Commit Graph

52002 Commits

Author SHA1 Message Date
Brecht Van Lommel f4e4e2594c AVI JPEG: remove the restriction to write only sizes that are multiples of 16.
Other encoders do not seem to have this restriction, and multiple video players
can play the files fine.

This also removes the same restriction for reading files, which actually caused
errors on some files with odd width/height.
2013-08-05 18:02:21 +00:00
Brecht Van Lommel 83617429cf Fix build warnings with clang and UNUSED_RESULT_ATTR (attribute declaration must precede definition). 2013-08-05 12:49:13 +00:00
Campbell Barton 0e6048ac1a fix for divide by zero when border render size causes zero pixel width 2013-08-05 06:08:58 +00:00
Campbell Barton e5a885a038 fix for blender-internal viewport render looking fuzzy, don't filter the image 2013-08-05 05:13:09 +00:00
Campbell Barton 0395b8eee8 border render with cycles had 1 pixel offset on the top-right edge of the image, issue was caused by wmSubWindowScissorSet adding 1 to the ar->drawrct, now only add the padding when drawing the entire area 2013-08-05 04:52:27 +00:00
Campbell Barton 37ff3a0e8a minor glitch with border drawing, use glRecti rather then glRectf, so rounding matches the border render 2013-08-05 04:35:28 +00:00
Campbell Barton 2b3f97c94d use api function for rect intersection 2013-08-05 04:19:34 +00:00
Campbell Barton 2497084744 mempool api cleanup: differentiate mempool functions that allocate a pointer lookup table from allocating the data as a contiguous array,
call these functions BLI_mempool_as_table(), BLI_mempool_as_array(), the N prefixed versions of these functions return newly allocated arrays.
2013-08-04 19:40:50 +00:00
Campbell Barton fdc336510a code cleanup: remove redundant NULL checks 2013-08-04 19:13:07 +00:00
Campbell Barton 5129112072 add c++/guardedalloc to more freestyle classes, also remove redundant 'public:' 2013-08-04 18:50:00 +00:00
Campbell Barton 78d69a1e15 code cleanup: replace strcpy with BLI_strncpy for fixed size strings, and correct some harmless but incorrect sizeof() use 2013-08-04 18:12:49 +00:00
Campbell Barton d2dbc0b85e more consistent use of checks of BLI_open(), check 'fd < 0' rather then -1. packedfile incorrectly treated 0 as an error value. best not be vague/sloppy with this. 2013-08-04 17:30:47 +00:00
Campbell Barton aa43a978c1 fix memory leak in KX_ObstacleSimulation 2013-08-04 17:20:03 +00:00
Campbell Barton 7e697846a5 fix for BL_ArmatureConstraint::UpdateTarget(), was getting the pose from the target, not the subtarget. 2013-08-04 16:48:10 +00:00
Campbell Barton fee152d0ec fix read outside buffer range KX_ObstacleSimulationTOI_rays::sampleRVO,
Was using 3d vectors for 2d operations, passing float[2] to args that use MT_Vector3 was reading the 3rd value of a 2d array
2013-08-04 04:07:29 +00:00
Campbell Barton c0b73fa1b0 KX_ObstacleSimulation: replace inline math functions with BLI_math functions 2013-08-04 03:47:43 +00:00
Campbell Barton 93f5e2218a code cleanup: replace strncpy -> BLI_strncpy, skip first 2 chars when making a hash from the object name. 2013-08-04 03:45:30 +00:00
Campbell Barton 4bd60205fb fix navmesh, error was introduced by r58420 looks like changes weren't tested. 2013-08-04 03:43:02 +00:00
Campbell Barton 704598ef4e avoid freeing NULL pointer for navmesh BuildVertIndArrays and dont truncate memset arg. 2013-08-04 03:02:35 +00:00
Campbell Barton bd89bd9e1c avoid using MEM_reallocN_id directly, add utility macro for freeing. 2013-08-04 03:00:04 +00:00
Campbell Barton 5881fe5d67 avoid runtime overflow (1 << 31), for RNA and armature layer UI. 2013-08-04 00:01:41 +00:00
Campbell Barton dd037a85a0 code cleanup: remove unused define, correct header guard mismatch, add NULL check so DM_to_mesh() can have a NULL object passed (currently not used) and remove redundant NULL check. 2013-08-03 23:58:17 +00:00
Campbell Barton c3b9ec82d0 fix for strange error with BGE 2d filter code,
RAS_2DFilterManager::RenderFilters was casting an int to an unsigned int, then doing a subtraction which would give a negative number.
2013-08-03 23:40:15 +00:00
Campbell Barton c212503437 minor changes to BLI_heap, save some CPU cycles.
added an assert for incorrect use of BLI_heap_remove
2013-08-03 22:04:47 +00:00
Campbell Barton 8052bf0ec2 add missing NULL checks from BKE_constraint_get_typeinfo(), so constraints from the future dont crash.
also remove some redundant NULL checks.
2013-08-03 22:03:15 +00:00
Thomas Dinges 6e940a15cb Cycles / SSS passes:
* Connecting the new passes in the compositor caused a crash, forgot to register the new passes in the compositor operations code.
2013-08-03 21:56:27 +00:00
Thomas Dinges 02ec0b9431 Cycles:
* Forgot to rename some SSS pass strings.
* Some typo fixes.
2013-08-03 21:45:57 +00:00
Campbell Barton 26f52fb441 bmesh: improve limited dissolve result
iteratively dissolve the best edge/vert, updating the heap as the dissolve runs.
2013-08-03 21:01:42 +00:00
Campbell Barton da5b04a0c2 fix for over-allocation in BKE_pbvh_search_gather, BKE_pbvh_gather_proxies,
each element was having the size of PBVHNode allocated rather then the size of a pointer (8 vs 184 bytes here)
2013-08-03 18:05:30 +00:00
Campbell Barton 2a8d76d734 add versions of MEM_reallocN, MEM_recallocN which take a string arg so new allocs have an ID, changing existing functions signatures would be too disruptive at the moment. 2013-08-03 17:53:41 +00:00
Campbell Barton 5f72462e38 correct edgeloop tagging assigning an uninitialized value, also remove redundant NULL check in edgenet fill 2013-08-03 17:29:53 +00:00
Campbell Barton a4b922ad9b correct invalid sizeof() use in bmesh (harmless in practice) 2013-08-03 17:27:05 +00:00
Campbell Barton 8119791703 fix error in pose bone selection - head/tail mixup 2013-08-03 17:10:00 +00:00
Campbell Barton a75702b467 code cleanup: remove duplicate checks 2013-08-03 16:55:49 +00:00
Campbell Barton 4770848871 code cleanup: bmesh use 'const' for query functions. 2013-08-03 16:37:23 +00:00
Campbell Barton 31761f5e5b code cleanup: replace bmesh_radial_face_find -> BM_edge_in_face 2013-08-03 15:30:57 +00:00
Lukas Toenne 20a377f93a Fix #36288, Renderlayer toggles behave unexpected in Outliner. The outliner was using the wrong flag variable for toggling render layers, was setting pass flags instead of the layer on/off flag. 2013-08-03 15:00:22 +00:00
Thomas Dinges 52e91d7da2 Merged revision(s) 58857 from trunk/blender into soc-2013-dingto.
Note: For next merge skip 58858, SSS passes merge to trunk.
2013-08-03 13:13:53 +00:00
Thomas Dinges 5fc6f04fc8 Cycles / SSS:
* Render Passes are now available for Subsurface Scattering (Direct, Indirect and Color pass). 

This is part of my GSoC project, SVN merge of r58587, r58828 and r58835.
2013-08-03 13:12:09 +00:00
Campbell Barton ea95a78b0b skip BLI_STATIC_ASSERT for Coverity builds (caused parse error) 2013-08-03 13:08:51 +00:00
Thomas Dinges b84858778c Merged revision(s) 58785-58855 from trunk/blender into soc-2013-dingto. 2013-08-03 12:49:08 +00:00
Sv. Lockal 66a4077927 fix for [#36260] 2,300 Objects Makes Blender Unresponsive
- performance of outliner was low because of unoptimal data structures.
- now it uses BLI_mempool instead of custom mempool and GHash to make searches for duplicates faster.
- also fix undesired behaviour of BLI_mempool_as_arrayN

thanks to Campbell Barton and Lukas Tönne for helping me get a better fix put together.
2013-08-03 11:35:09 +00:00
Miika Hamalainen 91d148b891 Dynamic Paint: Added a new "smoothness" parameter for waves.
It greatly helps getting rid of that "noise" that occurs if you use really steep objects (like cubes) as a brush. New default value is 1.0 which is just high enough to only get rid of the sharpest spikes, so if you want really smooth waves it's better use higher values.

This also seems to "fix" bug [#35413].
2013-08-03 09:46:38 +00:00
Mitchell Stokes e131447582 BGE: Making sure m_drawingmode is initialized in the various RAS_Storage constructors. 2013-08-03 05:02:03 +00:00
Mitchell Stokes 411a49445f BGE: Making sure m_left, m_right, m_parent, m_radius, and m_client_object are initialized in the SG_Tree constructors. 2013-08-03 05:01:57 +00:00
Mitchell Stokes e8ca7abb9a BGE: Making sure m_objType is initialized in the BlendType (VideoTexture) constructor. 2013-08-03 05:01:50 +00:00
Mitchell Stokes e4d396f300 BGE: Making sure m_line is initialized in the Exception (VideoTexture) constructor. 2013-08-03 05:01:45 +00:00
Mitchell Stokes ad65bc3315 BGE: Making sure m_buffV, m_buffU, and m_pitchUV are initialized in the FilterYV12 constructor. 2013-08-03 05:01:40 +00:00
Mitchell Stokes c90a170d57 BGE: Making sure m_offset is initialized in the ImageSourceMix constructor. 2013-08-03 05:01:36 +00:00
Mitchell Stokes 375309f7a9 BGE: Making sure m_mirrorHalfWidth and m_mirrorHalfHeight are initialized in the ImageRender constructor. 2013-08-03 05:01:32 +00:00