Commit Graph

52002 Commits

Author SHA1 Message Date
Bastien Montagne a80c1e50bc Fix T44822: python enums' itemf callback did not handle 'NULL' context case.
Enum's itemf callback can be called without context in some cases (UI, doc generation...).
Python's enum properties did not handle this at all - it's kind of odd this did not cause
more trouble and wasn't notice earlier... Probably dynamic enums using context are not
much used in py code.

Note about nodes: those are heavy users of dynamic enum with context. Now,
we expect `NodeCategory.poll()` and `NodeItem.poll()` to always be called with
a valid context (since when there is no context available, we can assume `poll()`
is always True). `NodeCategory.items()`, however, must accept NULL context, so if
you use custom `items` callable for your custom node categories, you may need
to update it (as was done here for builtin `node_group_items()`).
2015-05-25 14:24:49 +02:00
Campbell Barton 39b85e452f Fix T44815: Sound bake doesn't check filepath 2015-05-25 22:13:18 +10:00
Porteries Tristan 153cebd95b BGE: Fix bug with default material and MTFace.
It set default material even if there are a MTface but no blender material.
Tested in GLSL and Multitexture.

Reviewers: HG1
2015-05-25 10:33:04 +02:00
Campbell Barton a5a648c7c6 Fix error redoing shrink fatten
Use a property to store even-offset option.
2015-05-25 15:45:56 +10:00
Campbell Barton 7fd93dc8dc Fix bend in object mode (wasn't rotating objects) 2015-05-25 10:37:09 +10:00
Campbell Barton fe9ce6603c Fix memory leak /w bend tool 2015-05-25 10:37:09 +10:00
Campbell Barton 7b60a0f64b Cleanup: const char for operator ID's 2015-05-25 10:37:09 +10:00
Bastien Montagne 78918e761f Fix T44814: 'preview' icons would not greyout.
Since they are premultiplied, we need separated handling of colors and alpha blending
if we want additional alpha factor to work OK.
2015-05-24 18:35:14 +02:00
Bastien Montagne a28adf1b35 Some more minor cleanup in new icon preview code. 2015-05-24 16:50:15 +02:00
Campbell Barton febf8cb01d Cleanup: style 2015-05-25 00:19:39 +10:00
Campbell Barton 7f89bc8e85 Fix rare crash duplicating fluidsim 2015-05-25 00:19:39 +10:00
Campbell Barton f9b6f5756c Fix crash clearing skin data on non mesh 2015-05-25 00:08:43 +10:00
Campbell Barton 0305e9604b Fix RNA type access 2015-05-25 00:08:43 +10:00
Bastien Montagne 7456f06097 Fix unreported bug with recent enum icon preview changes, would show bad in case of mixing
items with and without label.
2015-05-24 15:49:04 +02:00
Campbell Barton 4737722968 Fix error joining tris -> quads
Incorrect flag check, would need to run multiple times.
2015-05-24 21:54:21 +10:00
Porteries Tristan 2da9a39418 BGE : Fix black material on meshes without materials in blenderplayer.
Blenderplayer forgot to initialize the default material (defmaterail) with function init_def_material().
This reverts also the plumber commit 2fa4a48bce.

Reviewers: campbellbarton
2015-05-24 11:46:57 +02:00
Inês Almeida 78250f1d1d IconView template: adding optional labels to popup buttons 2015-05-23 16:21:05 +01:00
Campbell Barton f01c6e185f Cleanup: typos 2015-05-23 22:38:47 +10:00
Campbell Barton f340595dba Quadric: add common why doubles are used. 2015-05-23 22:37:46 +10:00
Campbell Barton bc83076355 Math Lib: update API usage info 2015-05-23 22:37:37 +10:00
Bastien Montagne 25f5d2b4d7 Fix (unreported) broken RNA Image pack handling since multiview merge.
Was breaking loading of embedded FBX images (among other things, most likely).
2015-05-22 23:28:41 +02:00
Antonis Ryakiotakis e529882be0 Fix second crashing part of T44497, out of bounds access to hook
modifier data.

Unfortunately seems like we also lose the hook mapping by doing this,
but this can be fixed later and is probably a separate issue.
2015-05-22 16:59:22 +02:00
Bastien Montagne be6479c9ea Fix T44801: Blender crash in UV-editor.
Mistake in cleanup rB30b45d55... Odd compiler did not yell at that. :|
2015-05-22 11:01:22 +02:00
Campbell Barton ed2cb8de2f Fix for join faces ignoring angle limit
Angle limit for join-faces was more advice then actual limit.
Now joining entire selection, gives assurance that no faces above the limit will be merged.

The purpose of this was to allow users to isolate 2 faces and always join them.
Instead, support this by bypassing limit only when its not set and 2 faces are selected.
2015-05-22 18:14:03 +10:00
Campbell Barton 476feb622c BMesh: extrude region didnt copy edge flags
Newly created edges around regions wouldn't get the edge flags from surrounding geometry.
2015-05-22 11:00:14 +10:00
Antonis Ryakiotakis 8843a09df3 Fix T44744, tangents incorrect in edit mode.
Really bad code here, index of fetched data was basically totally off
and unrelated to what it should be.
2015-05-21 20:28:17 +02:00
Antonis Ryakiotakis e8014352c6 Yet another crappy Intel driver added for correct SSAO support. 2015-05-21 18:37:48 +02:00
Antonis Ryakiotakis f6062638c1 Fix crash in blenderplayer when scrubbing off screen.
Was cache referencing deleted or NULL items.

Reported by Kopias on irc
2015-05-21 17:37:11 +02:00
Antonis Ryakiotakis d3c67bc81e Fix T44791 triangles when painting on a texpaint plane
Problem was float precision issues across tile boundaries. Since we are
comparing pixels, give a small tolerance when comparing clipped vertices
against triangle lines.
2015-05-21 16:06:42 +02:00
Joshua Leung 25bedeca9b GPencil Eraser Size-Saving Fix
On second thought, the eraser size should be saved even if the brush type is not
eraser, as we can toggle this now.
2015-05-22 01:21:29 +12:00
Joshua Leung 389564c711 Fix T44774: Grease Pencil eraser size reset after exiting session
Previously, it would only save the eraser size if the session ended properly,
instead of being cancelled. However, that wouldn't happen if exiting the session
using Esc.
2015-05-22 01:21:28 +12:00
Campbell Barton 03eee4dce7 BMesh: decrease decimate epsilon
Since using doubles to calculate cost,
using topology fallback cost isn't needed as much.
2015-05-21 22:46:33 +10:00
Campbell Barton e37c4e5819 Fix T44780: Decimate planar creates concave edges
Float precision was causing problems for decimate,
small faces that create a nearly flat surface were detected as having no 'cost' to collapse.
2015-05-21 21:06:30 +10:00
Campbell Barton 6ee653352b Math Lib: double versions of vector funcs
- add_vn_vn_d
- add_vn_vnvn_d
- mul_vn_db
2015-05-21 21:06:29 +10:00
Bastien Montagne 6b40a4bcb1 Fix T44794: Blend From Shape tool X Icon UI Bug?
Note: maybe we could even make `RNA_property_is_unlink()` always return false
for enum properties? But well, guess being explicit here does not hurt...
2015-05-21 12:00:31 +02:00
Campbell Barton aa54d93a29 BMesh: decimate improvement for flat surfaces
Previously decimate on flat areas of a mesh would more or less randomly collapse edges.
(giving bad topology).

This commit includes a topology 'cost', so smaller edges on flat surfaces collapse first.
2015-05-21 16:41:08 +10:00
Campbell Barton 2c000cc9fc Fix mesh mirror failing on isolated verts 2015-05-21 13:01:44 +10:00
Campbell Barton 9bfea67751 UI: Use Ctrl+Wheel to cycle values
Conflicted with Alt for editing multiple values.
This could also conflict with global frame change at times.
2015-05-21 11:06:24 +10:00
Campbell Barton 1aa1a53115 UI: ignore mouse wheel while editing text
Mouse wheel was used as home/end.
Was annoying since it could happen by accident.
2015-05-21 10:46:22 +10:00
Campbell Barton 2b0613b948 Fix: GPU_shader_export fails /w some lamp attrs
first/last vars missed some values.

D1309 by @NHA
2015-05-21 08:48:21 +10:00
Campbell Barton b5bf5b36f1 BMesh: decimate, test for face flip was too low
Created overlapping faces in T44780
2015-05-21 00:00:13 +10:00
Campbell Barton 24e1d7f4f4 BMesh: decimate wasn't using face/edge centers
When calculating quadrics, using the first-vertex isn't correct.
2015-05-21 00:00:13 +10:00
Sergey Sharybin 8edfcf653a Movie Clip: Invlaidate clip cache when changing timecode 2015-05-20 17:52:58 +05:00
Campbell Barton 77ef3f9041 Fix T44717: use_negative_frames ignored /w graph-editor
D1303 by @barfot
2015-05-20 21:58:33 +10:00
Sergey Sharybin eb6bab25ba Add dedicated command argument to switch depsgraph to a single-threaded evaluation
This way it is possible to have single threaded depsgraph but threaded other areas
which is handy for torubleshooting.

he argument is: --debug-depsgraph-no-threads
2015-05-20 15:48:29 +05:00
Antonis Ryakiotakis 8c6a9b9edc Fix reserve frames in sequencer failing with big frame ranges.
Detect frame range automatically from number of digits.
2015-05-20 12:42:00 +02:00
Sergey Sharybin f4d064a5b2 Send color managed signal if input spaces changes during image saving
We're currently only supporting save to a default format color space, which
makes it a bit tricky to prevent ImBuf from being changed.

For until when saving to a custom colorspace works we'll just reload image
if the space changes.
2015-05-20 15:33:30 +05:00
Campbell Barton 5d30c23c35 doxygen: corrections/updates
Also add depsgraph & physics
2015-05-20 14:12:22 +10:00
Porteries Tristan a1e8547877 BGE: Use CameCase code style for KX_WorldInfo python API. 2015-05-19 23:13:30 +02:00
Porteries Tristan 377822729c BGE: Fix T40555: LibLoad material caching issue
Previously we don't merge material cached list, it create dangling pointer and memory leak.
Now we merge material cache list during the scene merge, and remove material in this list during the library free.

Reviewers: agoose77, dfelinto, hg1, pgi, campbellbarton, moguri

Reviewed By: campbellbarton, moguri

Subscribers: campbellbarton, youle, kupoman

Projects: #game_engine

Differential Revision: https://developer.blender.org/D1278
2015-05-19 19:24:14 +02:00