Commit Graph

4888 Commits

Author SHA1 Message Date
a48d78ce07 Refactor: move CustomData .blend I/O to blenkernel
This is part of T76372.
2020-08-28 14:30:45 +02:00
3dc222ea7b Refactor: move defvert .blend IO to blenkernel
This is part of T76372.
2020-08-28 14:30:45 +02:00
0e021414fe Cleanup: improve function names
With this change, the three .blend read operations: data reading, lib reading
and expanding are more grouped together.
2020-08-28 13:18:24 +02:00
a443287908 IDTypeInfo: add .blend file io callbacks
This is part of T76372.
It adds the `blend_write`, `blend_read_data`, `blend_read_lib`
and `blend_read_expand` which correspond to the various
steps when reading and writing .blend files.
Having these callbacks allows us to decentralize the blenloader
code a lot more. This has the affect that code related to any
specific ID type is less scattered.

Reviewers: mont29

Differential Revision: https://developer.blender.org/D8670
2020-08-28 13:05:48 +02:00
54b47da565 Cleanup: clang-format 2020-08-27 15:33:33 +10:00
489b5790cf Cleanup: Fix build warning with MSVC
`IDTypeForeachCacheFunctionCallback` lists the `flags` parameter
as `uint`, having these functions use `eIDTypeInfoCacheCallbackFlags`
results in the following warning when building with MSVC:

warning C4028: formal parameter 4 different from declaration

This change resolves this warning by changing the parameter to
the appropriate type.
2020-08-26 19:14:17 -06:00
Red Mser
479ce00809 UI: Use alternating row theme color in file browser
The outliner already uses the alternating row theme color as an
overlay for every other row. This uses the same color for the file
browser, instead of a hardcoded shading.

The file browser background color is slightly tweaked to match the
outliner, and the Blender Light theme is updated to use a lighter
background color like the outliner.

Reviewed by: Hans Goudey, Julian Eisel

Differential Revision: https://developer.blender.org/D8717
2020-08-26 16:53:58 -05:00
88ada5e218 Cleanup: add SEQ_ALL_BEGIN, SEQ_CURRENT_BEGIN to .clang-format
These were missed in 70500121b4 which caused reformatting.
2020-08-26 09:59:15 +10:00
70500121b4 Cleanup: rename iterators over sequences to be more clear about what they do.
No functional changes expected.
2020-08-21 18:55:27 +02:00
995725c681 Cleanup: remove duplicated code from previously unnoticed merge conflict
`BKE_animdata_blend_expand` is called in `expand_id` already.
2020-08-21 16:01:30 +02:00
0de48f8550 Refactor: move animdata code from blenloader to blenkernel 2020-08-21 15:58:28 +02:00
bed634c4f9 Refactor: move nla code from blenloader to blenkernel 2020-08-21 15:42:26 +02:00
71634d94ca Cleanup: remove LodLevel
This was part of the game engine and is not used anymore.

Reviewers: brecht

Differential Revision: https://developer.blender.org/D8666
2020-08-21 15:24:36 +02:00
79d678e677 Refactor: move fcurve/fmodifier code from blenloader to blenkernel
This is part of T76372.
2020-08-21 15:23:33 +02:00
76689e8517 Cleanup: use LISTBASE_FOREACH in readfile.c 2020-08-21 14:39:39 +02:00
4f0a749489 Cleanup: use LISTBASE_FOREACH in writefile.c 2020-08-21 13:14:41 +02:00
933f0caec6 Blenloader: move IDProperty read/write code to blenkernel
This is part of T76372.
2020-08-21 12:45:41 +02:00
eb9055a572 UI: Remove panel X axis closing code
Horizontal panel alignment hasn't been used for years, and we have no
plans to use it in the future. It adds a fair amount of complexity to
the panel code which makes adding features take longer.

This code removes the X closing flag, and all of the logic / variables
unused without it.

This commit includes a file subversion bump.

Differential Revision: https://developer.blender.org/D8601
2020-08-19 11:37:21 -04:00
6a4f5e6a8c Depsgraph: simplify build API
Reviewers: sergey, sybren

Differential Revision: https://developer.blender.org/D8611
2020-08-18 15:51:32 +02:00
8ab0d0e399 Merge remote-tracking branch 'origin/blender-v2.90-release' 2020-08-18 14:55:44 +02:00
20a8edaa72 No experimental feature (but debug ones) to work for blender beta/release
Final releases (including beta) should strictly show features that are
finalized to prevent loss of data, old API clanging around, and the
overall quality of the product (Blender) presented.

Note that rendering should never be affected by user preferences, so
this is only changing things in the UI level.

Development note: This is reset experimental UI on file load.
Also note: to hide RNA (needed for hair and particles) will be done as a
separate patch.

Differential Revision: https://developer.blender.org/D8606
2020-08-18 14:02:47 +02:00
ff3ecf4aa9 Merge branch 'blender-v2.90-release' 2020-08-18 08:39:13 +02:00
f94e322ab7 Fix T79770: Crash opening 2.83 .blend with linked collection containing greasepencil object in 2.91
The scene was null and could not be patched.
2020-08-18 08:36:26 +02:00
271361e31f IO: Add test for iterating over invisible objects
Add a test that checks invisible objects are iterated over by the
`IO::AbstractHierarchyIterator` class, when a suitable depsgraph is given.

No functional changes.
2020-08-17 17:56:05 +02:00
0b4a365183 Cleanup: sort CMake path lists 2020-08-17 12:40:03 +10:00
e8dfe91767 Merge branch 'blender-v2.90-release' 2020-08-14 17:18:09 +02:00
b3c08a3a0a Fix constant lighting change in VR view when rotating head
We have to explicitly enable fixed world space lighting. This was in
fact already done, but overridden by the code to sync the 3D View
shading settings to the VR view.
2020-08-14 17:03:10 +02:00
6fe609d4c3 Sequencer: Implement zoom-to-fit view mode
In this mode the preview image is always using the most of the preview
area space: it is scaled to fit, preserving aspect ratio. This makes it
possible to always have maximum of the preview region even after resize
of other areas.

This mode is enabled by default, is available in the View -> Zoom to Fit
menu. It is enabled when View All (Home key) is used, and is disabled
when manual navigation ([panning, zooming) is performed.

There is no versioning code, which means existing files will open as-is,
but new projects will have this option enabled.

Ref T78987

Maniphest Tasks: T78987

Differential Revision: https://developer.blender.org/D8549
2020-08-13 15:24:21 +02:00
478ea4c898 Sculpt: Multires Displacement Eraser Brush
This brush deletes displacement information of the Multires Modifier,
resetting the mesh to the subdivision limit surface.
This can be use to easily delete parts of the sculpt or to fix
reprojection artifacts after applying a shrinkwrap.

Reviewed By: sergey

Differential Revision: https://developer.blender.org/D8543
2020-08-12 18:26:56 +02:00
6f99dfc0c6 Modifier: Maintain per-modifier session UUID
Allows to keep track of modifiers, which is required, for example,
for runtime data preservation in depsgraph.
2020-08-11 12:17:13 +02:00
53d203dea8 Tests: move remaining gtests into their own module folders
And make them part of the blender_test runner. The one exception is blenlib
performance tests, which we don't want to run by default. They remain in their
own executable.

Differential Revision: https://developer.blender.org/D8498
2020-08-10 18:14:00 +02:00
ed9c0464ba Sculpt: Boundary Brush
This brush includes a set of deformation modes designed to deform and
control the shape of the mesh boundaries, which are really hard to do
with regular sculpt brushes (and even in edit mode). This is useful
for creating cloth assets and hard surface base meshes.

The brush detects the mesh boundary closest to the active vertex and
propagates the deformation using the brush falloff into the mesh.
It includes bend, expand, inflate, grab and twist deform modes.

The main use cases of this brush are the Bend and Expand deformation
modes, which depend on a grid topology to create the best results.
In order to do further adjustments and tweaks to the result of these
deformation modes, the brush also includes the Inflate, Grab and
Twist deformation modes, which do not depend that much on the topology.

Grab and Inflate are the same operation that is implemented in the
Grab and Inflate tools, they are also available in the boundary brush
as producing deformations with regular brushes in these areas is very
hard to control.

Even if this brush can produce deformations in triangle meshes and
meshes with a non-regular quad grid, the more regular and clean the
topology is, the better. Most of the assets this brush is intended to
deform are always created from a cylindrical or plane quad grid, so it
should be fine. Also, its algorithms can be improved in future versions
to handle more corner cases and topology patterns.

Reviewed By: sergey

Differential Revision: https://developer.blender.org/D8356
2020-08-10 18:04:00 +02:00
cfba3cb121 Merge branch 'blender-v2.90-release' into master 2020-08-10 14:35:22 +02:00
ab2dbafd8b Fix T77847: "Add plane > align" causes crash when certain rigs are in the scene (2.83, fixed in 2.90).
Root of the issue was not fixed in 2.90, only hidden by the fact that we
now re-read much less data during undo's that we used to, when some new
datablock gets added or removed.

This is not an ideal solution (as usual when dealing with data pointers
shared across data-blocks), but it's decent enough. thanks a lot to
@brecht for it!

To be backported to 2.83 too.
2020-08-10 14:34:55 +02:00
171e77c3c2 Cleanup: use array syntax for sizeof with fixed values
Also order sizeof(..) first to promote other values to size_t.
2020-08-08 13:38:00 +10:00
61a045b7d3 Clenup: use STREQ macro 2020-08-08 13:38:00 +10:00
586a308467 Cleanup: remove redundant return parenthesis 2020-08-08 13:37:55 +10:00
915cc956ba Cleanup: Rename soops to space_outliner
No functional changes. Rename soops, soutliner, and so to
space_outliner.
2020-08-07 11:49:58 -06:00
a9c91ce331 Cleanup: fixed Clang-Tidy bugprone-suspicious-string-compare warnings
No functional changes.
2020-08-07 17:16:49 +02:00
b27a953798 Cleanup: Versioning: silence Clang-Tidy readability-function-size
This adds `NOLINT` markers to explicitly silence warnings from Clang-Tidy's
`readability-function-size` rule for versioning functions. Technically
these could be refactored and split up into smaller bits, but generally
they are hardly ever looked at once they're a few releases old.

No functional changes.
2020-08-07 15:54:28 +02:00
fb18e48a84 Cleanup: Blenloader, Clang-Tidy else-after-return fixes
This addresses warnings from Clang-Tidy's `readability-else-after-return`
rule in the `source/blender/blenloader` module.

No functional changes.
2020-08-07 13:38:06 +02:00
7283e6fb73 Merge branch 'blender-v2.90-release' into master 2020-08-07 10:04:57 +02:00
91694b9b58 Code Style: use "#pragma once" in source directory
This replaces header include guards with `#pragma once`.
A couple of include guards are not removed yet (e.g. `__RNA_TYPES_H__`),
because they are used in other places.

This patch has been generated by P1561 followed by `make format`.

Differential Revision: https://developer.blender.org/D8466
2020-08-07 09:50:34 +02:00
97c56b7628 Merge branch 'blender-v2.90-release' 2020-08-06 17:29:28 +02:00
96e460ed9b GPencil: Patch old files after the change in how the first frame is used
This patching duplicates the first frame of the layer if the first frame number is not equals to the scene first frame number.

Related to T79567

Differential Revision: https://developer.blender.org/D8486

Some minor cleanup in the patch.
2020-08-06 17:28:59 +02:00
6158f56f52 Merge branch 'blender-v2.90-release' into master 2020-08-06 17:19:01 +10:00
d4804f00fb Fix T79575: Crash loading nested set-scenes 2020-08-06 17:15:20 +10:00
79cb0105cd Merge branch 'blender-v2.90-release' into master 2020-08-05 16:48:23 +10:00
8e5a4e3645 Merge branch 'blender-v2.90-release' into master 2020-08-05 16:48:20 +10:00
ef7b804e26 Cleanup: missing 'initialize' -> 'init' from previous cleanup 2020-08-05 11:56:14 +10:00