Commit Graph

15829 Commits

Author SHA1 Message Date
2160f36fea Fix point-hint 2009-08-04 18:03:04 +00:00
7e9dc51cd1 Skip BB tests on primitives
the efficiency of this depends on ray-bb and ray-triangle functions efficiency
2009-08-04 17:24:49 +00:00
5e21e68f83 (fix) 2009-08-04 00:00:05 +00:00
eaf232cad9 single tree (by default)
now that build is nlogn (it should be worth to the tree of trees)
2009-08-03 23:25:38 +00:00
29530beb90 NlogN building:
sort once
	select subsets and kept the order (on X, Y and Z)
2009-08-03 17:56:38 +00:00
84d86540dd changed to STL sort 2009-08-02 12:11:14 +00:00
bee82a360e Another quick-fix for background mode 2009-08-02 11:32:03 +00:00
f6f2d217b6 svn merge -r 22111:22138 https://svn.blender.org/svnroot/bf-blender/branches/blender2.5/blender 2009-08-02 11:11:15 +00:00
90f089e6b6 fix for crash in background mode. 2009-08-02 10:32:52 +00:00
0bbc1229b9 2.5 - Bugfixes
* Added operator for jumping to the start and end frames. Shift Up/Down
* Fixed bad spacing for buttons in Graph Editor header
2009-08-02 07:08:51 +00:00
a0e252c25f NaN makefiles now support and build with precompiled Python 3.1 by default on Mac 2009-08-02 06:22:53 +00:00
24d1cf7d54 Animato - Bugfixes for ShapeKeys + ShapeKey Drivers
* Animated ShapeKey F-Curves/Drivers are now visible in the Animation Editors. 

* As a result of this, the old 'ShapeKeys' mode (which would display all the shapekey channels, even if they had no keyframes yet) in the DopeSheet, no longer works for now. However, it would have been of no use as no sliders were shown anyway.

* Drivers which depended on the rotation of bones now work again. These now point to the right RNA properties, and get some extra 'time' corrections (for degrees -> radians change).
2009-08-02 06:10:24 +00:00
de36dd1e99 svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r22099:22130 2009-08-02 03:59:00 +00:00
f45dcf022d - X11 tablet was using uninitialized variables.
- Added BLENDER_FORCE_SWAPBUFFERS in help message.
2009-08-02 03:41:42 +00:00
dd2db3703f 2.5 - Fixes for crashes when moving keyframes in F-Curve channels 2009-08-02 03:15:24 +00:00
41b72408a9 Added ramp input and blend settings in RNA and layouts. 2009-08-02 01:00:15 +00:00
a9da1fc0e8 remove own postscript font loading code (rely on freetype now) 2009-08-01 22:33:18 +00:00
0045a70d96 Allow users enabling workaround for menus with some Mesa3D drivers.
Define the env var BLENDER_FORCE_SWAPBUFFERS to enable (1, yes, oui, the
value does not matter, code just checks for existence).

The issue seems to happen with Intel and Radeon, but enabling myswapbuffers()
hack solves it (or reduces to just flicker) for now.
https://bugs.freedesktop.org/show_bug.cgi?id=21774

Reported by Philippe Van Hecke.
2009-08-01 22:23:57 +00:00
7355cff68b 2.5 Object Force RNA:
* Added RNA properties for Bullet Softbody. 
Only RNAified properties which are used in 2.49a GUI.
2009-08-01 10:36:05 +00:00
c3a4936d9d svn merge -r 21508:22111 https://svn.blender.org/svnroot/bf-blender/branches/blender2.5/blender 2009-08-01 10:21:26 +00:00
6a6a69abb1 2.5 Background Image:
* Replaced NC_OBJECT with NC_WINDOW notifier.
2009-08-01 09:39:58 +00:00
e60138117c - Ancient resource leak (rev 2) where checkPackedFile would open a file and never close it.
- Running simulations missed freeing some variables.
2009-08-01 06:27:40 +00:00
78bbe5c479 2.5 - Giving shapekeys UI a bit of attention
* Separated value and range sliders for the value into two separate rows. Value comes before the range settings since it's used more often, and is drawn as a slider instead.

* Tweaked ranges for the sliders so that they will work sanely.
2009-08-01 06:03:08 +00:00
dc90e758b4 2.5 - More tweaks to realtime record
* New NLA Tracks/Strips are now only created if the 'layered' button (visible in the timeline header when autokeying is on, and the playback is running) is enabled. This multiple bones to be able to be animated in the same action, but done in multiple passes.

* Made Alt-A work in timeline header too.
2009-08-01 05:10:57 +00:00
0b3fd395ef svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r22075:22099 2009-07-31 23:42:22 +00:00
0949d48d25 missed this line in last commit 2009-07-31 23:15:00 +00:00
a0c22badc1 Bug fix in low value setting. Originally checked against the wrong channel (chroma) instead of the luminence channel.
Changed default value for high value to 1.0 from 0.0.
2009-07-31 12:51:18 +00:00
b7d11a5eef Tiny tweaks to modifier template. Added more logical icons for enabling modifiers in edit mode etc. 2009-07-31 10:21:29 +00:00
3eb8000eb4 remove more unneeded args, also allow ipo to animate the ref value for KX_BlenderMaterial's 2009-07-31 09:05:13 +00:00
a1eef5bb4d Animato - NLA + Realtime Animating Goodies
* When doing realtime recording of animation (i.e. transforming objects + bones while animation playback is running, and auto-keying is enabled), animation will be added to a new NLA Track+Strip combo everytime a single 'loop' of the frame range has finished. This will allow 'passes' over the animation to be less destructive.

* Made the evaluation of the active action (when NLA data is present), be handled as part of the normal NLA system evaluation code (as if it were just another strip in a track at the end). The immediate benefit is that there are now some settings (available in the "Animation Data" panel in the NLA Editor with a strip selected) which allow for the way the active action is combined with the NLA stack results. For instance, the way that the action extrapolates is used in the recording tweaks above.
2009-07-31 07:43:47 +00:00
6aed229cc0 * Updated icon sheet, thanks jendryzch! 2009-07-31 02:16:07 +00:00
2a727083c9 fix for warnings and implicit declarations
also fixed smoke comparing a float's mem-location rather then its value.
2009-07-31 01:40:15 +00:00
c371f49d9a svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r21908:22075 2009-07-31 00:42:10 +00:00
b55e996874 Sculpt/2.5:
* Fix for bug reported by Brian Staub, sculpt on transformed objects wasn't working.
2009-07-30 22:24:05 +00:00
da4ab9b14b Smoke:
a) Crash fixed when loading files with smoke
b) changed presets to be more low-cpu friendly
c) smoke looks thicker

Unsolved:
a) 3dview of smoke changes weirdly when looking at front/back. Just move around a cube with smoke and you know what I mean - odd shading. If someone likes to take a look: draw_object.c -> search for "smoke" there
2009-07-30 22:11:28 +00:00
7301f33b26 remove some unused function args 2009-07-30 21:42:29 +00:00
9561d34dbb changes to defaults for sequencer strip adding 2009-07-30 20:22:55 +00:00
dbba273371 Smoke: fixing some compile warning reported by Ton and one compile erro for gcc 4.4.1 reported by mrunion 2009-07-30 20:12:40 +00:00
fc9204b746 2.5 Background Image:
* Added notifier.
2009-07-30 19:19:21 +00:00
5eee72b092 2.5
Another Makefile fix for smoke
2009-07-30 18:41:36 +00:00
466435553f 2.5
Makefile fix to link smoke lib
2009-07-30 18:41:19 +00:00
d3fb4ec0b4 SVN maintenance. 2009-07-30 18:39:22 +00:00
a39192f243 Separated metaball size values, and hid inapplicable values depending on metaball type. 2009-07-30 18:32:20 +00:00
1c6cb51e65 2.5:
first step at adding Makefiles for smoke

NOTE: someone needs to add $(NAN_SMOKE)/lib/$(DEBUG_DIR)/libsmoke.a 
to source/Makefile to make it link
2009-07-30 18:19:46 +00:00
2f79219c07 2.5 Smoke:
* Put Smoke Modifier in the right alphabetical order in RNA and py file.
* Some small naming changes.

Commit approved by Genscher. :)
2009-07-30 16:38:00 +00:00
8ddf8ff977 Blender Smoke credits:
Wavelet Turbulence for Fluid Simulation
Copyright 2008 Theodore Kim and Nils Thuerey 
Paper + Website: http://www.cs.cornell.edu/~tedkim/WTURB/
2009-07-30 15:17:41 +00:00
58c88bcf76 BF2.5: First commit of smoke code.
Not working: 
a) rendering (since volumterics branch is not merged yet)
b) moving collision objects of any kind
c) saving of collision objects (because that's what I am working on)
d) pointcache
e) A bunch of other things I already know of 

So please do not report any bugs on this one yet :-)
2009-07-30 15:00:26 +00:00
224ec40e45 * Some nicer icons for the render still/ animation buttons 2009-07-30 13:35:32 +00:00
13786ba621 2.5 - Tiny tweak to a tiny tweak for text padding (22039)
The second tweak made (for the case without an icon) was causing superfluous spacing all over the UI for things like checkboxes + combo-boxes + text widgets. This was quite ugly and gave readability issues with the checkboxes in particular.
2009-07-30 10:33:27 +00:00
61bd567071 * tiny tweak to icon/text padding in list ui templates 2009-07-30 03:26:33 +00:00