0c482f7607
BGE API - small changes
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- print CListValue errors only once.
- bge_api_validate_py.txt now validates modules as well as types.
- added missing functions and consts for epydoc modules. some of these in GameLogic.py still need sorting.
2009-04-24 20:27:04 +00:00
a5f4d7cb53
BGE PyAPI epydoc errors fixed
2009-04-24 07:45:17 +00:00
4669fa48a8
Added GameKeys.EventToCharacter(event, is_shift) so you can get the character that would be types when pressing a key.
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Last commit was made in the pydocs folder only, so this includes changes mentioned in rev 19620.
2009-04-09 16:00:45 +00:00
f60992daae
BGE Py API - GameKeys.EventToString() utility function, makes key configuration menu's easier to write.
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own error with blenderplayer, wasnt decreffing the GameLogic module, probably didnt matter since python was restarted anyway, but is incorrect.
2008-08-29 03:15:17 +00:00
4c53f38756
Minor Fixes:
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Better use of booleans for python
#include fixes for Windows
Python Doc fixes
Use the farthest vertex as the face position when z sorting faces. (Camera is on -z axis!)
2004-06-26 09:15:41 +00:00
0dfc3a3b78
Use epydoc for generating game python reference (like the bpython guys)
2004-05-31 13:06:04 +00:00
d38329b5aa
Added Python module for Lights.
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Added attributes to the vertex class.
2004-05-30 11:09:46 +00:00
a96955efc2
Game Python Reference Manual.
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This manual lists all the Python classes and modules for Game Objects, Sensor bricks, Controllers etc.
Missing: Actuator & Controller reference.
2004-05-24 07:49:50 +00:00