Commit Graph

96 Commits

Author SHA1 Message Date
269c184ac9 Cleanup: IO, renamed delete_object_writer()release_writer()
The function is called for all writers, not just 'object' writers.
Furthermore, it's called by the function `release_writers()`, so now the
name is consistent with that as well.

No functional changes.
2020-07-21 14:10:42 +02:00
6b6970d43f Tests: fix link errors when USD and Alembic are disabled
The unit tests for `bf_io_common` didn't actually link against
`bf_io_common`, so when both USD and Alembic were disabled, nothing
would link against that library and building the tests would fail.
2020-07-21 14:10:42 +02:00
c46663ad66 Cleanup: spelling 2020-07-21 16:02:58 +10:00
71d0f6f896 Cleanup: spelling 2020-07-19 17:37:02 +10:00
016253a648 Cleanup: spelling 2020-07-18 14:27:53 +10:00
c5f61fbf48 Cleanup: avoid warning about redundant access specifier
No functional changes.
2020-07-17 11:49:51 +02:00
a138bf57c9 Tests: move tests from USD test directory into io/common and io/usd
This commit is a followup of {D7649}, and ports the USD tests to the new
testing approach. It moves test code from `tests/gtests/usd` into
`source/blender/io/common` and `source/blender/io/usd`, and adjusts the
use of namespaces to be consistent with the other tests.

I decided to put one test into `io/usd/tests`, instead of
`io/usd/intern`. The reason is that this test does not correspond with a
single file in that directory; instead, it tests Blender's integration
with the USD library itself.

There are two new CLI arguments for the Big Test Runner:

- `--test-assets-dir`, which points to the `lib/tests` directory in the
  SVN repository. This allows unit tests to find test assets.
- `--test-release-dir`, which points to `bin/{BLENDER_VERSION}` in the
  build directory. At the moment this is only used by the USD test.

The CLI arguments are automatically passed to the Big Test Runner when
using `ctest`. When manually running the tests, the arguments are only
required when there is a test run that needs them.

For more info about splitting some code into 'common', see
rB084c5d6c7e2cf8.

No functional changes to the tests themselves, only to the way they are
built & run.

Differential Revision: https://developer.blender.org/D8314

Reviewed by: brecht, mont29
2020-07-16 17:38:29 +02:00
e062def3b4 Cleanup: spelling 2020-07-15 13:11:22 +10:00
0fb08b7cc4 Cleanup: sort header, cmake paths 2020-07-14 16:04:18 +10:00
725973485a Clang Tidy: enable readability-non-const-parameter warning
Clang Tidy reported a couple of false positives. I disabled
those `NOLINTNEXTLINE`.

Differential Revision: https://developer.blender.org/D8199
2020-07-13 11:27:09 +02:00
a148c4676b Cleanup: spelling 2020-07-10 16:04:09 +10:00
1e2ff4f81b Cleanup: Add braces for clang tidy 2020-07-07 11:10:42 -04:00
98bee41c8a IO: Reversed persistent ID order in exports to Alembic and USD
Each duplicated (a.k.a. instanced) object has a Persistent ID, which
identifies a dupli within the context of its duplicator. This ID
consists of several numbers when there are nested duplis (for example a
mesh instancing empties on its vertices, where each empty instances a
collection). When exporting to Alembic/USD, these are used to uniquely
name the duplicated objects in the export.

This commit reverses the order of the persistent ID numbers, so that the
first number identifies the first level of recursion. This produces
trees like this:

    ABC
     `--Triangle
         |--Triangle
         |--Empty-1
         |    `--Pole-1-0
         |        |--Pole
         |        `--Block-1-1
         |            `--Block
         |--Empty
         |    `--Pole-0
         |        |--Pole
         |        `--Block-1
         |            `--Block
         |--Empty-2
         |    `--Pole-2-0
         |        |--Pole
         |        `--Block-2-1
         |            `--Block
         `--Empty-0
             `--Pole-0-0
                 |--Pole
                 `--Block-0-1
                     `--Block

It is now clearer that `Pole-2-0` and `Block-2-1` are instanced by
`Empty-2`. Before this commit, they would have been named `Pole-0-2` and
`Block-1-2`.
2020-07-07 14:30:55 +02:00
70b1c09d7a IO: Fix bug exporting dupli parent/child relations
Exporting a scene to USD or Alembic would fail when there are multiple
duplicates of parent & child objects, duplicated by the same object. For
example, this happens when such a hierarchy of objects is contained in a
collection, and that collection is instanced multiple times by mesh
vertices. The problem here is that the 'parent' pointer of each
duplicated object points to the real parent; Blender would not figure
out properly which duplicated parent should be used.

This is now resolved by keeping track of the persistent ID of each
duplicated instance, which makes it possible to reconstruct the
parent-child relations of duplicated objects. This does use up some
memory for each dupli, so it could be heavy to export a Spring scene
(with all the pebbles and leaves), but it's only a small addition on top
of the USD/Alembic writer objects that have to be created anyway. At
least with this patch, they're created correctly.

Code-wise, the following changes are made:

- The export graph (that maps export parent to its export children) used
  to have as its key (Object, Duplicator). This is insufficient to
  correctly distinguish between multiple duplis of the same object by
  the same duplicator, so this is now extended to (Object, Duplicator,
  Persistent ID). To make this possible, new classes `ObjectIdentifier`
  and `PersistentID` are introduced.
- Finding the parent of a duplicated object is done via its persistent
  ID. In Python notation, the code first tries to find the parent
  instance where `child_persistent_id[1:] == parent_persistent_id[1:]`.
  If that fails, the dupli with persistent ID `child_persistent_id[1:]`
  is used as parent.

Reviewed By: sergey

Differential Revision: https://developer.blender.org/D8233
2020-07-07 13:01:07 +02:00
cc311e4a52 IO: print export name instead of object name in debug export graph output
This is just a change in `AbstractHierarchyIterator::debug_print_export_graph()`
to aid in debugging. It'll make it possible to distinguish between
different duplicates of the same object.

No functional changes to Blender itself.
2020-07-07 12:02:49 +02:00
4a5389816b Clang-Tidy: enable readability-named-parameter 2020-07-03 17:07:13 +02:00
1019c9f582 Clang-Tidy: enable bugprone-too-small-loop-variable 2020-07-03 16:54:08 +02:00
9739fc4d1b Clang-Tidy: More fixed of redundant check before delete
For some reason got unnoticed in the original cleanup pass.
2020-07-03 16:47:59 +02:00
14fd91e7e8 Clang-Tidy: enable bugprone-argument-comment
It was called `inverted` in the header.
2020-07-03 16:39:06 +02:00
88d358902f Clang-Tidy: Enable readability-redundant-string-cstr 2020-07-03 15:55:09 +02:00
19ff145e66 Clang-Tidy: Enable readability-redundant-control-flow 2020-07-03 09:41:55 -04:00
2633683b52 Clang-tidy: enable readability-container-size-empty warning
Reviewers: sergey

Differential Revision: https://developer.blender.org/D8197
2020-07-03 14:59:27 +02:00
86e7648f0e Cleanup: Mark overriding function with override keyword
No functional changes.
2020-07-03 14:48:37 +02:00
36d6aa428f Cleanup: spelling 2020-07-01 13:12:24 +10:00
a6775efb4f Alembic exporter: Fix Windows build errors
Some Windows-specific code needed adjustment after 2917df21ad.
2020-06-30 13:09:44 +02:00
2917df21ad Alembic: new exporter based on the USD exporter structure
The Alembic exporter has been restructured by leverages the
`AbstractHierarchyIterator` introduced by the USD exporter. The produced
Alembic files have not changed much (details below), as the Alembic
writing code has simply been moved from the old exporter to the new. How
the export hierarchy is handled changed a lot, though, and also the way
in which transforms are computed. As a result, T71395 is fixed.

Differences between the old and new exporter, in terms of the produced
Alembic file:
- Duplicated objects now have a unique numerical suffix.
- Matrices are computed differently, namely by simply computing the
  evaluated transform of the object relative to the evaluated transform
  of its export-parent. This fixes {T71395}, but otherwise should
  produce the same result as before (but with simpler code).

Compared to the old Alembic exporter, Subdivision modifiers are now
disabled in a cleaner, more efficient way (they are disabled when
exporting with the "Apply Subdivisions" option is unchecked). Previously
the exporter would move to a new frame, disable the modifier, evaluate
the object, and enable the modifier again. This is now done before
exporting starts, and modifiers are only restored when exporting ends.

Some issues with the old Alembic exporter that have NOT been fixed in
this patch:
- Exporting NURBS patches and curves (see T49114 for example).
- Exporting flattened hierarchy in combination with dupli-objects. This
  seems to be broken in the old Alembic exporter as well, but nobody
  reported this yet.

Differential Revision: https://developer.blender.org/D7664

Reviewed By: Sergey
2020-06-30 11:38:46 +02:00
4b96f47831 Docs: correct invalid doxygen params & references 2020-06-27 15:43:20 +10:00
13a5b954c3 Cleanup: USD, move code from USD to blender::io::usd namespace
No functional changes.
2020-06-23 11:07:52 +02:00
374e412813 Correct recent 'name' -> 'filepath' rename (missed Collada) 2020-06-23 14:58:38 +10:00
25d2222c30 Fix T77754: Crash after any alembic import undo in an empty scene
Thanks @mont29 for this patch.

This creates an explicit undo step after the Alembic importer has finished
running. This is necessary when the importer runs as a background job.
2020-06-22 18:10:42 +02:00
71363dd79c Cleanup: Alembic, replace ABC_INLINE with BLI_INLINE
The `ABC_INLINE` macro has been in the Alembic code since it was introduced
to Blender in rB61050f75b13e. It basically does the same a `BLI_INLINE`,
though, so there is no need to keep it around.
2020-06-19 17:08:21 +02:00
b50d01cbac Cleanup: Alembic, removed some unnecessary extern "C" {} declarations
No functional changes.
2020-06-19 16:43:27 +02:00
3ceb9faf1a Cleanup: IO, made some functions in AbstractHierarchyIterator protected
These functions are not needed in the public interface, only by the
`AbstractHierarchyIterator` class and its subclasses.

No functional changes.
2020-06-19 16:43:27 +02:00
Stefano Bonicatti
59b523c3c9 Fix build with USD, Clang and Linux
The important distinction for the linker flags is not between GCC and Clang,
but between the macOS and Linux.

Differential Revision: https://developer.blender.org/D8023
2020-06-19 15:42:33 +02:00
697b1736ef Cleanup: Alembic, replace #ifndef guards with #pragma once
No functional changes.
2020-06-19 15:30:18 +02:00
1a448c66ed Cleanup: Alembic, move the C++ code to blender::io::alembic namespace
This commit only moves code into the `blender::io::alembic` namespace,
it does not move `static` functions into an anonymous namespace.

No functional changes.
2020-06-19 15:30:18 +02:00
89b7f785e6 Cleanup: Alembic, moved exporter code into separate directory
This moves most of the exporter-related code
from `source/blender/io/alembic/intern`
to   `source/blender/io/alembic/exporter`

This is to prepare the Alembic code for the switchover to using
`blender::io::AbstractHierarchyIterator`. When that happens, a few more
files will be added, and having things in a separate 'exporter'
directory makes things less cluttered.

Note that exporting consists of multiple steps (determine export
hierarchy, create Alembic archive, and then write data into it), which
is why the directory is called "exporter", but many of the files are
called "writer".

No functional changes.
2020-06-19 15:30:18 +02:00
2dff08c8ce Alembic: always export transforms as inheriting
Blender now always exports transforms as as "inheriting", as Blender has
no concept of parenting without inheriting the transform.

Previously only objects with an actual parent were marked as
"inheriting", and parentless objects as "non-inheriting". However,
certain packages (for example USD's Alembic plugin) are incompatible
with non-inheriting transforms and will completely ignore such
transforms, placing all such objects at the world origin.

When importing non-inheriting transforms from Alembic, Blender will
break the parent-child relation and thus force the child to (correctly)
interpret the transform as world matrix.
2020-06-19 10:24:57 +02:00
f106369ce8 Alembic: prevent spaces in names of exported particle systems
Other types already had spaces, periods, and colons replaced by
underscores. The upcoming Alembic exporter (based on the
`AbstractHierarcyIterator` class) will be more consistent and apply the
same naming rules everywhere. This is in preparation for that change.
The `get_…_name()` functions in `abc_util.{cc,h}` will be removed then.
2020-06-19 10:24:51 +02:00
0d744cf673 Alembic: export object data with object data name
Previously the Alembic exporter exported a mesh object to
`{object.name}/{object.name}Shape`. Now it exports to
`{object.name}/{mesh.name}` instead. The same change also applies to
other object data types.

Note that the code now is a bit hackish, as `m_name` is set even in
cases where it isn't used. This hackishness was already there, though,
but it's now just more visible. This will all be cleaned up when the
Alembic exporter is ported to use the `AbstractHierarchyImporter`
structure of the Universal Scene Description (USD) exporter.

Reviewed By: mont29

Differential Revision: https://developer.blender.org/D7672
2020-06-19 10:17:41 +02:00
0ae7883d7d IO: ensure export path and export name are always consistent
Before this, there was one code path that set `context.export_path`, and
a different code path for `context.export_name`, allowing the two to
diverge.

Keeping track of the export path of the export parent (which can be, but
is not always, the Blender parent object) also allows a concrete
subclass of `AbstractHierarchyIterator` to find the `AbstractWriter` for
the export parent. In case of exporting to Alembic this is important, as
it's not possible to simply give the Alembic library the full export
path of an object like we do in the Universal Scene Description (USD)
exporter; Alembic needs the C++ object of the parent.
2020-06-19 10:17:41 +02:00
69c3d9804f IO: Allow exporting a subset of the writers
This is in order to prepare for compatibility with the Alembic exporter.
That exporter is capable of writing object transforms and object data at
different (sub)frames.

The rename from `created_writers` to `used_writers` is necessary, as not
all created writers will be actually used in each iteration.

The Universal Scene Description (USD) exporter does not make use of
this.

Reviewed By: mont29

Differential Revision: https://developer.blender.org/D7670
2020-06-19 10:17:41 +02:00
084c5d6c7e IO: Move Abstract Hierarchy Iterator into io/common
The goal of the `AbstractHierarchyIterator` class (and supporting
classes) was to use it in different exporters. It shouldn't be part of
the USD module + namespace any more, now that it will also be used in
the upcoming Alembic exporter rewrite.

The source files are moved into `io/common`, which is compiled & linked
into a new library `bf_io_common`. The unittests are still inside the
`tests/gtests/usd` directory. They should be moved to a separate test
module too, but that will be delayed until after T73268 has been
resolved.

Reviewed By: mont29

Differential Revision: https://developer.blender.org/D7669
2020-06-19 10:17:41 +02:00
ba312bc8a7 Cleanup: doxy comments 2020-06-17 14:00:09 +10:00
94fba47513 Cleanup: use explicit enum type for duplicate option of BKE_object_duplicate
Using enum type itself in implementations, and uint in headers (as using
enums types in headers is a pain when enum are not defined and used in a
single same header file...).
2020-06-16 17:40:30 +02:00
0c38436227 Alembic: remove support for HDF5 archive format
Alembic is not a single file format, it can be stored in two different
ways: Ogawa and HDF5. Ogawa replaced HDF5 and is smaller and much faster
(4-25x) to read ([source](http://exocortex.com/blog/alembic_is_about_to_get_really_fast)).

As long as Blender has had Alembic support, it has never supported the
HDF5 format in any release. There is a build option `WITH_ALEMBIC_HDF5`
that can be used to enable HDF5 support in your own build. This commit
removes this build option and the code that it manages.

In the years that I have been maintainer of Blender's Alembic code, I
only remember getting a request to support HDF5 once, and that was to
support very old software that has likely since then been updated to
support Ogawa. Ubuntu and Fedora also seem to bundle Blender without
HDF5 support.

This decision was discussed on
[DevTalk](https://devtalk.blender.org/t/alembic-hdf5-support-completely-remove)
where someone also mentioned that there is a tool available that can
convert HDF5 files to the Ogawa format.
2020-06-15 11:12:24 +02:00
c5a0ce1ade Cleanup: naming for lattice deform functions
- BKE_lattice_deform_data_create    was init_latt_deform.
- BKE_lattice_deform_data_destroy   was end_latt_deform.
- BKE_lattice_deform_data_eval_co   was calc_latt_deform.
2020-06-13 15:56:40 +10:00
dc80fe5a3f USD: Use new material binding API
The material binding API that we used was removed in the Universal Scene
Description library version 20.02. Using this new API, the code is
compatible with both USD 19.11 and 20.02.
2020-06-12 16:37:02 +02:00
ce7409fd13 Cleanup: use ED_object_ prefix for constraint functions
- ED_object_constraint_list_from_constraint was get_constraint_lb
- ED_object_constraint_list_from_context    was get_active_constraints
- ED_object_constraint_active_get   was get_active_constraint
- ED_object_constraint_active_set   was ED_object_constraint_set_active
2020-06-05 18:59:47 +10:00
e8b8e16b24 Code Cleanup: fcurve function naming 2020-06-05 09:30:15 +02:00