:00
cabeb39005 Code cleanup: remove unused callback for depth drawing 2014-06-19 17:36:01 +10:00
374527ab03 Code cleanup: de-duplicate calls wmOrtho, wmFrustum 2014-06-19 17:36:00 +10:00
3db4d70b1f Code cleanup: use const passing rects 2014-06-19 17:36:00 +10:00
6601136aaa Enable texture preview even when Cycles is active 2014-06-19 13:11:58 +06:00
24723131ef Correct for recent commit to refactor popups 2014-06-19 15:40:46 +10:00
804f58c0de Curve: zero memory on access rather then calloc
also remove redundant check
2014-06-19 15:30:08 +10:00
70b8a8daf8 Freestyle: removed WOEdge::getVec3r() which in effect was a duplicate of WOEdge::GetVec(). 2014-06-19 14:19:09 +09:00
22a961317a Fix T40546: Duplicate spline breaks shape keys 2014-06-19 13:53:43 +10:00
Dalai Felinto
b49e6d04cc Bake-API: small cleanup to prevent unfreed memory when there are baking errors
Fix to be included in 2.71
2014-06-18 19:46:37 -03:00
Dalai Felinto
9cf66d9248 Bake-API: fix for non-NORMAL maps baking black when using cage
Reported by Andy Davies (metalliandy) outside the tracker
Fix to include in 2.71
2014-06-18 19:32:14 -03:00
Dalai Felinto
a3cf97e2aa Fix T4068787 Cycles Bake Selected To Active From Non-Mesh Object Fails With Error
Users can now bake from Mesh, Font, Curve, Surface and Metaballs.
Fix to include in 2.71
2014-06-18 19:20:46 -03:00
Dalai Felinto
1ef5669ad7 Fixup for fd0b7428 Bake-API: allow custom UV to be baked 2014-06-18 18:58:36 -03:00
68a8f0073f Complete last commit.
Sorry, forgot to check other uses of BKE_nurb_makeCurve, NURBS surfaces were affected as well.
2014-06-18 23:53:11 +02:00
4bf8b04025 Fix T40694: Curve path messed up.
Error in rB4b4bb410e04e, BKE_nurb_makeCurve() requires its coord_array to be zero'ed,
hence we need calloc here.
2014-06-18 23:47:40 +02:00
79634b4688 Fix T40637, jittering can cause the mesh to disappear.
Do not do a step when there is no collision of the brush with the mesh.
2014-06-18 21:41:30 +03:00
5138485d43 missed removing this in recent popup refactor 2014-06-19 04:24:15 +10:00
bf58bd10bb Correct error in last commit 2014-06-19 04:17:38 +10:00
bab75f8bf6 Editmesh: add ability to show weights on wire T39054, D585 2014-06-19 04:10:07 +10:00
ef5d6edb4a Fix blenderplayer compile... 2014-06-18 19:56:56 +02:00